Daniel Perlmutter
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danielperlmutter.bsky.social
Daniel Perlmutter
@danielperlmutter.bsky.social
Writer and game designer | currently at Maxis working on the new Sims game
Someday this game will be over.
October 28, 2025 at 5:46 AM
Going through some old notes app notes and found this one, pitches for a mobile narrative game I was working on that, well, you can see the direction it was going in…
August 18, 2025 at 1:42 AM
Just now realizing the tooth fairy was invented to prevent kids from all having weird, creepy collections of their teeth. Seems like almost all cultures have some way of getting rid of those teeth!
July 13, 2025 at 1:40 AM
Wish I cared about anything as much as my phone cares about my missing airpods.
July 1, 2025 at 2:00 PM
Every morning on the way to school we stop to watch this mechanical dinosaur eat some more of this building.
June 5, 2025 at 2:41 PM
i am an american pope, chicago born
May 8, 2025 at 5:32 PM
My Blue Prince obsession continues unabated.
April 21, 2025 at 1:47 PM
Reposted by Daniel Perlmutter
As Blue Prince keeps zooming out and fractally revealing more layers of metapuzzles, the more impressed I am by how the roguelike structure acts as a drip feed to prevent overwhelm. You have a million dangling threads; the RNG both focuses you on a plausible daily subset and doles out new leads.
April 17, 2025 at 1:35 AM
Rolled credits on Blue Prince. Day 28. Just getting started.
April 16, 2025 at 7:18 PM
RNG should be added to the list of phrases struck from the record when talking about games.
April 12, 2025 at 2:41 PM
8 hours in and Blue Prince is occupying my every waking moment, it’s all I can think about. I’m sure I’ll dream about it tonight too.
April 11, 2025 at 10:59 PM
Whenever reality show contestants walk into the shity condo they have to stay in: “wow, this place is amazing.”
March 17, 2025 at 10:33 PM
I feel like every colour should have its own special day.
March 17, 2025 at 5:11 PM
A roguelike game where, at the end of each run, you get points based on the number of people who show up at your funeral.
March 15, 2025 at 9:08 PM
Now that @obsidian.net has got some heat going, time to get Alpha Protocol 2 in the works!
March 1, 2025 at 4:56 PM
My daughter wanted me to draw the Mario characters. From memory, no reference, and I got it exactly right.
March 1, 2025 at 2:43 AM
Just once it would be nice if someone asked ‘how’s Waldo?’
January 23, 2025 at 3:55 PM
This David Lynch news really hitting hard. I don’t know if there’s another filmmaker who feels as singular and just knowing we’ll never get another one is tough.
January 16, 2025 at 6:33 PM
Was reading Narnia to my 5 year old last night and when it got to the friendly talking beaver she said, “if I met a talking beaver, I’d kill it.”
January 6, 2025 at 11:11 PM
“Don’t Dream It’s Over” but every “hey now” is replaced with a Hank Kingsley drop. Can someone make this happen?
January 4, 2025 at 3:03 PM
Should old acquaintance be forgot? The answer may surprise you.
January 1, 2025 at 1:27 PM
Sonic 2 feels way longer than the brutalist.
December 29, 2024 at 11:30 PM
Despicable Me 4 makes Despicable Me 2 look like Despicable Me 1.
December 29, 2024 at 3:09 PM
Lost my phone. Couldn’t find it anywhere. Turns out I had somehow buried it in the wall of this quinzhee. Dug it out and it still works fine.
December 27, 2024 at 4:12 PM
My daughter got a camera for the holidays and she’s producing some real nightmare fuel with it.
December 27, 2024 at 1:31 PM