Samuel Horti
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samuelhorti.bsky.social
Samuel Horti
@samuelhorti.bsky.social
240 followers 260 following 92 posts
Freelance editor and reporter, mainly about video games. Previously BBC News and The Bureau of Investigative Journalism. Also seen in the New York Times, PC Gamer, IGN, Edge, and many others. Portfolio is samuelhorti.com / email [email protected]
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For @ign.com: An inside look at how Sony secured GTA as a PS2 exclusive and how it helped the console 'win' that generation.

With new details on the exclusivity deal, how Sony nearly missed out on exclusivity in the US, and how Xbox could've derailed it.

www.ign.com/articles/how...
‘They Complained, Then Left With the Best Exclusivity Deal of All Time’ – The Story of PS2’s Blockbuster GTA Deal - IGN
Inside the lucrative West Hollywood meeting where Sony secured Grand Theft Auto as a PS2 timed-exclusive.
www.ign.com
Reposted by Samuel Horti
Reposted by Samuel Horti
The #BlueJays are three outs away from winning the World Series... and Jeff Hoffman will need to go through Shohei Ohtani.

This is as good at baseball gets.
Reposted by Samuel Horti
Bo Bichette just hit a three-run shot off the Flight Deck in centre field. 442 feet.

A career-defining moment for Bichette. Wow. Shohei Ohtani is walking off the mound.

#BlueJays up, 3-0.
Reposted by Samuel Horti
With multiple conflicting interviews around Arc Raiders' use of AI, I tried to pick apart what is and isn't "generative," how much that distinction matters ethically, and the tension between today's efficiency tools and tomorrow's eliminated jobs.
Arc Raiders' use of AI highlights the tension and confusion over where machine learning ends and generative AI begins
Embark Studios' contradictory statements about generative AI highlight what's sure to be a long-term industry debate.
www.pcgamer.com
Playing Arc Raiders for review - if anyone wants to test out teaming up with comms, give me a shout!
Reposted by Samuel Horti
Hi everyone, I'm urgently looking for any work. I'm a writer and narrative designer, I offer game consultations and mock reviews, I localise between German and English, I can write copy. If it needs words, I'll do it! Here's some games I've written on in the past:
Reposted by Samuel Horti
I asked Microsoft PR about this—specially the DHS using Halo IP to recruit for ICE—and the company declined to comment.
Reposted by Samuel Horti
For @ign.com: An inside look at how Sony secured GTA as a PS2 exclusive and how it helped the console 'win' that generation.

With new details on the exclusivity deal, how Sony nearly missed out on exclusivity in the US, and how Xbox could've derailed it.

www.ign.com/articles/how...
‘They Complained, Then Left With the Best Exclusivity Deal of All Time’ – The Story of PS2’s Blockbuster GTA Deal - IGN
Inside the lucrative West Hollywood meeting where Sony secured Grand Theft Auto as a PS2 timed-exclusive.
www.ign.com
For @ign.com: An inside look at how Sony secured GTA as a PS2 exclusive and how it helped the console 'win' that generation.

With new details on the exclusivity deal, how Sony nearly missed out on exclusivity in the US, and how Xbox could've derailed it.

www.ign.com/articles/how...
‘They Complained, Then Left With the Best Exclusivity Deal of All Time’ – The Story of PS2’s Blockbuster GTA Deal - IGN
Inside the lucrative West Hollywood meeting where Sony secured Grand Theft Auto as a PS2 timed-exclusive.
www.ign.com
@blakemurphy.bsky.social is the Davis Schneider start a surprise for you? I know JS likes him against LHP... but he's only OPSing 708 against lefties this year, only a smidge over Lukes, who offers better defence and is playing very well
Reposted by Samuel Horti
And while I'm making my (glorious?) return to social media...

oh hey, I'm writing this, it should be pretty cool.
ALAN WAKE X @lostincult.co.uk

Documenting the creation and evolution of the Alan Wake series, told by those who made fiction into reality.

Dive in deep to Alan Wake: Design Works, presented by Remedy and Lost in Cult.

Pre-order now: www.lostincult.co.uk/alanwake
If you haven't read Jason's latest on AI yet, it's well worth making the time. Made me flit between despair and hope several times
Media outlets can't pivot to AI to save themselves. It's not a business strategy and it's not going to work. The only path forward is for journalists to lean into their humanity, to do things AI can't, and to make clear they are writing for people, not algorithms:

www.404media.co/the-medias-p...
The Media's Pivot to AI Is Not Real and Not Going to Work
AI is not going to save media companies, and forcing journalists to use AI is not a business model.
www.404media.co
Reposted by Samuel Horti
I spent a couple of months putting this feature together, with exclusive interviews from MachineGames and other Wolfenstein veterans. I like to think a reader would come out of it understanding the games industry a little better.
"Before there was 3D, there was Wolfenstein. on.games

‪@jeremypeel.bsky.social‬ dives deep into the history of videogames via Wolfenstein. Old-school never looked this good.

#Wolfenstein #gamesmagazine"
I'm still very keen to speak to people with insight into the FIFA vs PES rivalry - I'm writing a longform piece for an independent outlet. DMs open, or I'm [email protected]
I'm reporting a story for an independent outlet about the rivalry between FIFA and Pro Evo Soccer in 2000s/10s - do you know devs who worked on those series or who would have an insight about football/soccer games in that period? Please send them my way, DM or [email protected]. Shares appreciated!