dominic sutter
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domenig.bsky.social
dominic sutter
@domenig.bsky.social
@ethz.ch architecture, max planck research @mpi-animalbehav.bsky.social
Behavioural studies and Gamedesign
Nice opportunity to dive deeper into the topic of the exhibition. What an honor to be showing our work on Sophie Teuber-Arp next to such crazy fellow artists!

vimeo.com/1121872493
November 19, 2025 at 8:37 AM
Reposted by dominic sutter
Liang Li and team have developed a VR system for fish to decipher how they school. The team uncovered the natural ‘control law’ used by zebrafish to coordinate behavior with others.

@icouzin.bsky.social @uni-konstanz.de @cbehav.bsky.social

Paper: www.science.org/doi/10.1126/...
Reverse engineering the control law for schooling in zebrafish using virtual reality
Reverse engineering the control law used by schooling fish provides an effective and robust algorithm for robotic pursuit.
www.science.org
May 2, 2025 at 11:18 AM
"The limbed and headed machine of pain and undignified suffering is firing up again. It wants to walk the desert. Hurting. Longing. Dancing to disco music." - Ancient Reptilian Brain, Disco Elysium

New track out on 29.11!
loooot.bandcamp.com/track/dul-x
#music #electronic #originalmusictracks
dul-x, by LooT
track by LooT
loooot.bandcamp.com
November 9, 2025 at 2:17 PM
A beautiful and fresh take on games as process art. from a behaviouralist perspective. in the form of a book review. guess I should read the full book now…

medium.com/@jtpeterson2...
‘Games: Agency as Art’ —  A Behavioral Scientist’s Book Review
Through games we can learn to love the aesthetic experience of a certain form of agency — the agency of the person we want to become.
medium.com
November 2, 2025 at 11:38 AM
Started this month at @mpi-animalbehav.bsky.social in the lab for behavioural #evolution, studying #fish behaviour using gameengines! Happy to meet all the interesting folks :)
Imagine this: you go diving every day in the same spot in the ocean. Pretty soon, fish turn up to swim with you. But they don't just follow anyone. It's you they recognize.

A first-ever study of human recognition in wild fish @royalsocietypublishing.org
🧵
royalsocietypublishing.org/doi/10.1098/...
October 18, 2025 at 9:33 AM
Reposted by dominic sutter
New study from #UniKonstanz @cbehav.bsky.social and @mpi-animalbehav.bsky.social shows: animal swarms don’t need to follow fixed rules; their coordination emerges from brain dynamics. Flexible “ring attractor” networks create complexity from simplicity: https://t1p.de/4c6cd @icouzin.bsky.social

October 13, 2025 at 1:03 PM
Reposted by dominic sutter
By changing only a single byte in the code of Mario Paint, the music composer will not stop at the end of the song and instead continue to play the entire contents of the console's memory as music.
October 13, 2025 at 2:22 PM
Finally had the guts and motivation to upload one of my older tracks to #bandcamp! Played it one or two times as part of a live set this summer. The atmosphere reminds me a lot of the Bunker area @ars.electronica.art :))

#originalmusictracks #music #electronic

loooot.bandcamp.com/track/lints
Lints, by LOOT
track by LOOT
loooot.bandcamp.com
October 9, 2025 at 7:24 PM
Reposted by dominic sutter
INSULINDIAN PHASMID - I am at the end of a narrow funnel. Weightless. So light it only feels like *something* to be me. In truth -- perhaps I'm nothing? I certainly do not have a soul. And if I did, it would never ache.
September 25, 2025 at 6:30 AM
Several versions of the playful learning interfaces that Francisco Moura Veiga and I develop at @ethz.ch are currently being used and tested by students in Design Studio Courses at Iscte Lisboa, EPFL and ZHdK, which is just supercool!

