Aniworks
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aniworks.neocities.org
Aniworks
@aniworks.neocities.org
hello!
i'm an indie dev looking to make cool games for cool people :D
also found at -> https://aniworks.neocities.org/
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THE GRAPPLERUN DEMO IS OUT!!!

Scream it from the rooftops and tell it to everyone in the world! After years of work, my game's demo is finished and on aniworks.itch.io/grapple-run to download and play RIGHT NOW!!

#godot #gamedev #indie #indiegame #indiegamedev #grapplerun #games #gamedemo
Grapple Run! by Aniworks
Swing around points in this top-down runner!
aniworks.itch.io
Progress has been going smoothly on GrappleRun's 11th level! Here's a screenshot featuring an interesting intersection (and yes, there's a whole tileset per layer!)

#godot #gamedev #indie #games
November 6, 2025 at 1:55 AM
Hey everyone! Sorry for the long absence. Progress on Grapplerun had essentially halted because of how tedious my old mapmaking pipeline was. I... simply couldn't find the drive to do it for a 4-layer level. But now, I fixed an issue with it, so progress should start again!

#godot #gamedev #indie
November 5, 2025 at 3:24 AM
Did some proportion practice for more realistic characters. Here's a kid and adult/teen versions of a character I made up on the spot!

#art #sketch #practice
October 3, 2025 at 1:40 PM
I've also made a sprite for another character, Cano! Inki's main rival and side-antagonist throughout the game. Outfit not final but I like how he looks currently.

#gamedev #sprite #spriteart #pixelart #art #digitalart #games
September 22, 2025 at 4:21 PM
Inki, from my first post on this account, now finally has a sprite-art version! This will be the color scheme (and probably even exact sprite, i'm proud of this one) used in the game he's from!

#gamedev #sprite #spriteart #pixelart #art #digitalart #games
September 22, 2025 at 4:10 PM
Check out Bnake, my submission for the Palette Lock Jam 2! Snake, but you're a bomb and your tail is your fuse. If the flame catches the end of your tail, you're dead.

aniworks.itch.io/bnake

#gamedev #godot #indie #indiegame #gamejam
Bnake! by Aniworks
Snake. But you're a bomb!
aniworks.itch.io
September 14, 2025 at 1:43 AM
September 14, 2025 at 1:40 AM
@godotengine.org eat your heart out i'm doing it better

#gamedev #godot #indie #indiegame #meme
September 11, 2025 at 12:20 AM
Status Update on Grapplerun:

Level 11 is now functional! (as in it's in the game and bare minimum playable and clearable)

Now, I'll be focusing on the graphics of the level. I've already created the level's tilesets, so now I just have to reskin the level.

#godot #gamedev #indie #indiegame
September 10, 2025 at 10:06 AM
made the basis for a task system where each entity is given a job, which generates a list of tasks for day, noon, and night based on the job as well as other factors i'll show off later if this test project even continues
#gamedev #bevy #rust #programming
September 5, 2025 at 2:53 AM
bevy's funny

working on a little test project because ECS sounds amazing for certain types of games (especially data heavy, self acting games like simulators) and I wanna have stuff like that as well as rust in general in my toolset

#gamedev #bevy #rust #programming
September 4, 2025 at 3:29 AM
For a sneak peek of the new Grapple Run levels to be featured in the full game, here's a little point of comparison. Some maps have multiple layers of track.

The most amount of layers in one level is around 2 in the demo. This level layout has 4.

how fun :)

#grapplerun #gamedev #games #godot
August 23, 2025 at 5:00 PM
he's beautiful
oh my boy
my baby boy

#godot #gamedev #itch.io
August 21, 2025 at 11:23 PM
THE GRAPPLERUN DEMO IS OUT!!!

Scream it from the rooftops and tell it to everyone in the world! After years of work, my game's demo is finished and on aniworks.itch.io/grapple-run to download and play RIGHT NOW!!

#godot #gamedev #indie #indiegame #indiegamedev #grapplerun #games #gamedemo
Grapple Run! by Aniworks
Swing around points in this top-down runner!
aniworks.itch.io
August 21, 2025 at 11:14 PM
Thank you all for 10 followers! :)
I can't wait to see how everyone feels about the GrappleRun demo releasing soon!

#grapplerun #gamedev #gamedemos #indiegames
August 21, 2025 at 3:45 PM
A fun detail about Grapplerun's development:
The layout drawings from each level end up looking like crazy scribbles.

But it works: the resulting level ends up being large enough to even reach 8200x5200ish pixels! Below is a layout drawing from the first level.

#grapplerun #gamedev #games #godot
August 12, 2025 at 1:23 AM
The song for the 5th level of GrappleRun is complete!

#grapplerun #gamedev #games #godot
August 12, 2025 at 1:08 AM
Status update on Grapplerun once again: 4 out of the 10 (9 excluding tutorial) levels in the demo have a music track! Once the songs are done the demo should follow pretty soon after.
#grapplerun #gamedev #games #godot
August 9, 2025 at 7:59 PM
Hello! Here's a showcase of an active time battle RPG system I've been working on, with a quick input system, and an extremely customizable framework!

...but what it's all building up to? I'll be very excited to show you.

#godot #gamedev #indiegames #rpg #rpggames #showcase
August 6, 2025 at 1:20 PM
Hi! As a quick status update, yes; I'm still working on Grapplerun! I'm working on some of the missing tracks still required for the game's demo release.
August 3, 2025 at 3:16 AM
Hi everyone! Here's a short showcase of how the cutscenes look like in Grapplerun! These serve as short little intermissions between levels to give context and also to be funny.

(Dialogue Manager provides the base, link here: dialogue.nathanhoad.net)

#godot #gamedev #showcase #grapplerun #games
July 22, 2025 at 5:09 PM
July 13, 2025 at 1:12 AM
non-sprite art of pumilla, main character of my game protect the thousand-year tree!

#game #art #digitalart #pttyt
July 12, 2025 at 11:31 PM
A showcase of the multi-layered levels in Grapplerun!

#godot #gamedev #gamedevelopment #games #indiegame #grapplerun
July 12, 2025 at 10:53 PM
I took some time to make some tracks recently so I could practice my skills in making music for my games. You can check out my experience with that as well as the songs i made here!: aniworks.neocities.org/Devlogs/anno...

#music #soundtrack
July 10, 2025 at 6:33 PM