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increpare.bsky.social
increpare
@increpare.bsky.social
Game developer in Berlin, innit.
www.increpare.com
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Coming in Spring 2026: Oeuf, a 3D physics platformer where U egg. Wishlist innit. store.steampowered.com/app/3831080/...
Oeuf on Steam
3D physics-platformer where you are an egg! Roll, hop and slide your way back home.
store.steampowered.com
German specialty store of the day: corepad.com , fine trader of replacement mouse feet.
November 29, 2025 at 1:30 PM
Had fun making a bunch of colour-schemes for multiplayer eggs ^^
November 28, 2025 at 11:33 PM
Reposted by increpare
unrelated but mask quest hard mode Clear, very fun game
November 28, 2025 at 3:54 PM
Playing with LODs to get #OeufGame running a bit better on the SteamDecks. Fast mode is going to take twice as long to load generating extra meshes🙃 www.youtube.com/watch?v=zaJC...
Adding Levels of Detail to Oeuf
YouTube video by increpare
www.youtube.com
November 28, 2025 at 5:19 AM
Trying to work out how best plan out the interface for network multiplayer, just shamelessly copying what @streetsofrogue.bsky.social does. <3
November 27, 2025 at 4:41 PM
#OeufGame hijinks of the day ( All thanks to @godotsteam.com <3 )
November 27, 2025 at 5:47 AM
Reposted by increpare
I've barely posted on this kind of social media anywhere but I have a reason to now. I made a game!!

It's called nuworm and you can play it for free in the browser.
I worked on it over three years, it might take you three hours to experience. cubestudio.itch.io/nuworm
November 25, 2025 at 1:33 AM
Being able to display two variants for 語 at once took a bit of preparation. 😄 Now to figure out what to do with fonts with waay too much precautionary padding (Looking at you, తెలుగు...).
November 25, 2025 at 2:49 AM
Nobody asked for this! Networked multiplayer for #OeufGame #GodotEngine
November 23, 2025 at 2:08 AM
Distracted with a font shader ^^
November 21, 2025 at 5:14 PM
Tidying up my code for culling internal edges. 561690 -> 546805 tris gives a 3% improvement, which isn't much, but OTOH the game looks much better from the inside of walls now. 🙃
November 21, 2025 at 1:42 AM
Reposted by increpare
Folks have been enjoying the more difficult levels in Puzzle Depot's endgame! Are you up to the challenge?

A true Puzzle Sicko might even find all the secrets...

📦❓📦

Puzzle Depot is still 10% off for launch!
store.steampowered.com/app/3108190/...

#puzzlegame #sokoban #indiegame #indiedev
November 19, 2025 at 7:08 PM
yeah going from having all my various in-game scenes being hermetically sealed off from eachother to having them all active at once turned out to uh...introduce a few bugs 🫠
I wanted today for #oeufgame to tart up the title screen, without it becoming the design equivalent of a purple passage - I think dynamically loading the world in the background might be an ok balance of janky and fancy?
November 18, 2025 at 9:22 PM
vague recollections of google sheets moving to canvas-based rendering float to the surface...
November 18, 2025 at 3:03 PM
Trying to record a video tutorial for the level eggitor was a very useful motivation to fix countless embarrassing bugs I had previously been able to overlook.🫠
November 18, 2025 at 1:51 AM
just learned an elite @godotengine.org hack
November 17, 2025 at 2:18 PM
ok I'm just hiding file extensions...
November 16, 2025 at 8:55 PM
It's very good!
@increpare.bsky.social thanks for the Puzzle Depot rec! I'm really enjoying it!
November 16, 2025 at 8:52 PM
I'm not very experienced with networking, and not at all with @godotengine.org 's - for my game where the player is a rigidbody3d, and other than that there are only static meshes, what's the easiest path to multiplayer? 🤔 godotsteam seems easiest for players to use, but a lot of work for me...
November 16, 2025 at 3:10 PM
fkn fonts that support 'maths'🙃
November 16, 2025 at 3:15 AM
Hard at work on localisation tonight.
November 15, 2025 at 10:33 PM
Interpretational quandry of the day (Horace 1.14 - www.pantheonpoets.com/poems/stormy... )
November 15, 2025 at 1:25 PM
Ok achievements in - wasn't so bad at all :)
November 14, 2025 at 5:32 PM
Anyone want to help out with testing #OeufGame? I'm getting stuff ready on steam as we speak! It needs testing! (Also if anyone wants to help with translations - there isn't so much text in the game so it shouldn't be too horrendous ) .

DM / email me ([email protected]) <3
November 14, 2025 at 11:22 AM