Pete Davison
@moegamer.net
390 followers 320 following 2K posts
Ex-GamePro, USgamer, Rice Digital. Now I do the manuals for Evercade. I write stuff about retro games, adventures, RPGs and visual novels at moegamer.net and make vids at youtube.com/@ThisIsPete. I have played Atari today.
Posts Media Videos Starter Packs
moegamer.net
Iguana scrotum!
swearclock.bsky.social
Xylophone Buggery It's 12:00PM
Reposted by Pete Davison
schwartzsama.bsky.social
If you ever think my utter contempt towards gacha is overblown remember that 15 years ago this would've been a delightfully mid PSP game with fun extra costumes for your favorite characters and now it's designed to get teenagers addicted to the slot machine in their phone.
rpgsite.net
Square Enix has revealed Dissidia Duellum Final Fantasy, the newest entry in the Dissidia series, for 2026 release on iOS and Android: www.rpgsite.net/news/18701-d...
Reposted by Pete Davison
moegamer.net
Some 16-bit hack and slash action today with BLADES OF VENGEANCE for Mega Drive! This game had a bit of a tepid reception on its original release, but I really like it. www.youtube.com/watch?v=J5ic...
BLADES OF VENGEANCE for Mega Drive: top fantasy action or tired hack-and-slash?
YouTube video by ThisIsPete
www.youtube.com
moegamer.net
YES! Love this. Double bonus points if the song is a vocal version of the game's main theme.
Reposted by Pete Davison
mrdo.pro
i think people are very ready to blame xbox's current misfortunes on the xbox one without internalizing that phil spencer has had like 12 years to right the ship and his ideas were "what if we stopped trying to sell games and became a subscription service also what if we didn't ship any new games"
Reposted by Pete Davison
mattatddnet.bsky.social
I've been hesitant to review Ghost of Yotei because Sony fans can't handle criticism of their toys so good, but I'm hoping publishing late will insulate me a bit.

This game is just a whole bunch of orientalist wank and an insult to the native Ainu people: www.digitallydownloaded.net/2025/10/revi...
Review: Ghost of Yotei (Sony PlayStation 5) – Digitally Downloaded
www.digitallydownloaded.net
Reposted by Pete Davison
robcap.bsky.social
Something new from me!

Pac-Man World 2: Re-Pac is interesting in as a full-on remake, but when it's up against some rad recent platformers (y'know what I'm talking about), it's a bit of a tough sell.
moegamer.net
Saaaaame! (Plus my parents' landline, which they still use.)
moegamer.net
That said, I would pay *good* money for Star Control II, But It's Actually Star Trek
moegamer.net
Did you play A Final Unity? It's not an RPG (it's mostly point-and-click adventure) but it ticks most of those boxes. The Interplay TOS games are supposed to be good, also.
moegamer.net
Some 16-bit hack and slash action today with BLADES OF VENGEANCE for Mega Drive! This game had a bit of a tepid reception on its original release, but I really like it. www.youtube.com/watch?v=J5ic...
BLADES OF VENGEANCE for Mega Drive: top fantasy action or tired hack-and-slash?
YouTube video by ThisIsPete
www.youtube.com
Reposted by Pete Davison
ocremix.org
25 years in, we are NOT allowing genAI music onto OC ReMix, full stop.

We're 100% against genAI music and are a community geared toward authentic creativity and artistic development. You don't get that by doing text prompts.

ocremix.org/remix/OCR04918
youtube.com/watch?v=fUsg...
Recent comment: "This A.I. music is as fake as 🏈 🦇."

In this case, this is human-made. (3 of our judges panel are also involved as collaborators on it: jnWake, pixelseph, and paradiddlesjosh.)

We explicitly do NOT accept any music made with generative A.I. There are tools out there that help identify genAI music. If music involving genAI is ever unknowingly let on, it will be removed if it's discovered.

