A review of the first issue of ‘An Independent Grim Perilous Fanzine for Zweihänder RPG’.
rlyehreviews.blogspot.com/2025/04/fanz...
#reviewsfromrlyeh #rpgreview #rpgreviews #Fanzine #FanzineFocus
A review of the first issue of ‘An Independent Grim Perilous Fanzine for Zweihänder RPG’.
rlyehreviews.blogspot.com/2025/04/fanz...
#reviewsfromrlyeh #rpgreview #rpgreviews #Fanzine #FanzineFocus
Thank you for riding along with me! 🤠👻💛 #BlackOwnedBusiness #TTRPG
Thank you for riding along with me! 🤠👻💛 #BlackOwnedBusiness #TTRPG
In the last 3 years, I have made 12 mass market board games.
Each of those board games took less effort to sell more units individually in the first 3 months than Zweihander RPG did in a year.
25-30k units each by month 3 vs 12k units by year 1.
In the last 3 years, I have made 12 mass market board games.
Each of those board games took less effort to sell more units individually in the first 3 months than Zweihander RPG did in a year.
25-30k units each by month 3 vs 12k units by year 1.
The desire to make "high art" gets in the way of actually getting the thing done.
Certainly make the games you want, but you also have to be okay with getting it 90% of the quality you desire. That last 10% is what trips people up.
The desire to make "high art" gets in the way of actually getting the thing done.
Certainly make the games you want, but you also have to be okay with getting it 90% of the quality you desire. That last 10% is what trips people up.
When you design games, don’t sanitize them. Be bold. Be divisive. Be daring.
Make the things that creatively light you up. The right audience will always find you.
Yes, even for your strange, sharp-edged, gloriously divisive TTRPG.
When you design games, don’t sanitize them. Be bold. Be divisive. Be daring.
Make the things that creatively light you up. The right audience will always find you.
Yes, even for your strange, sharp-edged, gloriously divisive TTRPG.
Let’s help him cross that finish line!
Let’s help him cross that finish line!
Fuck cancer.
Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
Fuck cancer.
Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
I am thinking more like a haunted brochure than a trad character sheet: stark lines, wide gutters, tactile slots for Dread, Inner Darkness, and Role abilities.
Form and mood work together.
I am thinking more like a haunted brochure than a trad character sheet: stark lines, wide gutters, tactile slots for Dread, Inner Darkness, and Role abilities.
Form and mood work together.
That's why over a year ago I began developing Nocturne Gothic Horror OSR in response. And it's nearly ready for public beta.
That's why over a year ago I began developing Nocturne Gothic Horror OSR in response. And it's nearly ready for public beta.
A pair of expansions for the Shadowdark RPG, delving into the infernal recesses of the Dark Realms
Featuring 3 Player Classes (Bloodguard, Diabolist, and Sin Eater), 4 Ancestries, 30 New Spells, 18 Major NPCs, dozens of minions and artifacts, and a book full of adventures in the Inferno!
A pair of expansions for the Shadowdark RPG, delving into the infernal recesses of the Dark Realms
Featuring 3 Player Classes (Bloodguard, Diabolist, and Sin Eater), 4 Ancestries, 30 New Spells, 18 Major NPCs, dozens of minions and artifacts, and a book full of adventures in the Inferno!
6 D&D 5e products
4 Shadowdark products
3 OSE products
1 Pirate Borg product
1 Zweihander product
And
7 system neutral products
And I have more in the works.
Hot. Damn. What a year.
6 D&D 5e products
4 Shadowdark products
3 OSE products
1 Pirate Borg product
1 Zweihander product
And
7 system neutral products
And I have more in the works.
Hot. Damn. What a year.
. . . unless you’re playing modern D&D, which practically hands you a box and says, "Color inside the lines."
. . . unless you’re playing modern D&D, which practically hands you a box and says, "Color inside the lines."
Let’s skip the suck and get to the good parts of the adventure, the ones that actually matter.
Let’s skip the suck and get to the good parts of the adventure, the ones that actually matter.
Here's how my career in games has went:
1) Made a weirdo version of WFRP in OSR fashion
2) Talked about it a_lot_online
3) Had my friends playtest for 2 years
4) Spent $12k for art
5) Planned the heck out of marketing
6) Ran a Kickstarter 2017 hoping to raise $1k
Here's how my career in games has went:
1) Made a weirdo version of WFRP in OSR fashion
2) Talked about it a_lot_online
3) Had my friends playtest for 2 years
4) Spent $12k for art
5) Planned the heck out of marketing
6) Ran a Kickstarter 2017 hoping to raise $1k
Children dance in rot and flies.
Tooth decay begins.
Children dance in rot and flies.
Tooth decay begins.
This massive 4-volume set covers each and every product TSR published for OD&D, Basic D&D, and AD&D 1e.
It's a detailed look at some of the hobby's most iconic adventures.
Sign up now to get notified when we go live:
www.backerkit.com/call_to_acti...
This massive 4-volume set covers each and every product TSR published for OD&D, Basic D&D, and AD&D 1e.
It's a detailed look at some of the hobby's most iconic adventures.
Sign up now to get notified when we go live:
www.backerkit.com/call_to_acti...
@justiceraminarman.bsky.social, it was such a perfect thematic and tonal pair that I still can't believe it's real.
@justiceraminarman.bsky.social, it was such a perfect thematic and tonal pair that I still can't believe it's real.