proc_gen
@procgen.bsky.social
900 followers 600 following 270 posts
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
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Streaming again in an hour! Join me to see if I can get rooms joining up properly this time! :D
www.twitch.tv/ga5p0d3
Funky Diagnostics! Procedural Labels! Episode #9 (last week).
Me in the corner waving. Unreal Editor in background showing procedural space station rooms with blue and red diagnostics boxes and labels.
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The new SDF grids add so many possibilities. I did a small test for procedural cave generation
#geometrynodes #procgen #b3d
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❤️❤️❤️
Wave passing horizontal Surface.

#mathsky
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Irrigation map computed using C++/OpenMP. The lakes and rivers only take less than 5ms to compute, but the irrigation requires to be spread using some rules. Too reach stable state requires ~200ms with a core i5-13th gen :/ Next step, vegetation based on irrigation ... #indiegame #solodev #procgen
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Have you ever wanted to listen to the Monty Hall Problem, in procedural music form?

If the answer is "Yes", see my upcoming talk at Roguelike Celebration on October 26, www.roguelike.club
A screenshot from my adaptive music software. Various fields describe the monty hall problem, but a lot of the behavior is customizable, such as whether the host is evil, whether the host is required to open a door, or even offer the player to switch to another door.
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As an example of the sort of stuff on there, one of the articles is a short writeup of a prototype I mentioned on bluesky a year or so back. An approach to generating a top down city map.

www.nullpointer.co.uk/generating-c...
Generating City Maps
This post explains how I coded a city map generator for a…
www.nullpointer.co.uk
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WAIT! sampling from sdf after fillet basically gives you geometry-independent AO grid 😮

blender 5.0 is bussin 🤯
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dailycoding - 20251011 / graphic
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/sketch/2752012
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Procedural generation. Road with buildings. #dnd
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remember how burn is useful for 2d masks? it works just as great for 3d masks
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Installed Blender 5.0, scatter on surface is now a built-in node ❤️
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Xor @xordev.com · 10d
"Lapse"
for(float i,z,d,h;i++<5e1;o+=vec4(3,z,i,1)/d)
{vec3 p=z*normalize(FC.rgb*2.-r.xyy),a;a.y++;p.z+=7.;a=mix(dot(a,p)*a,p,sin(h=length(p)-t))+cos(h)*cross(a,p);
for(d=0.;d++<9.;a+=sin(round(a*d)-t).zxy/d);z+=d=.1*length(a.xz);}
o=tanh(o/1e4);
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If you have one, what's your favorite memory of blaseball?
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The wizard sleeps tranquilly. Something very large flies over the tower, casting it briefly in shadow.
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Can you believe this schedule?

www.roguelike.club/event2025.html

Join us in our carnival-themed MUD space on Oct 25-26 for this incredible lineup of speakers and talks on all things roguelike!
Roguelike Celebration - Event 2025
www.roguelike.club
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omg the talk/speaker lineup for Roguelike Celebration (@roguelike.club) 2025 looks sooo good:
www.roguelike.club/event2025.html

So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.
Roguelike Celebration - Event 2025
www.roguelike.club
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I'll be giving the talk "Roll for Reminiscence: Procedural Keepsake Games" at Roguelike Celebration! Super excited to share work I've been doing on this topic!
omg the talk/speaker lineup for Roguelike Celebration (@roguelike.club) 2025 looks sooo good:
www.roguelike.club/event2025.html

So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.
Roguelike Celebration - Event 2025
www.roguelike.club
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#Abstract #creativecoding #digitalart #genartclub #algorithmicArt #Processing #programming #computerart
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such a pleasure to have you join us, thank you. we're so excited for the big conference oct 25-26 celebrating ten years!
Last Sunday, I chatted about design in UFO 50 at a preview event for @roguelike.club & here's the video:

tinyurl.com/3j7afb2c

Also, be sure to keep watching after for two *excellent* talks by @ezra-szanton.itch.io and @apepers.bsky.social on synergy in deckbuilding & systems suspense respectively
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Almost appreciating JavaScript lately.

#recreationalprogramming #gamedev