Riddled with anxiety and indecision, but occasionally does something someone might think is cool. I hope...
Care is advised when traversing elevated terrain.
Care is advised when traversing elevated terrain.
We should own the games we pay for #stopkillinggames
It's time for legislation to protect consumers, and the work of developers.
We should own the games we pay for #stopkillinggames
It's time for legislation to protect consumers, and the work of developers.
Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more!
kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more!
kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
Years of graphics, programming, and sound all done solo.
Huge thanks to the publishers who supported me, and to my family.
This game is my idea of what a ”game" is. I hope you enjoy it.
#IndieGame #IndieDev #SoloDev #GameLover
Years of graphics, programming, and sound all done solo.
Huge thanks to the publishers who supported me, and to my family.
This game is my idea of what a ”game" is. I hope you enjoy it.
#IndieGame #IndieDev #SoloDev #GameLover
Since the demo, we’ve implemented community-driven improvements: a reworked inventory, redesigned HUD/UI, improved onboarding and tutorial, upgraded level art, and better performance across hardware.
Since the demo, we’ve implemented community-driven improvements: a reworked inventory, redesigned HUD/UI, improved onboarding and tutorial, upgraded level art, and better performance across hardware.
kenney.nl/assets/platf...
kenney.nl/assets/platf...
What's been your favorite moment so far?
What's been your favorite moment so far?