Wulves
wulves.bsky.social
Wulves
@wulves.bsky.social
Writer and ttrpg designer. Joined blue-sky to find more positivity in creative pursuits and just life in general. I love sushi on rainy days, listening to game soundtracks while I tinker, and snuggling my two cats when times are rough.
Reposted by Wulves
If you need to practice nuking beyond-a-doubt trashbag accts (*and* their bad faith followers list w/Blockenheimer) then this is "instructional tee ball league" levels of instablock.
Report this account. Harassment, stochastic terrorism etc.
November 27, 2024 at 1:15 PM
Reposted by Wulves
Since I love specific examples, here's some examples of cool story things you can mechanize:
- what characters want
- how and when to end a scene
- how and when to end a story
- what choices characters have to make
- how and when characters' tragic backstories rear their ugly heads
In the new Quinns Quest review of Slugblaster, Quinns says he thinks rpg folks are largely shit at telling stories. Paraphrasing: "We have spent decades arguing over dice systems, XP, world building. We've spent hardly any time on what makes a good character or the shape stories traditionally take."
November 27, 2024 at 10:04 AM
To all the writers and creatives stuck with writer's block, I'm rooting for you! After taking a long break from a project, the solution to an issue that had been plaguing me just popped into my head. Sending epiphanies your all's way💙
November 27, 2024 at 1:59 PM