Nintendo:
Hard references / Soft references - There always mentioned. But what actually is a reference?
Big thank you to @tomlooman.bsky.social who helped confirm some things. You should deffo check his stuff out!
#UE5
Hard references / Soft references - There always mentioned. But what actually is a reference?
Big thank you to @tomlooman.bsky.social who helped confirm some things. You should deffo check his stuff out!
#UE5
I’ve kept my accreditation 🥳
Love being part of this group. Being an Authorised Instructor is one of best things I’ve ever done. Some could say it’s Epic..
Now to move up the ranks and kick out more content.
www.credential.net/2d216b64-b8b...
I’ve kept my accreditation 🥳
Love being part of this group. Being an Authorised Instructor is one of best things I’ve ever done. Some could say it’s Epic..
Now to move up the ranks and kick out more content.
www.credential.net/2d216b64-b8b...
It was very useful. Not just for creating content for Epic but for online content as a whole.
It was very useful. Not just for creating content for Epic but for online content as a whole.
It's live. Quick demo on Game Mode and Game Instances. Many people who move to Unreal often take an approach that has you fighting the framework. + Game Instances class. A great way to move info between levels.
Lots of changes to make moving forward.
It's live. Quick demo on Game Mode and Game Instances. Many people who move to Unreal often take an approach that has you fighting the framework. + Game Instances class. A great way to move info between levels.
Lots of changes to make moving forward.
May make it public rather than than just being active on UE forums. But honestly scared 😂
First video tutorial, lots to change. But first is always rough.
May make it public rather than than just being active on UE forums. But honestly scared 😂
First video tutorial, lots to change. But first is always rough.
Player Motivations and the Player Economy
The 6th installment of my ongoing #leveldesign theory tutorial series is here! #gamedev #IndieGameDev #UEFN
You can also find it on the Epic Dev site: dev.epicgames.com/community/le...
Player Motivations and the Player Economy
The 6th installment of my ongoing #leveldesign theory tutorial series is here! #gamedev #IndieGameDev #UEFN
You can also find it on the Epic Dev site: dev.epicgames.com/community/le...
- Build it quickly & quietly assuming you'll self-publish
- Pitch to everyone
- If unsuccessful, put out a store page & start marketing
- If successful, publishers will come back to you
- If not, continue as-is
- Build it quickly & quietly assuming you'll self-publish
- Pitch to everyone
- If unsuccessful, put out a store page & start marketing
- If successful, publishers will come back to you
- If not, continue as-is
They had a handshake "we won't sue you probably" agreement for a few years but this is huge W for accessibility for every game dev.
Includes the IRIS plug-in for UE5.
www.engadget.com/gaming/ea-ju...
They had a handshake "we won't sue you probably" agreement for a few years but this is huge W for accessibility for every game dev.
Includes the IRIS plug-in for UE5.
www.engadget.com/gaming/ea-ju...