Christopher Sacchi 🔙 AdventureX 2025
losttraindude.bsky.social
Christopher Sacchi 🔙 AdventureX 2025
@losttraindude.bsky.social
Indie narrative game developer • Latest release: Near-Mage @stuckinattic.bsky.social • He/him
Reposted by Christopher Sacchi 🔙 AdventureX 2025
⭐️ Godot’s Scene System Is Just Brilliant ⭐️

I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...
Godot’s Scene System Is Just Brilliant
Joseph Humfrey is co-founder of inkle & Founder of Selkie Design
joethephish.me
November 28, 2025 at 12:44 PM
Happy Birthday, my beloved Dreamcast!

The VMU was the stuff of dreams. The possibility to download your Chao from Sonic Adventure 2 on it and play with it away from the console was mind blowing for me at the time.

And yes, of course Shenmue!
Happy birthday Dreamcast and the VMU 🌀
Look at my Sega Dreamcast VMU project focusing on the screen animation.

#3dart #animation #vmu #Dreamcast
November 28, 2025 at 6:48 AM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
NEW ANNOUNCEMENT! 📢
I'm super proud to share that a new Limited run @playtiles.bsky.social campaign has just started, featuring Inspector Waffles Early Days!!! 🔥

The Playtiles transforms your mobile into a gaming console: I have a lot of fun playing with it and I can only recommend it 😊
November 26, 2025 at 4:36 PM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
We headed to AdventureX, an adventure game event, over the weekend to check out the many games and panels on offer.

Discover our experiences in our latest article, which also includes thoughts from developer Alex Kanaris-Sotiriou.

somanygames.co.uk/articles/adv...
@adventurex.bsky.social
AdventureX - An Adventure Worth Taking | So Many Games
AdventureX was an unowned to us before this year, but it quickly turned into one of our favourite gaming events of the year. Read on to find out why…
somanygames.co.uk
November 27, 2025 at 1:59 PM
The dread of realizing that the packaging of a board game didn't cater for additional space for sleeved cards is real.

(I know, I know.)
November 27, 2025 at 6:26 PM
It is now indeed the perfect time of the night (GMT+1) to share the soothing sound of the Horn of Quintus for all our Burrick friends in the audience.

www.youtube.com/watch?v=u27w...
Horn of Quintus - 10 Hours
YouTube video by VertigoTeaparty
www.youtube.com
November 27, 2025 at 12:49 AM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
The Polygon Treehouse art style came from asking:

What would happen if we removed traditional texturing and lighting from the standard 3D pipeline?
November 26, 2025 at 6:30 PM
❤️
I’m finally playing @stuckinattic.bsky.social Near Mage and it is even better than I hoped for omg😍 the art is outstanding and bright, the voice acting is great, and the world is huge for a game like this!! I think the steam description of “point and click with some rpg elements” is perfect
November 26, 2025 at 1:28 PM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
Loco Motive is currently 30% off, and we've been seeing a lot of new players picking up the game. As a result, we're inching closer to 900 reviews on Steam! If you've enjoyed the game but haven't left a Steam review yet, we'd really appreciate it.

➡️ s.team/a/1709880
Save 30% on Loco Motive on Steam
There's been a murder aboard the Reuss Express, and you're the suspects! Prove your innocence in this comedy 'point n' click' murder mystery - packed with twists, laughs, and larger-than-life characte...
s.team
November 26, 2025 at 12:59 PM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
Hi, new AdventureX followers! I'm Rebecca McCarthy, a writer and narrative designer. I'm a bit of an all-rounder - I do have a particular fondness for world-building and holistic narrative design.

I'm also looking for work. You can check out my portfolio here:
gameswriting.coffee/portfoliowri...
Narrative Design and game writing portfolio - UK based writer
Looking for a game writer or narrative designer? Check out these game writing samples, featuring, lore, script writing, barks and world building documentation.
gameswriting.coffee
November 25, 2025 at 10:19 AM
Reposted by Christopher Sacchi 🔙 AdventureX 2025
I'm a BAFTA Breakthrough 2025!

I'm honoured to be amongst such an incredible cohort, and for BAFTA to recognise my work on Old Skies!

As a disabled, female, performer-writer in games, I am so proud to show what we can do, and with BAFTA's support the sky's the limit!

www.bafta.org/stories/brea...
November 25, 2025 at 1:26 PM
Just got back from AdventureX #advx25 and decided to venture on Bluesky, at last! *Always* a fantastic event!

I'm Chris, Italian indie game programmer and designer. Love narrative games and am currently in-between projects at @stuckinattic.bsky.social after we released Near-Mage!

Hello, everyone!
November 25, 2025 at 10:38 AM