#academicsky #design #learning #behaviouralscience
September 25, 2025 at 6:19 AM
superfun game by supercute friends!
👁️Henry Halfhead👁️
OUT NOW
👃

🍎 Play as 250+ everyday objects
💌 Experience a wholesome life story
🧑‍🤝‍🧑 Join a friend in the local co-op mode!

Get it on Steam, EGS, PS5 and Switch!

Tell your friends, family and help us share this post!
September 18, 2025 at 9:53 PM
Limmat summer in #zurich
Garden of Earthly Delights
September 16, 2025 at 7:33 PM
Reposted by dominic sutter
ғᴀʟʟᴇɴ sᴛᴀʀ [ғᴇᴀᴛᴜʀɪɴɢ @willovergard.bsky.social ] 2015
August 7, 2025 at 7:53 AM
Reposted by dominic sutter
How much will it take for people to accept that Israel is committing a genocide, and how many reports need to be released for our governments to stop it?
Israel has committed genocide in Gaza, UN commission of inquiry says
The panel finds that four of the five genocidal acts defined under international law have been carried out against Palestinians during the war.
www.bbc.com
September 16, 2025 at 7:32 AM
September 14, 2025 at 8:21 PM
Reposted by dominic sutter
let me recommend to you this 2 hour youtube documentary about birdwatching: youtu.be/zl-wAqplQAo?...
why?
- it is actually a documentary
- the two brothers are both very charming
- get to see some beautiful birds
- occasional stop motion
- it's one of the best things I've watched about gamification
LISTERS: A Glimpse Into Extreme Birdwatching
YouTube video by owen reiser
youtu.be
September 9, 2025 at 10:48 PM
this is a m a z i n g
Discover the secrets of alchemical processes, the hidden secrets of world and even deeper secrets hidden within us…

All Living Things has a steampage, wishlist to be notified for the upcoming early demo!

store.steampowered.com/app/3681340
September 9, 2025 at 12:53 PM
quick visit to the haribo factory shop while building our small exhibition for @ars.electronica.art
September 2, 2025 at 11:08 AM
Reposted by dominic sutter
one of the best level design insights I've read in my life came from a book about Edo period house/garden design
August 31, 2025 at 9:53 PM
Reposted by dominic sutter
This is some of the hardest shit I've seen in my life
August 28, 2025 at 6:42 AM
Reposted by dominic sutter
'Absconder' is already a hidden gem. The game is about running away from a fascist state and you can only see what's in your field of view. If you die you see the map from above. Also big score board hunting appeal. (Currently I'm on the top spot, no biggy)

store.steampowered.com/app/3856940/...
August 20, 2025 at 10:23 AM
Reposted by dominic sutter
Hobo symbols. From the early 2oth century. Drawn on trees, fenceposts, bridges, and buildings to offer directional guidance to other destitute travelers with warnings of what may or may not lie ahead.

File away for future use.
August 23, 2025 at 9:50 AM
Soooo who‘s coming to the vernissage of our group exhibition at Museum für Gestaltung??
It’s full of fun and/or interesting playable prototypes that bring the museum‘s design archive to life!
#museum #design #gamedev
August 20, 2025 at 10:28 AM
Reposted by dominic sutter
Sometimes the coolest looking visuals appear out of nowhere.
This is a screengrab from in the unity editor. NavMesh being aesthetic af

#gamedev #indiedev #gameart
July 30, 2025 at 7:43 AM
It‘s so cool to see it up on Steam. Go wishlist it!!
#gamedev
Progress!

The Steam page for ABSCONDER launched!

ABSCONDER is about the hopelessness of an escape, the thrill of split second decisions and learning how to deal with limited vision.

store.steampowered.com/app/3856940/...

To support and keep yourself updated consider wishlisting.
ABSCONDER on Steam
ABSCONDER is a fast-paced game about quick decisions and limited vision. In this top-down action runner, you are escaping from the compound of a totalitarian regime. Use every shortcut, find every hid...
store.steampowered.com
August 13, 2025 at 7:42 AM