Geir Ove Alnes
@geirovealnes.bsky.social
1.7K followers 1.4K following 460 posts
Senior Game Designer @ Ubisoft Singapore; Formerly @ Mighty Bear / Funcom; https://geirovealnes.carrd.co/ Game Designers 101-103 (Starter Packs) https://go.bsky.app/KFBJn7C https://go.bsky.app/BoEMZY8 https://go.bsky.app/HN7KHXa Opinions are my own.
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Re-reintroduction: Hi all! I'm Geir, a Senior Game Designer from Norway currently @ Ubisoft Singapore. Been in the industry since 2008. #gamedesign #gamedev #games

Created 3 Starter Packs with 400+ video game designers to follow - enjoy!
go.bsky.app/HN7KHXa
go.bsky.app/KFBJn7C
go.bsky.app/BoEMZY8
Reposted by Geir Ove Alnes
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
Reposted by Geir Ove Alnes
Owlcat Games unveils free educational resource hub for game industry professionals.

www.gamedeveloper.com/business/owl...
Reposted by Geir Ove Alnes
Update time for www.startmakinggames.com

A one stop shop for 100% free curated information that answers the question - 'How do I get started in game design?'

As always please share! As a self run passion project for the last 8 years, your help is the only way the site spreads!

#Gamedev #Indiedev
This. I've worked with many people over the years who could be considered experts in their respective fields, who either left the game industry after burning out, or were affected by layoffs and never returned. And their expertise? Went out the door with them, with no passing of the torch.
Reposted by Geir Ove Alnes
ǵ, ġ, ĝ, ǧ, ğ, ḡ, ģ, ǥ, Ǵ, Ġ, Ĝ, Ǧ, Ğ, Ḡ, Ģ, Ǥ, Ɠ
As a Norwegian game designer living and working abroad, I'm a bit of a rare unicorn, but whenever I go back home, I do game design the same way as other Norwegian designers: Uphill both ways, in the snow, wearing skiis, while chased across frozen fjords by polar bears and herds of meese. #gamedesign
The best way to get a lot of game design is to start with 0 game design and then subtract 1 to cause an underflow, giving you the maximum possible amount of game design. This assumes the game design is unsigned, of course. #bigbrain #gamedesign
a man is standing in front of a white board with math equations on it .
Alt: Man counts on his fingers as math equations float in the air around him
media.tenor.com
Reposted by Geir Ove Alnes
Kind Games: Designing for Prosocial Multiplayer is a game design report exploring "multiplayer games designed from the start with systems that deliberately promote prosocial behaviour".

Come for the charts, stay for the design patterns to use in your own games: polarisgamedesign.com/2022/kind-ga...
Reposted by Geir Ove Alnes
Ok, so

I don’t think I know what other game designers mean when they say “ludologist” as a school/style of game design thought.

I know the dictionary definition, and the etymology, but not it’s meaning as a specific design aesthetic

Does… anyone else know?
Ruin a book by adding “Tom Clancy’s” to the title

Tom Clancy’s The Little Mermaid
Tom Clancy's The Gashlycrumb Tinies
Ruin a book by adding “Tom Clancy’s” to the title

Tom Clancy’s What’s behind the green door?
Home-made waffles on a late Sunday afternoon ❤️
"I don't care what anyone says, I like that movie."
#mildlyinteresting This is a bottle of Urge that shipped from Norway to Singapore for my birthday. To my knowledge, not available anywhere in Asia, maybe outside online shops with worldwide shipping. Tastes much better than the (discontinued?) "Surge" drink it preceded🙃Definitely a buy ⭐⭐⭐⭐⭐
😥
BREAKING: Xbox is canceling Contraband, announced in 2021 from Avalanche Studios (Just Cause), after four years of radio silence, sources tell Bloomberg News. This news arrives weeks after a mass layoff in which Xbox canceled several other big titles.
Have seen the exact same designs attached to a differently named store, and if it seems too good to be true, it probably is because it's all AI generated, from shirt designs to models wearing them etc.
"The best part about back integration is when you get to back integrate your back integrated changes from the current branch _to_ the current branch, because a copy-up took place immediately after your initial back integration, rendering said back integration null and void."
- Marcus Aurelius, maybe
First thoughts I had while looking through your portfolio: Looks good 👍🏻, but maybe lacks a bit focus on what _you_ have done as a designer, rather than what your teams have done. "We decided", "we wanted", "we had an idea". You're not selling your team with a portfolio, you're selling yourself 😉
The 0 in front of 1 is pointless and a bit infuriating, because they're using 24-hour format, so there's already no way to confuse 1am with 13 :∆
I've visited Norway multiple times 👀 and I still don't know what the (first set of) numbers mean.
Turn limits in Matrix should be unknown at the start of each battle, then be revealed along the way to trigger a panicked rush to get to the closest phone before the turn limit/smiths arrive.
Reposted by Geir Ove Alnes
have you tried opening a whole bunch of tabs to see if that helps

if you're thinking you tried that is it a possibility that you just haven't opened enough tabs yet maybe more tabs would fix it
What a sad state of affairs :/
Second longest thread I've ever seen (today), but I agree; OoT is still a great game today, despite some dated elements. In fact, it's almost as good as ALttP! :P