was it the resolution you may ask? no
was it the mdps? also no
it was the frame rate....it was the frame rate set at 60....
WHEN IT SHOULD HAVE BEEN SET TO 30!!!!
THIS WHOLE TIME-
was it the resolution you may ask? no
was it the mdps? also no
it was the frame rate....it was the frame rate set at 60....
WHEN IT SHOULD HAVE BEEN SET TO 30!!!!
THIS WHOLE TIME-
www.viv-media.com/infozx-37868...
www.viv-media.com/infozx-37868...
I haven't gotten anyone new, but seeing the upcoming gameplay Venti buffs and the Hexenzirkel buffs, inspired me to put together a team centred around MDPS Venti.
Also replaced him with Sucrose in my Electro-Charged team.
I haven't gotten anyone new, but seeing the upcoming gameplay Venti buffs and the Hexenzirkel buffs, inspired me to put together a team centred around MDPS Venti.
Also replaced him with Sucrose in my Electro-Charged team.
doi.org/10.1007/978-...
doi.org/10.1007/978-...
doi.org/10.1007/978-...
doi.org/10.1007/978-...
doi.org/10.1007/978-...
doi.org/10.1007/978-...
Counteractive Reinforcement Learning
✨NeurIPS Spotlight✨
Paper: openreview.net/forum?id=qaH...
#NeurIPS2025 @neuripsconf.bsky.social
Counteractive Reinforcement Learning
✨NeurIPS Spotlight✨
Paper: openreview.net/forum?id=qaH...
#NeurIPS2025 @neuripsconf.bsky.social
Title: Probabilistic Safety Guarantee for Stochastic Control Systems Using Average Reward MDPs
Authors: Saber Omidi, Marek Petrik, Se Young Yoon, Momotaz Begum
Read more: https://arxiv.org/abs/2511.08419
Title: Probabilistic Safety Guarantee for Stochastic Control Systems Using Average Reward MDPs
Authors: Saber Omidi, Marek Petrik, Se Young Yoon, Momotaz Begum
Read more: https://arxiv.org/abs/2511.08419
mnk has been my preferred mdps of late i should make a new glam...... teehee
mnk has been my preferred mdps of late i should make a new glam...... teehee
https://www.playing-games.com/865798/
Srover MDPS はまだ何とか中層 4 をクリアできる by Adykka
https://www.playing-games.com/865798/
Srover MDPS はまだ何とか中層 4 をクリアできる by Adykka
It makes sense, I switched fully by Endwalker (Dec 2021) because dps queues sucked solo, but it feels insane to say 'Endwalker 4 years ago'.
It makes sense, I switched fully by Endwalker (Dec 2021) because dps queues sucked solo, but it feels insane to say 'Endwalker 4 years ago'.
Hyacine e0.
Cipher S1 (Cipher is fav so she gets to have her LC now!)
Then if I've been lucky and feel like it: Cyrene e0.
Cyrene e0 would be for Evernight mdps team 👌
Hoping for Pela~
Hyacine e0.
Cipher S1 (Cipher is fav so she gets to have her LC now!)
Then if I've been lucky and feel like it: Cyrene e0.
Cyrene e0 would be for Evernight mdps team 👌
Hoping for Pela~
Title: Epsilon-Optimal Policies for Average-Cost Separable MDPs with Perturbations
Authors: Dhairya Kantawala
Read more: https://arxiv.org/abs/2510.23335
Title: Epsilon-Optimal Policies for Average-Cost Separable MDPs with Perturbations
Authors: Dhairya Kantawala
Read more: https://arxiv.org/abs/2510.23335
Epsilon-Optimal Policies for Average-Cost Separable MDPs with Perturbations
https://arxiv.org/abs/2510.23335
Epsilon-Optimal Policies for Average-Cost Separable MDPs with Perturbations
https://arxiv.org/abs/2510.23335
Title: Planning and Learning in Average Risk-aware MDPs
Authors: Weikai Wang, Erick Delage
Read more: https://arxiv.org/abs/2503.17629
Title: Planning and Learning in Average Risk-aware MDPs
Authors: Weikai Wang, Erick Delage
Read more: https://arxiv.org/abs/2503.17629
Title: Projection-based Lyapunov method for fully heterogeneous weakly-coupled MDPs
Authors: Xiangcheng Zhang, Yige Hong, Weina Wang
Read more: https://arxiv.org/abs/2502.06072
Title: Projection-based Lyapunov method for fully heterogeneous weakly-coupled MDPs
Authors: Xiangcheng Zhang, Yige Hong, Weina Wang
Read more: https://arxiv.org/abs/2502.06072
that's...part of why this is done.
But also, they did away with caster lockouts (wrongly imo) so you also need interrupts like every two seconds or someshit when dealing with casters so *screaming*
that's...part of why this is done.
But also, they did away with caster lockouts (wrongly imo) so you also need interrupts like every two seconds or someshit when dealing with casters so *screaming*