#AccessibilityInGames
Couldn't sleep, so it's early today!
@localthunk.bsky.social @playbalatro.com
Day 3 of requesting an accessibility toggle for an undo button in Balatro. Or alternatively being able to backtrack by going to the main menu.
#accessibilityingames
April 23, 2025 at 12:23 PM
how do i get the #AccessibilityInGames people to yell about this. Make it easier for me to use autofire on mame-sh34 Please. this is an actual physical accessibility issue that i am not joking about. ALso can you guys get competitive fps devs to bring back fullbright keel models I would appreciate
May 19, 2025 at 7:24 AM
🎮✨ New YouTube Channel – Pixels & Cocoa! ☕
Talking all things gaming, mental health, accessibility, & live streams! I can’t wait to meet new people 💕
#Gaming #MentalHealth #Accessibilityingames #GameReviews #cozygames #Cozygaming
Pixels and Cocoa Podcast - YouTube
youtube.com
March 7, 2025 at 4:22 PM
Let’s talk accessibility in games! 🎮✨ What features do you think are essential for making games more inclusive? At SwordholdGames, we’re committed to creating accessible experiences. Share your thoughts! 💬👇 #GameDev #AccessibilityInGames #IndieGameDev
December 3, 2024 at 1:02 PM
@playbalatro.com hey, is it too late to add an undo button to the game as an accessibility toggle or something? Or alternatively being able to backtrack by going to the main menu?

#accessibilityingames
April 7, 2025 at 3:17 AM
Grace Kaletski-Maisel explores how Universal Design for Learning (UDL) can make tabletop games more inclusive.

Read the full piece at Board Game Academics. boardgameacademics.com/everyone-at-...

#VictoryPoints #BoardGameAcademics #AccessibilityInGames #UniversalDesign #InclusivePlay
Everyone at the Table: Accessibility and Universal Design in Board Games | Board Game Academics
boardgameacademics.com
June 25, 2025 at 9:40 PM
@localthunk.bsky.social @playbalatro.com
Day 1 of requesting an accessibility toggle for an undo button in Balatro. Or alternatively being able to backtrack by going to the main menu.
#accessibilityingames
April 21, 2025 at 11:26 PM
The new weekly UXerLog:
We dive into the UX of niche games, where clarity and accessibility are vital, not optional.

Read it here:
www.uxerlabs.com/post/ux-in-n...

#UXDesign #GameUX #IndieGames #NicheGames #GameDev #AccessibilityInGames #UXerLog
UX in niche games: a necessity, not a luxury
Even the most complex systems deserve clarity. In this article, I explore why good UX matters more than ever in niche genres, how it helps retain players and welcome newcomers, and what even small stu...
www.uxerlabs.com
July 21, 2025 at 12:39 PM
Stellar Blade question before I buy.

Just how annoying is the mandatory gun-only segment? I'm physically challenged, and can only use my right hand. But I did beat the hell out of the demo, including the boss challenge.

www.youtube.com/playlist?lis...

#StellarBlade #DisabledGamer
Demo - Stellar Blade - Take #2 #ItsShouTime - YouTube
This playthrough is powered by reWASD https://www.rewasd.com Use my Affiliate link to purchase a subscription https://rewasd.com/checkout?program_key=Shourai...
www.youtube.com
January 10, 2025 at 3:32 AM
Let's talk about another kind of #accessibilityingames: emotional accessibility.
December 20, 2024 at 10:02 PM
@localthunk.bsky.social @playbalatro.com
Day 2 of requesting an accessibility toggle for an undo button in Balatro. Or alternatively being able to backtrack by going to the main menu.
#accessibilityingames
April 22, 2025 at 9:04 PM
We want Cuprum2929 to be a game for everyone.
That’s why we added color-blind friendly modes, tested for:
🔴 Protanopia
🟡 Deuteranopia
🔵 Tritanopia

Accessibility matters. 💠

#Cuprum2929 #IndieGameDev #AccessibilityInGames #GameDev #Indie #ColorBlindMode
September 29, 2025 at 9:03 AM
Introducing Inkfield Grove - A cosy game where you grow crops and write messages for ghosts 👻

Featuring:
🌍 Bilingual mode for language learners
👋 On-screen Sign Language interpretations

#InkfieldGrove #GhostNotes #GameDev #SignLanguage #IndieDev #AccessibilityInGames #CosyGames #LanguageLearning
April 9, 2025 at 5:23 PM
Call of Duty: Black Ops 6 launched with improved accessibility options: HUD presets, custom high-contrast settings & more! #AccessibilityInGames
February 26, 2025 at 9:38 AM
So apparently, the demo for dynasty warriors origins will come out 2 days form now. I am curious how accessible it will be in terms of design. blog.playstation.com/2024/11/18/d... #DynastyWarriorsOrigins #AccessibilityInGames #AccessibleDesign #A11y
Dynasty Warriors: Origins demo launches Nov 22
Play the Battle of Sishui Gate, test weapons and more.
blog.playstation.com
November 21, 2024 at 3:59 AM