Ben // Foresight Studio
@foresightstudio.bsky.social
310 followers 230 following 140 posts
Ben (he/him) // TTRPG designer, layout artist, science guy // strange stories for strange people www.benmansky.com
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Reposted by Ben // Foresight Studio
wtalabi.bsky.social
Genres aren't real. They are mental projections we impose on stories to simplify the way talk about and sell them but stories come unshaped from deep within us and writers shouldn't feel constrained by or even respect genres at all. The story comes first.
rachelfeder.bsky.social
Tell me your most unhinged literary opinion, as a little treat
foresightstudio.bsky.social
Still so proud of Public Access. My first layout design project longer than a zine, and it's now PWYW!
foresightstudio.bsky.social
coming soon!!! The Firmament, a tarot game for 1-7 players. Join your celestial brethren and stop humans from invading heaven, lest they open the door to the House of the Infinite.

An early version of The Firmament has been out for a while, but I'm finally getting ready for v1! & maybe print?
A draft cover of a game called "the Firmament." It features an enormous pearlescent hand reach from the top to the bottom of the image, a faint blue maze inscribed on the arm. A bony, insectoid thing weaves around it, from the top left to the bottom of the image. A faint grid is visible in the background. At the bottom, in a funky, slightly occult/Judeo-Christian flavored font, are the words "the Firmament," and below that, in small sans serif font, "Ben Mansky."
foresightstudio.bsky.social
Yeah absolutely, Lil is like 5 Clues in one
foresightstudio.bsky.social
Or maybe we should just put more demons that love creamed corn into our games.

Until next time, happy #hauntalong!
A burning CRT television set sits on a lawn at night.
foresightstudio.bsky.social
Playing a tabletop game is making an agreement. I think the scariest thing a game can do is make players feel like they have no choice but to break that agreement. I want a game that disorients and betrays its players - that promises one thing and delivers something much worse.
A man stands in a circle of trees with no leaves, with a small round pool on the ground. He is illuminated by a spotlight and faces away, towards long red curtains that extend from the top of the image to the ground.
foresightstudio.bsky.social
I think horror TTRPGs have a problem that can be solved with a little wisdom from Twin Peaks. I've played games that told scary stories. But I don't know if a TTRPG has ever really pierced through the fiction to scare me (Ten Candles came closest, and I still need to try Something is Wrong Here).
A stoplight, lit red, hanging from a wire against a pitch-dark background.
foresightstudio.bsky.social
FWWM (and Twin Peaks: The Return, released in 2017) argue that Twin Peaks was never about the town, but rather cycles of violence, the corroded soul of modern America, and the ravenous society that consumed Laura Palmer. (Even if you don't watch the rest of The Return, watch Part 8.)
A black-and-white image of a mushroom cloud from a nuclear explosion.
foresightstudio.bsky.social
At the heart of it all is Laura, a girl the town claims to treasure even as she's hollowed out by her circumstances. Sheryl Lee, the actress who plays Laura, is electric. The experience is backed up by Angelo Badalamenti's haunting score.
A blonde woman, Laura Palmer, stands in a fairly affluent suburban living room, filling the right half the frame. She holds a cigarette and wears all black. In the background, her friend Donna, a woman in a coat with shoulder-length dark hair, moves toward her, gesturing.
foresightstudio.bsky.social
FWWM is unsettling and incisive, yet silly in the way dreams are silly. Laura tries to gaslight her boyfriend into thinking he murdered his best friend, and it's barely a plot point. Her mother, drugged and in denial, hallucinates a white horse materializing in her bedroom. A ceiling fan is scary.
The view of a stairwell, looking up to the ceiling from below. In the center of the image is a ceiling fan, and a man stands on the landing, turning the fan on.
foresightstudio.bsky.social
It opens on an FBI investigation introduced by a dancing woman in a bright red wig. David Bowie shows up. There's a nightmare-blunt-rotation meeting above a convenience store. An old woman at an intersection gives Laura a photo of a door she enters in her dreams. Demons exist and crave creamed corn.
A woman in a bright red dress and a bright red wig with a blue rose pinned to her lapel stands in a shadow next to a yellow airplane.
foresightstudio.bsky.social
The plot is not too hard to summarize: popular high schooler Laura Palmer realizes that the man who has been molesting her since she was 12 is her father. When he sees that she figured it out, he kills her. But this movie resists summary.
A hand reaches up, illuminated by a bright light. There is something red - nail polish, or blood - on the middle finger, and a large green ring on the ring finger. There is a red mark on the wrist, like rope burn. The shadow it casts has a conspicuous spot of light where the ring sits on the hand.
foresightstudio.bsky.social
Where Twin Peaks was punctuated with humor and melodrama, Fire Walk with Me is brutal, rotten. Where audiences expected a sequel, they got a nightmarish examination of an abused girl's last week alive. (content warning)
A young blonde woman gasps in fear and shock as an older male figure leans over her, one hand pinching her cheek and the other holding a gold half-heart on a chain around the woman's neck.
foresightstudio.bsky.social
If you're not familiar, Twin Peaks popularized the "quirky detective in a small town where everyone has a secret" trope. Its influence can be found everywhere from Silent Hill to Stranger Things. It starts with a question: who killed Laura Palmer? The answer is both simple and wildly complex.
A landscape of mountains and trees, with a road extending around a curve up ahead. The road is lined with electrical poles. A sign is off to the right of the road, painted with two mountains and the text "Welcome to Twin Peaks." At the bottom of the image is the text "Twin Peaks, Washington. One year later."
foresightstudio.bsky.social
Hi friends! For my first ever #hauntalong, I want to shine a (flickering) light on Twin Peaks: Fire Walk with Me (FWWM). Released in 1992, a year after the titular TV show's cancellation, David Lynch took a beloved setting known for its charming characters and said: "it's worse than that."
The cover of Twin Peaks: Fire Walk with Me, featuring a burning half of a heart-shaped "best friends" necklace with a photograph of Laura Palmer, a young blonde woman, smiling. In the background, red curtains line the walls of a room with a zig-zag black and white floor. Toward the bottom is the text, "In a town like Twin Peaks, no one is innocent."
Reposted by Ben // Foresight Studio
lonearchivist.bsky.social
Hey! I'm Lone Archivist. A games and graphic designer.