We're 100% against genAI music and are a community geared toward authentic creativity and artistic development. You don't get that by doing text prompts.
moegamer.net
I normally don't really care about numbers as I do this for fun, but these are both games I really love so it'd be nice to share them with more of you!
moegamer.net
And part 2 of my The Granstream Saga playthrough on PS1 here. (Series playlist is in the video description if you want to watch from the start.) www.youtube.com/watch?v=4lWE...
In search of the Wind's lifting verse | THE GRANSTREAM SAGA #2
YouTube video by ThisIsPete
www.youtube.com
moegamer.net
Last couple of videos have done much lower numbers, disappointingly, despite me not really doing anything different to what I usually do! If you'd like to help matters, please enjoy my video on Tetrisphere for N64 here: www.youtube.com/watch?v=dsA-...
Tetrisphere: not Tetris, but still a cracking puzzler.
YouTube video by ThisIsPete
www.youtube.com
moegamer.net
Daytona should have taken some cues from Super Monaco GP, clearly.
Side-by-side comparison of a shot from Playboy of model Mercy Rooney with her baps out, and the grid girl on Super Monaco GP's title screen. Side by side shot of Playboy model Claire Rambeau with her kit off and her Super Monaco GP "you've just been disqualified" girl counterpart.
Reposted by Pete Davison
moegamer.net
I love this game -- I remembered really enjoying it back in the day and this playthrough is reminding me exactly why. It's an interesting and oft-forgotten part of PS1 RPG history -- and it has some great '90s anime FMVs throughout, too.
Screenshot from my Let's Play of The Granstream Saga, showing an FMV of Arcia praying to the Wind in order to keep a continent afloat.
Reposted by Pete Davison
moegamer.net
This was a really interesting sequence that felt very much in keeping with previous Quintet games. In order to prove himself, protagonist Eon must answer several philosophical questions by passing through the appropriate doors. The room beyond the door reflects his answer in some way. (More in Alt)
Screenshot from my Let's Play of The Granstream Saga. Protagonist Eon stands before three doors, and is asked "How does a man achieve true success?". He is then presented with three choices, which correspond to the three doors: "By achieving wealth", "By overcoming hardships" or "Both". The correct answer, "overcoming hardships", takes you to a corridor in which pressing switches to open doors causes Eon to repeatedly fall down pits and have to clamber back up again -- a mechanical reflection of the concept of "overcoming hardships". This is later followed up with a room that emphasises the importance of "love" by placing you in a completely empty room with no doors and leaving you to contemplate existence for an uncomfortably long period before letting you move on.
Reposted by Pete Davison
moegamer.net
Probably the most interesting thing about the game is its real-time, one-on-one combat system. It places a strong emphasis on blocking and countering, and feels a lot like a very early version of what we see in Souls games and their numerous imitators today, albeit without stamina management.
Screenshot of The Granstream Saga's combat system. Eon, clad in full armour, slashes at an animated suit of armour that is attacking him.
Reposted by Pete Davison
moegamer.net
The game does use anime-style portraits in some dialogue sequences, but it's oddly inconsistent in how it uses them. Some extremely minor characters get them, but there are times when the lead characters don't display a portrait at all.
Screenshot from my Let's Play of The Granstream Saga. Eon and Arcia stand outside the Kilia Shrine. A close-up, anime-style portrait of Arcia, a very proper-looking girl with dark purple hair, is displayed. She says "Here is the entrance to the Kilia Shrine."
Reposted by Pete Davison
moegamer.net
Its top-down perspective may look a little odd given how 3D games evolved from thereon, but it makes sense for the way the game works -- and it also distracts from the fact that none of the character models have any face textures.
Screenshot from my Let's Play of The Granstream Saga. Eon discusses matters with the village Elder, who says "I see... you are worried about Valos."
Reposted by Pete Davison
moegamer.net
The Granstream Saga, if you're unfamiliar, is a PS1 RPG from Shade, a company made up of former Quintet folks. In many respects The Granstream Saga is a follow-up to Quintet's "Heaven and Earth" games on SNES, though it swaps pixel art for relatively early 3D.
Screenshot from my Let's Play of The Granstream Saga. Eon interacts with the village priest, who tells him "Arcia has the Wise Men's power, but she cannot find the lifting verses on her own."
Reposted by Pete Davison
moegamer.net
I really enjoyed my look at The Granstream Saga on PS1 last week, so I've decided to play a bit more on the channel. Here's episode 2! (Link to full playlist in the video description if you want to watch from the start.) www.youtube.com/watch?v=4lWE...
In search of the Wind's lifting verse | THE GRANSTREAM SAGA #2
YouTube video by ThisIsPete
www.youtube.com
moegamer.net
It was, but that version was *very* different, lacking the text adventure bits and... almost everything about the 16-bit versions. The ST port (which the Amiga version is based on) was basically a sequel, developed by the same chaps.