Noise is a Healing Force: #MyBloodyValentine Live
buff.ly/dNtJSrP
Noise is a Healing Force: #MyBloodyValentine Live
buff.ly/dNtJSrP
A special highlight this year was welcoming our #Wwise Affiliates to their very first Sonic Days. They brought enthusiasm, expertise, and fresh perspectives through demos and panel participation.
Thank you to everyone who stopped by!
A special highlight this year was welcoming our #Wwise Affiliates to their very first Sonic Days. They brought enthusiasm, expertise, and fresh perspectives through demos and panel participation.
Thank you to everyone who stopped by!
youtu.be/JO4P3ZP6dXk]...
It’s completely free! If you find it useful, you can support development with a donation. 🙏🏼
This is just version 1. More features, new enclosures (including wedge & amp-top styles), and updates are coming! I’d love your feedback.
youtu.be/JO4P3ZP6dXk]...
It’s completely free! If you find it useful, you can support development with a donation. 🙏🏼
This is just version 1. More features, new enclosures (including wedge & amp-top styles), and updates are coming! I’d love your feedback.
Guillaume Renaud (Audiokinetic) présente les nouvelles features à Paris avec la communauté GAFR !
25 nov, 19h30 - Paris, Le Secret de l’Île
Afterdrink & networking 🍸
Gratuit → lnkd.in/eQTwXgZk
#GameAudio #Wwise #Audiokinetic #GAFR
Guillaume Renaud (Audiokinetic) présente les nouvelles features à Paris avec la communauté GAFR !
25 nov, 19h30 - Paris, Le Secret de l’Île
Afterdrink & networking 🍸
Gratuit → lnkd.in/eQTwXgZk
#GameAudio #Wwise #Audiokinetic #GAFR
Remembering Mani, by Gordon Moakes ( @moakesy.com )
thequietus.com/news/remembe...
Remembering Mani, by Gordon Moakes ( @moakesy.com )
thequietus.com/news/remembe...
Now you can choose between the Vertical Fader or Horizontal Slider for Voice and Bus Volume.
Read more: hubs.ly/Q03VpGFf0
Happy fading! ↕️ #GameAudio
Now you can choose between the Vertical Fader or Horizontal Slider for Voice and Bus Volume.
Read more: hubs.ly/Q03VpGFf0
Happy fading! ↕️ #GameAudio
Thank you all for your feedback during our summer of Beta! We appreciate your eyes & ears immensely.
#GameAudio
(2/2)
Thank you all for your feedback during our summer of Beta! We appreciate your eyes & ears immensely.
#GameAudio
(2/2)
(1/2)
(1/2)
Join our next workshop, Delivering a 3D Audio Mix with #Wwise, to gain the technical expertise to embrace the power of Audio Objects 🎧
Level up your audio skills today!
📅 December 10th 2025 - 12 pm to 4 pm ET: hubs.ly/Q03VdVVL0
Join our next workshop, Delivering a 3D Audio Mix with #Wwise, to gain the technical expertise to embrace the power of Audio Objects 🎧
Level up your audio skills today!
📅 December 10th 2025 - 12 pm to 4 pm ET: hubs.ly/Q03VdVVL0
I'd especially love to see folks who know nothing at all about unions, I think this talk will be perfect for you.
www.meetup.com/videogames-g...
I'd especially love to see folks who know nothing at all about unions, I think this talk will be perfect for you.
Public comments open for 90 days. Have your say by Feb 19, 2026!
adp.acb.org/draft-guidan...
Public comments open for 90 days. Have your say by Feb 19, 2026!
adp.acb.org/draft-guidan...
Audio Logs 004 - Lost Records: Bloom & Rage with Beatrix Moersch and Julien Goyon
Beatrix and Julien of @dontnod.bsky.social joined us to talk about #LostRecords!
Links:
linktr.ee/audiologs.po...
#gameaudio #gamedev #podcast #audiologs #gaming #unrealengine #wwise
Audio Logs 004 - Lost Records: Bloom & Rage with Beatrix Moersch and Julien Goyon
Beatrix and Julien of @dontnod.bsky.social joined us to talk about #LostRecords!
Links:
linktr.ee/audiologs.po...
#gameaudio #gamedev #podcast #audiologs #gaming #unrealengine #wwise
www.thestranger.com/music/2012/0...
www.thestranger.com/music/2012/0...
Full details at nacvgm.org
Full details at nacvgm.org
Problem #1: How do you communicate that something you're hearing is temp?
Problem #1: How do you communicate that something you're hearing is temp?
We'll be talking scary sounds with @mcsaudio.bsky.social @milliewissar.bsky.social and @emaudible.bsky.social
We'll be talking scary sounds with @mcsaudio.bsky.social @milliewissar.bsky.social and @emaudible.bsky.social
The energy in the room was incredible — filled with educators, students, and audio professionals all passionate about shaping the future of interactive sound.
A huge thank-you to everyone who joined us today in the Audiokinetic Room (3.26)!
The energy in the room was incredible — filled with educators, students, and audio professionals all passionate about shaping the future of interactive sound.
A huge thank-you to everyone who joined us today in the Audiokinetic Room (3.26)!