Looking for help on your next project? My commissions are open for all of the following services and more!

Logo Design
Brand/Visual Identity Design
Manuscript/Editorial Layout
Sci-Fi Cartography
Crowdfunding Graphics
Interface/Terminal Design
Reposted by Ben // Foresight Studio
clearkeep.bsky.social
Weeeeeee're baaaack.

#hauntalong has a group of ttrpg wrting/arting/playing friends chatting about their favorite horror movies.

This year, we've got a full month of recos, and we'll truly push Bluesky's threading feature well beyond the black rainbow.

Come haunt along with us.
Reposted by Ben // Foresight Studio
hauntedtable.bsky.social
New project announcement! TRIANGLE U, with lead designer Noel Warford!

Check out a short teaser of the setting and some information in our public post below, then join in playtesting our first mission by signing up for the Patreon!

Class starts Monday.

www.patreon.com/posts/triang...
The Triangle U Logo: A university-style crest with a large U in the center. A red triangle at the base of the crest is framed by two laurels, each ending in a stylized diamond-shaped eye.
foresightstudio.bsky.social
I think it's inherently better because it's about witches
Reposted by Ben // Foresight Studio
deepdark.games
Almost finished the layout of A Perfect Rock!

Here are some sneak peeks and my thoughts on the design:
A page spread from A Perfect Rock showing a variety of illustrated rocks, in the style of an old scientific book.
Reposted by Ben // Foresight Studio
sabattons.com
it chafes me when platforms put forth these moderation guidelines that use the jargon of safety, inclusivity, and community before detailing all the kinds of art that ought be banned, shunned, persecuted. why is it that "community" always looks like absence, never curated abundance.
Reposted by Ben // Foresight Studio
foresightstudio.bsky.social
for the record I'm neither autistic nor christian