Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.
https://liveplusplus.tech
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
You can download the presentation here:
liveplusplus.tech/downloads/Mo...
liveplusplus.tech/downloads/Mo...
The talk was well received and some of the feedback already made it into the latest update.
#cpp
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
Being able to just pause the game at a tricky section and modify the C++ code is pure magic.
#gamedev #procgen
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
liveplusplus.tech/releases.html
Bugfixes, optimizations, and a few new features making it easier to support distributed and custom build systems.
#cpp
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
liveplusplus.tech/releases.html
Last month was busy!
A lot of bugfixes across all platforms and vastly improved loading times for projects with several dozens of dynamic libraries.
Extra thanks to Resmi Hasankolli from EA for his help with Frostbite support.
#cpp
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
liveplusplus.tech/releases.html
Includes bug fixes for a few minor issues, greatly improved stability on PlayStation platforms.
Thanks to all the people who reported issues and helped with debugging, your support is greatly appreciated!
#cpp #gamedev
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
#cpp #gamedev
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
로컬 및 네트워크를 통한 사용이 모두 가능하며 다양한 플랫폼과 프로세스에 대해 C++ 애플리케이션용 핫리로드를 동시에 지원하는 유일한 도구입니다.
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
这是唯一一款支持在本地和通过网络跨多个平台和进程对 C++ 应用程序进行同步热重载的工具。
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
これは、ローカルとネットワークの両方で、複数のプラットフォームとプロセスにわたる C++ アプリケーションの同時ホットリロードをサポートする唯一のツールです。
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
There currently is no reason to believe that Live++ will not work with this feature. We'll have a closer look once it's out of preview.
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
First update of the year for all three platforms containing bugfixes for rare and obscure bugs, and a few UI improvements on top. Thank you to all the people who keep reporting bugs!
#gamedev #cpp
#screenshotsaturday #indiegame #gamedev
#screenshotsaturday #indiegame #gamedev
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
liveplusplus.tech/releases.html
Another update for all three platforms containing bugfixes, an improved documentation, and a few quality of life improvements. Thanks to everybody who contributed and reported bugs!
#gamedev #cpp
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!
This is the official account for Live++, a generic hot-reload tool for C and C++, supporting Windows, Xbox Series X|S, and PlayStation®5.
Follow us for updates and announcements and visit liveplusplus.tech for more information!