Chris Cummings
@chrisgcummings.bsky.social
56 followers
61 following
17 posts
Principal Systems Designer @ Bethesda Game Studios. I dig talking about design, art, and music. Opinions are just me.
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Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Announcing my next game!🤘
"Deedlee Doo! Carkour!"🔥
-A game where you do parkour with a car using explosions
🚗💥
-Everything in the game is made out of clay in real life🎨
-The sound effects and music are all mouth sounds👄
Wishlist it now on Steam, out on May 12th, 2025!🎸
"Deedlee Doo! Carkour!"🔥
-A game where you do parkour with a car using explosions
🚗💥
-Everything in the game is made out of clay in real life🎨
-The sound effects and music are all mouth sounds👄
Wishlist it now on Steam, out on May 12th, 2025!🎸
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Reposted by Chris Cummings
Yes! Narratives are built in a readers head. If you tell them something they probably won’t remember it - if you hint and they figure it out, they’ll never forget it
I need to elaborate on this more at some point when I am less busy with work, but I believe small, internally consistent references do a lot more work to support an immersive narrative than any big lore sweep or dive ever will.
Reposted by Chris Cummings