Live++
@liveplusplus.bsky.social
Generic hot-reload for C and C++.
Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.
https://liveplusplus.tech
Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.
https://liveplusplus.tech
Is your company interested in trying Live++? Want to know what it can do for you? Curious about its features?
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
November 6, 2025 at 3:46 PM
Is your company interested in trying Live++? Want to know what it can do for you? Curious about its features?
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
Last week, we were invited by Mojang Stockholm to do a talk about Live++ and its use cases.
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
October 31, 2025 at 12:57 PM
Last week, we were invited by Mojang Stockholm to do a talk about Live++ and its use cases.
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
Live++ 2.11.0 out now:
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
October 30, 2025 at 12:48 PM
Live++ 2.11.0 out now:
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
In the next update, it will be possible to hot-restart on an unhandled exception.
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
October 28, 2025 at 9:09 AM
In the next update, it will be possible to hot-restart on an unhandled exception.
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
Some build statistics from our "Live++ meets DOOM" experiment to show off the benefits of unity splitting in Live++.
October 17, 2025 at 9:23 AM
Some build statistics from our "Live++ meets DOOM" experiment to show off the benefits of unity splitting in Live++.
Reposted by Live++
Once again I need to shout out my appreciation for @liveplusplus.bsky.social. I'm dealing with some wacky geometric deformations involving formulas that are easy to get wrong.
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
October 17, 2025 at 8:26 AM
Once again I need to shout out my appreciation for @liveplusplus.bsky.social. I'm dealing with some wacky geometric deformations involving formulas that are easy to get wrong.
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
Live++ meets DOOM.
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Live++ meets DOOM
YouTube video by Molecular Matters
www.youtube.com
October 16, 2025 at 3:11 PM
Live++ meets DOOM.
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Live++ 2.10.0 out now:
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
September 23, 2025 at 10:13 AM
Live++ 2.10.0 out now:
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
Live++ 2.9.3 out now:
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
July 8, 2025 at 11:23 AM
Live++ 2.9.3 out now:
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
June 24, 2025 at 11:50 AM
Live++ 2.9.2 out now:
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
June 2, 2025 at 1:24 PM
Live++ 2.9.2 out now:
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
Live++ 2.9.1 out now:
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
April 22, 2025 at 5:18 PM
Live++ 2.9.1 out now:
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
Windows, Xbox One®, Xbox Series X|S®, PlayStation®4 and PlayStation®5용 Live++ 2.9.0 출시!
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
April 8, 2025 at 11:40 AM
Windows, Xbox One®, Xbox Series X|S®, PlayStation®4 and PlayStation®5용 Live++ 2.9.0 출시!
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
Live++2.9.0 隆重发布,适用于 Windows、Xbox One®、Xbox Series X|S®、PlayStation®4 和 PlayStation®5!
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
April 8, 2025 at 11:39 AM
Live++2.9.0 隆重发布,适用于 Windows、Xbox One®、Xbox Series X|S®、PlayStation®4 和 PlayStation®5!
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
Live++ 2.9.0 が Windows、Xbox One®、Xbox Series X|S®、PlayStation®4、PlayStation®5 向けにリリースされました!
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
April 8, 2025 at 11:39 AM
Live++ 2.9.0 が Windows、Xbox One®、Xbox Series X|S®、PlayStation®4、PlayStation®5 向けにリリースされました!
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
Live++ 2.9.0 out now:
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
April 8, 2025 at 11:38 AM
Live++ 2.9.0 out now:
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
Concerns have been raised that Live++ might not be compatible with the recently announced "Dynamic Debugging" feature of Visual Studio.
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
March 25, 2025 at 3:57 PM
Concerns have been raised that Live++ might not be compatible with the recently announced "Dynamic Debugging" feature of Visual Studio.
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
If you're a user of Live++ and would like to inspect global variables in the debugger for recompiled code, we filed a feature request with the VS team that would help make this easier for you:
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
Developer Community
Developer Community
developercommunity.visualstudio.com
March 13, 2025 at 9:21 AM
If you're a user of Live++ and would like to inspect global variables in the debugger for recompiled code, we filed a feature request with the VS team that would help make this easier for you:
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
Live++ 2.8.1 out now:
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
January 15, 2025 at 4:39 PM
Live++ 2.8.1 out now:
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
Reposted by Live++
The absolutely indispensable effectiveness of @liveplusplus.bsky.social: I can freely experiment with the highway shaping functions in C++ and get immediate results. In the clip the game auto-generates a new spline from this code every 0.5 seconds.
#screenshotsaturday #indiegame #gamedev
#screenshotsaturday #indiegame #gamedev
January 12, 2025 at 4:53 PM
The absolutely indispensable effectiveness of @liveplusplus.bsky.social: I can freely experiment with the highway shaping functions in C++ and get immediate results. In the clip the game auto-generates a new spline from this code every 0.5 seconds.
#screenshotsaturday #indiegame #gamedev
#screenshotsaturday #indiegame #gamedev
Reposted by Live++
How I learned to fix some of my regular code screw-ups in style with @liveplusplus.bsky.social-powered code-reload: blog.s-schoener.com/2024-12-16-l...
Fixing bugs in style with Live++
Hey! You can find me on Mastodon, Bluesky, or Twitter! Live++ is a fantastic product that enables hot reload for C++ code in pretty much arbitrary codebases on Windows (and XBox and Playstation). The ...
blog.s-schoener.com
December 16, 2024 at 10:02 AM
How I learned to fix some of my regular code screw-ups in style with @liveplusplus.bsky.social-powered code-reload: blog.s-schoener.com/2024-12-16-l...
Live++ 2.8.0 out now:
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
December 2, 2024 at 4:49 PM
Live++ 2.8.0 out now:
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
#introduction
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!
Live++ | Your hot-reload superpower
Hot-reload C and C++ applications.
liveplusplus.tech
November 30, 2024 at 1:26 PM
#introduction
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!