#metroidvaniamonthjam
There's a lot of really cool games out of #MetroidvaniaMonthJam, I thought I'd highlight a few of them that I would love to see turned into full games.

youtu.be/Bl82pEVcwEM

Protip: if you ever have time to kill, look at game jams for that old school demo disc experience

#IndieGames #Metroidvanias
Eight 3D Metroidvanias from a Metroidvania Game Jam
YouTube video by Paralysing Punch
youtu.be
January 9, 2026 at 6:38 PM
I did a small teaser for my Jam entry, Char the Gelava!
Music by the one and only! @thirdworldprod.bsky.social
#MetroidvaniaMonthJam #godot #gamedev
youtu.be/esKJu_0_hjQ
Char The Gelava - TEASER
YouTube video by Tcrakman
youtu.be
December 22, 2025 at 12:19 AM
Here's a short trailer for Stratum, my #MetroidvaniaMonthJam entry, that I just put together. #metroidvania #gamedev #lowpoly #retrogame
December 18, 2025 at 4:24 PM
Couple more screenshots from my new game, Stratum, that I made for the #MetroidvaniaMonthJam. It's a first person megastructure metroidvania. #gamedev
December 18, 2025 at 9:31 AM
Finally finished my 3D Marble-Rolling submission to #MetroidvaniaMonthJam 30!!

Within a Marbelous Maze was made in a month and features 5 marbles with different properties you unlock and swap between at extremely original and never-before-seen Tag Barrels!

waveparadigm.itch.io/within-a-mar...
December 17, 2025 at 4:50 AM
It's DONE! My entry for MVM30.
"Char The Gelava" is up for grabs on itchio (windows & linux)! It's not the version I had in mind, but it should be playable from start to finish!
tcrakman.itch.io/char-the-gel...
#MetroidvaniaMonthJam #Godot #scalie #gamedev
Char The Gelava by Tcrakman
A 3D metroidvania for the Metroidvania Month Jam!
tcrakman.itch.io
December 16, 2025 at 11:40 PM
I made a game for the #metroidvaniamonthjam !!!
This is my first major game project ever and it was a blast. Hope you have fun! (Link in replies)
December 16, 2025 at 9:05 PM
This is the longest and most ambitious game I've ever finished so very happy to have it done. I've also been meaning to enter a #MetroidvaniaMonthJam for a long time!
December 16, 2025 at 2:31 PM
I finished my #MetroidvaniaMonthJam entry, Stratum, and you can play it in browser here: machinescreen.itch.io/stratum It's a bite-sized 3D metroidvania set in a forboding megastructure that will take around 45 minutes to complete. Ratings and comments welcome! #gamedev #indiedev
December 16, 2025 at 2:28 PM
@nifflas.bsky.social Heya! I just wrapped up my submission to #MetroidvaniaMonthJam with a game idea I've had in my head for a long time - it's a Marble Game crossed with DK64 crossed with Within a Deep Forest - if you ever get the chance I'd love your thoughts!

waveparadigm.itch.io/within-a-mar...
Within a Marbelous Maze by WaveParadigm
A 3D Marblevania!
waveparadigm.itch.io
December 16, 2025 at 8:14 AM
Demo ready... Couldn´t make it on time, so IT'S going to be a late entry, bless the organizers for giving us an extra day!
I´ll share the game entry tomorrow before 7:00PM :)
#MetroidvaniaMonthJam #Godot #scalie
December 16, 2025 at 4:22 AM
~35 minutes till #MetroidvaniaMonthJam ends.
Luckily the organizer allows for late submissions, which of course I will be taking advantage of. Game's complete, but it's is 3:30am and I don't feel like playtesting it right now.

Tomorrow it'll be available to play though!
December 16, 2025 at 2:25 AM
Made a game for #MetroidvaniaMonthJam! Couldve prioritized more effort into the core game/level design for the jam but was a great exercise in cleaning up all the cruft that I've been ignoring to have a playable thing!

jasonmiletta.itch.io/subspace-jump

#GameDev #3DPlatformer
Subspace_Jump by Jason Miletta
A 3D Platforming-focused, Metroidvania. Play as
jasonmiletta.itch.io
December 15, 2025 at 6:27 PM
December 15, 2025 at 5:16 PM
finished my jam entry for #MetroidvaniaMonthJam !

it's a mini metroidvania!

noppelabs.itch.io/in-a-daze-we...
December 15, 2025 at 4:03 PM
terrorbuns.itch.io/the-ever-ang... i finished my metroidvania jam entry now you too can experience Horrors and Fun™️ #MetroidvaniaMonthJam
The Ever Angelic Slayer of Devils, Bell by Lily Cutesmith
A 3-Button Metroidvania of Sorts.
terrorbuns.itch.io
December 15, 2025 at 1:12 PM
Day 28 of #MetroidvaniaMonthJam
Had a rough time recently, not much sleep and all that...
BUT we're on the last stretch, the game is for the most part playable, the map is there, just gotta refine what's there for the remaining 2 days.
Here's a top down view of the game world!
December 14, 2025 at 8:57 AM
Still plugging away at my #MetroidvaniaMonthJam entry #gamedev
December 11, 2025 at 12:44 AM
Ok, this is the idea I had for the actual pogo challenge, its an optional room, which probably gives you an HP+ treasure at the end.
#MetroidvaniaMonthJam
December 9, 2025 at 12:04 AM
some #MetroidvaniaMonthJam vibes

I've got a lot of level design left but it's been an excellent exercise for me and I think it's coming along well!!

#gamedev #indiedev
December 8, 2025 at 8:47 AM
I present to you, The funtastic Pogo machine
#MetroidvaniaMonthJam #godot #scalie
December 7, 2025 at 9:52 PM
Reworked hitboxes into some animation notify stuffs so now you can more easily bully targets and enemies.

#GameDev #MetroidvaniaMonthJam #ScreenshotSaturday
December 6, 2025 at 10:45 PM
more #MetroidvaniaMonthJam progress. I finished coding all the enemies (that I have planned/made graphics for) and the last upgrade I hadn't done yet so here's some enemies and the one that gave me way too much trouble getting working.
December 6, 2025 at 5:30 PM
There's enemies now - all very WIP. #MetroidvaniaMonthJam #gamedev #screenshotsaturday
December 6, 2025 at 3:40 PM
more of The Ever Angelic Slayer of Devils, Bell for #MetroidvaniaMonthJam
basically just got a bunch of underlying systems done up to and including switches, moving platforms, upgrades, and, of course, pushing blocks onto buttons.
December 4, 2025 at 8:17 PM