darxkl05
@darxkl05.bsky.social
220 followers 35 following 51 posts
Indie Game Developer // Artist /// COMMISSIONS OPEN (check linktree) DEPTH ABOVE DEMO AVAILABLE at https://darxkl05.itch.io/depth-above Linktree: https://linktr.ee/darxkl05 Itch.io: https://darxkl05.itch.io Newgrounds: https://darxkl05.newgrounds.com
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THANK YOU SO MUCH to every person that came by and played Depth Above at @bcngamefest.bsky.social. It's been one of the most rewarding experiences I've had as a game developer, and getting to know everyone was so nice!

I'll be posting some new stuff soon, so stay tuned!
#indiegamedev #gamedev
THE MAP IS OUT! DEPTH ABOVE WILL BE SHARING A STAND WITH ANOTHER GAME STUDIO AT EXH 28. Hope to see some of you there ^^

#BCNGF2025 #indiehorror #indiehorrorgame #indiegamedev #gamedev #horror
I'm extremely happy to announce that DEPTH ABOVE WILL BE AT BCN GAME FEST next week!
I'll be there for the entirety of the event, and you'll be able to play the game's demo and get some free merch items related to Depth Above

#indiehorror #indiehorrorgame #indiegamedev #gamedev #horror #convention
I haven't used HAMMER++ myself, but both seem to work similarly. Though the main reason I use TB is because of Qodot
It is lol, I spent like 3 days just decorating the whole scene
Thanks! It was mostly from feedback, but I came up with a few improvements during the process. For instance, the different background textures for equipped items and supplies
everything, including the crushing depth of the scene itself
Thanks ^^, it means a ton
Thank you so much ^^, that's kind of the point in this kind of structures
Then I did my job right