xcvg.bsky.social
@xcvg.bsky.social
https://www.xcvgsystems.com/

Gaming, game dev, retro tech, and bad art!
not perfect but I finally stopped procrastinating on the "2025" concepts

from left to right: Sakura, Gina, Lily, Delora
February 4, 2026 at 6:47 AM
somehow when I wasn't looking both a KCD knockoff for chuds and a KCD knockoff for lesbians were announced out of seemingly nowhere

(should be pretty obvious which one I'm more interested in, 1348 Ex Voto, it looks a bit jank but it has Jennifer English in it)
January 31, 2026 at 3:35 AM
Some thoughts on BG3 just after I finished it (adapted from a reddit post so a bit messy): blog.xcvgsystems.com/i-finally-fi...

I'm thinking one more post on it, more from a game design perspective, before I move on.
I finally finished Baldur’s Gate 3, and wow – XCVG's Blog
blog.xcvgsystems.com
January 27, 2026 at 4:47 PM
Finally finished Baldur's Gate 3. I know the ending was divisive, and has been reworked, but what I got was one of the best end runs and endings in any game I've ever played. I think the last one that hit me that hard was Halo 3.

What a masterpiece of a game.
January 25, 2026 at 5:32 AM
probably going to take down a few more of my YouTube videos- I will announce before this happens just like last time
January 17, 2026 at 4:53 AM
140 dice is somehow both more and less than I expected
January 16, 2026 at 4:18 AM
so I might have accidentally roped myself into running a tabletop game in the near (ish) future
January 12, 2026 at 6:20 AM
been watching a ton of d&d dungeon master content for some reason, I've played once and will probably never dm a game
January 6, 2026 at 3:17 AM
"Baldur's Gate 3 was announced at Stadia Connect" is the "Halo was announced at Macworld" of our time
January 4, 2026 at 7:25 PM
Once again, it is time for the end of year update

www.xcvgsystems.com/2025/12/end-...

tl;dr More games than expected, creative rut and possible burnout, a few projects laid to rest and lots of possibilities for 2026
End Of Year 2025 Status Update – XCVG Systems
www.xcvgsystems.com
December 30, 2025 at 5:29 AM
Reposted
Happy Christmas ♥️
December 25, 2025 at 3:08 AM
I followed a tutorial blindly and it actually seems to work (?!)
December 24, 2025 at 11:24 PM
Just in time for Christmas, one of the holiday games of all time

(or: there was an attempt to use Twine and this was the result)

xcvgsystems.com/static/xmas2...
christmas princess
xcvgsystems.com
December 24, 2025 at 12:26 AM
Almost a year after CommonCore R6.2, here is R6.3 with not much added github.com/XCVG/commonc...

Next will probably be R7.0.0 targeting Unity 6.3 LTS (skipping Unity 6.0 entirely)
Release R6.3 · XCVG/commoncore
This is the fourth release of CommonCore R6 (formerly Firene), targeting Unity 2022 LTS This release contains a few bugfixes and minor features. A full CHANGELOG is included.
github.com
December 21, 2025 at 12:46 AM
I did actually start a Christmas project this year, but I kept procrastinating on it and even now that I've started it's just not coming together well. Even odds this one ever sees the light of day.
December 16, 2025 at 4:37 PM
Don't know whether I want to dive into the "what counts as indie" discourse so I'll just talk about how I'm looking forward to some of the games that were shown off at The Game Awards.
December 13, 2025 at 6:22 AM
I know it comes with the patient gamer territory but I'm still salty about picking up a BG3 spoiler hours before it would have been revealed to me in the game
December 8, 2025 at 4:57 AM
I think at some point the Vancouver, BC and Vancouver, WA game dev lists got intermingled and sometimes my feed gets confusing as hell.
December 6, 2025 at 7:02 AM
okay I gotta say that enamel pin goes hard (and, as one of my friends put it, is "a very canadian joke")
I'm going to be closing my store again on Sunday so I can focus on work and holiday stuff, so if you meant to grab something earlier in the week, that window is narrowing! Thank you everyone who already ordered!

💛 neomeruru.bigcartel.com 💚
December 6, 2025 at 6:55 AM
On a whim I looked up if anyone had ever done a BG3-inspired Doom mod (what a weird combination) and the answer is frustratingly "yes, but it's lost media now"
December 2, 2025 at 5:55 AM
the big AI post blog.xcvgsystems.com/i-have-compl...

(technically not a masterpost as it's mostly new rather than collecting existing posts)
I have complicated feelings about AI – XCVG's Blog
blog.xcvgsystems.com
December 1, 2025 at 5:41 AM
Baldur's Gate 3 is not a perfect game, but I haven't been this invested in the story, setting, and characters of a game since the Mass Effect original trilogy. And unless it pulls a Mass Effect 3 (or something amazing comes along), I think it's going to be my personal Game of the Decade.
November 24, 2025 at 4:13 PM
there was a quote I heard in English class a long time ago that was something like "...he said, and walked out the door. Who was that guy? There is no door." It was supposed to be deeply profound, but I joked at the time it was satirizing bad writing.
November 24, 2025 at 5:04 AM
drawings from on the airplane (one of them might been on a train)
November 24, 2025 at 4:16 AM
Finally watched the new Lilo and Stitch. It has its moments, but overall, it's just kind of not as good as the original. The ending wasn't as bad as I'd expected, but also lacked all the layers the original had (and didn't have the chase scene, for some reason).
November 19, 2025 at 6:04 PM