c64cosmin
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c64cosmin.bsky.social
c64cosmin
@c64cosmin.bsky.social
Creating worlds with code

Website: https://www.stupidrat.com
Discord: https://discord.gg/2EHe7jVUKY
Pinned
My game is finally on Steam

Hardly can hold the excitement,
80% of the levels done.
Graphics done! Music is half done.
Remaining Steam Achievements and Level Editor.

A DEMO is inbound these weeks!
#gamedev #indiedev #solodev #vfx #blender3d #wishlist

store.steampowered.com/app/3871180/...
One more gem on Steam
"One more gem" is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
store.steampowered.com
Made a forest with Godot

#gamedev #indiedev
November 10, 2025 at 6:46 PM
I made a tree really quick, adding leaves now.

#indiedev
November 10, 2025 at 9:38 AM
Halloween is coming soon,
What if you'd play a game that is

Creepy & Cute

Filled with Spiders and Snakes?

Wishlist on my profile

#gamedev #godot
October 29, 2025 at 1:04 AM
Reposted by c64cosmin
Early menu screen, opening and game over animations using @c64cosmin.bsky.social CRT shader

#indiegame #indiedev #gamedev #GodotEngine #Retro
October 28, 2025 at 11:22 PM
Steam's Next Fest is beginning today.
The demo for my game is released and you can play.
I have a link in the next post and some screenshots.

Let me know what you think folks <3
If you like the demo, please wishlist.

#nextfest #steamnextfest #godot
October 13, 2025 at 10:59 AM
Adding achievements for my game
Wishlist is pinned on first post on profile

Should I add even more?
(I will add even more 😅)

#gamedev
October 5, 2025 at 12:26 PM
Reposted by c64cosmin
Abysm today: Sound work for my new monster, fixed a reported gamepad bug, various bits and pieces, and finally made the blob interact correctly with the stasis seal:

#gamedev #indiedev #indiegame #hobbydev #solodev #screenshotsaturday #puzzlegame #thinkygame #boulderdash #pixelart #rustlang #bevy
October 4, 2025 at 8:41 PM
Here is the finished dragon!
But which variant looks better,
I kind of like all of them

#gamedev #indiedev
October 1, 2025 at 3:43 PM
Working on a chinese dragon.
Tough to model it, but turned out ok.

#gamedev #indiedev #blender3d
October 1, 2025 at 2:50 PM
One More Gem DEMO
is available on Steam

Hope you have fun playing <3

store.steampowered.com/app/3871180/...

#gamedev #indiedev #godot
September 28, 2025 at 3:37 PM
This is how plants grow right?
I don't remember, been a while lol.

Working on your game really makes you
forget 😅

#gamedev #indiedev
September 26, 2025 at 2:37 AM
Reposted by c64cosmin
Abysm today: Another low energy day, but better. Finally starting to see the end of pixel work on my new monster, at 200+ 32x32 frames.

Abysm started as a #gamejam game. That version shown above the line, the latest below:

#gamedev #indiedev #indiegame #pixelart #solodev #hobbydev #aseprite #bevy
September 23, 2025 at 8:16 PM
Reposted by c64cosmin
Abysm today: Started sketching out the pixel art for my new enemy, and there's bad news: this is going to cost a lot of pixels. Sigh.

Since it's #TrailerTuesday, how about looking at the one for #Abysm?

youtu.be/O_fW5K3Au8o?...

#gamedev #indiedev #hobbydev #indiegame #trailertuesdays #bevy
Abysm Trailer
YouTube video by Renons
youtu.be
September 16, 2025 at 8:28 PM
Added these chonky locks
The player has to solve at least 3 levels
in the set above to progress

I think this paces the experience,
and also makes the player more curious
what could be behind those next levels

#gamedev #indiedev #godot
September 22, 2025 at 4:51 PM
Snails in their natural habitat

What you're hearing is the theme song
And their slimy crazy sound argh
Sounds like spaghetti... yum

#gamedev #indiedev
September 17, 2025 at 9:25 AM
Reposted by c64cosmin
Abysm today: Mostly finished the final chamber of episode 3. It doesn't quite work yet due to a missing interaction, but that should be fairly easy to fix.

This clip is from an episode 2 chamber called Slaubjon:

#gamedev #indiedev #indiegame #boulderdash #screenshot #pixelart #feedbackquest #bevy
September 11, 2025 at 9:32 PM
My game is finally on Steam

Hardly can hold the excitement,
80% of the levels done.
Graphics done! Music is half done.
Remaining Steam Achievements and Level Editor.

A DEMO is inbound these weeks!
#gamedev #indiedev #solodev #vfx #blender3d #wishlist

store.steampowered.com/app/3871180/...
One more gem on Steam
&quot;One more gem&quot; is a love letter for all the classic retro games similar to Supaplex or Rocks'n'Diamonds. Featuring more game elements, modern graphics and 130 levels packed with thrilling mo...
store.steampowered.com
September 9, 2025 at 10:02 PM
Reposted by c64cosmin
Abysm today: Busy day, but not with game dev. Tweaked some sounds and started work on a screen to announce episode transitions, to make it more of an event than just a regular chamber transition.

Watch the Abysm trailer at youtu.be/O_fW5K3Au8o?...

#gamedev #solodev #indiedev #gametrailer #bevy
Abysm Trailer
YouTube video by Renons
youtu.be
September 6, 2025 at 9:04 PM
Reposted by c64cosmin
Abysm today: Started using the newly introduced body text font, Josefin Slab, in every place it makes sense, including button captions. Also updated the chamber banners to look more like the new episode banners.
#gamedev #solodev #indiedev #indiegame #puzzlegame #gameui #ui #bevy #rustlang
September 8, 2025 at 8:39 PM
I've been away to work on my game
This is how it looks right now.

Soon the Steam page is open,
Let me know what you think.

Pretty hyped about this game.

#gamedev #indiedev
September 4, 2025 at 7:46 PM
Godot has some really cool tools to make your games look better
and I barely even scratched the surface.

This is just some light manipulation,
Color correction, and simple props that fit the theme.

#gamedev
August 16, 2025 at 2:59 PM
Umm.... help 😳

#gamedev
August 15, 2025 at 12:47 PM
Hope you like snakes,
Because I just finished modeling and texturing them.

The green snake will convert boulders into diamonds,
While the other will do the opposite.

#gamedev #snake
August 14, 2025 at 8:18 PM
Elements in my game
I still have to do the snakes/worms
But the main game elements gfx and design is done

Which is your favourite?

#gamedev
August 7, 2025 at 11:59 AM
What do you think of my main menu logo?
It is done using Blender and GDScript

#gamedev
August 6, 2025 at 3:46 PM