VR5
banner
vrsun2.bsky.social
VR5
@vrsun2.bsky.social
VR game dev (The Mighty II, Four Dice). Translator (Death Note, Phantom Hourglass, WarioWare D.I.Y.).
Games evolve as you develop them and at some point I thought, what if the eyes on the dice were hidden until selected? Since I use a fancy shader that renders my dice on simple cube meshes (12 tris), it was a matter of making the radius of the eyes a variable which I just fade in to unhide the eyes.
January 31, 2025 at 9:54 AM
Real time 3d graphics changed games forever. They didn't just enable dynamic camera perspectives and plenty of smooth animation, they also served as inspiration for 2d games. Mario's triple jump or Link's roll were added because large environments necessitated fun traversal methods. 1/4 #gamedev
January 10, 2025 at 2:38 PM