VoxRay Games
@voxraygames.bsky.social
Making Voxile: Help us create (or destroy 😈) ray traced voxel worlds where you explore, loot, and fight your way to the top.
Early Access now available on Steam!
Play Now➡️ voxraygames.short.gy/Voxile
Discord➡️ https://discord.gg/tCpnp8XRs2
Early Access now available on Steam!
Play Now➡️ voxraygames.short.gy/Voxile
Discord➡️ https://discord.gg/tCpnp8XRs2
Pinned
VoxRay Games
@voxraygames.bsky.social
· Mar 11
The wait is over… Voxile is LIVE 🎉
After years of development, our FPS-RPG survival game is finally here! Explore, build, and battle your way to the top in destructible voxel worlds. #indiegame #IndieGameDev
Play Early Access ⤵️ store.steampowered.com/app/2283580/...
After years of development, our FPS-RPG survival game is finally here! Explore, build, and battle your way to the top in destructible voxel worlds. #indiegame #IndieGameDev
Play Early Access ⤵️ store.steampowered.com/app/2283580/...
We have a NEW DEMO! This is exclusively for the new Procedural Survival Islands we've been working on. You get to play one such island, start from nothing, craft, fight, build, destroy, explore.. SP or co-op!
www.youtube.com/watch?v=M36e...
www.youtube.com/watch?v=M36e...
Voxile Procedural Survival Islands Demo Trailer
YouTube video by VoxRay Games
www.youtube.com
November 11, 2025 at 10:38 PM
We have a NEW DEMO! This is exclusively for the new Procedural Survival Islands we've been working on. You get to play one such island, start from nothing, craft, fight, build, destroy, explore.. SP or co-op!
www.youtube.com/watch?v=M36e...
www.youtube.com/watch?v=M36e...
Reposted by VoxRay Games
NEW DEVELOPER INTERVIEW: @voxraygames.bsky.social’s Wouter van Oortmerssen (@wvo.bsky.social) explains why he built Skyrim with guns instead of Minecraft 2.
🎮 Read → www.weloveeverygame....
#IndieDev #Minecraft #Openworld #GameDev
🎮 Read → www.weloveeverygame....
#IndieDev #Minecraft #Openworld #GameDev
August 22, 2025 at 4:30 PM
NEW DEVELOPER INTERVIEW: @voxraygames.bsky.social’s Wouter van Oortmerssen (@wvo.bsky.social) explains why he built Skyrim with guns instead of Minecraft 2.
🎮 Read → www.weloveeverygame....
#IndieDev #Minecraft #Openworld #GameDev
🎮 Read → www.weloveeverygame....
#IndieDev #Minecraft #Openworld #GameDev
Voxile is 25% off in the Steam Summer sale! Come help us shape this game and be part of our early access journey: store.steampowered.com/app/2283580/...
Save 25% on Voxile on Steam
Explore gorgeous raytraced voxel lands, meet the local mutated wild-life, find out what went wrong, and quest, craft, loot, build, destroy and shoot your way to the top of the foodchain! Play alone, o...
store.steampowered.com
July 2, 2025 at 1:11 AM
Voxile is 25% off in the Steam Summer sale! Come help us shape this game and be part of our early access journey: store.steampowered.com/app/2283580/...
Say hello to World Cores, a new element central to player progression that we're adding to Voxile:
World Cores tie the worlds together. Unfathomably ancient, they watch over Voxile's islands — waiting for the player to advance enough to activate what's next. #indiegame #indiegamedev
World Cores tie the worlds together. Unfathomably ancient, they watch over Voxile's islands — waiting for the player to advance enough to activate what's next. #indiegame #indiegamedev
May 24, 2025 at 1:52 AM
Say hello to World Cores, a new element central to player progression that we're adding to Voxile:
World Cores tie the worlds together. Unfathomably ancient, they watch over Voxile's islands — waiting for the player to advance enough to activate what's next. #indiegame #indiegamedev
World Cores tie the worlds together. Unfathomably ancient, they watch over Voxile's islands — waiting for the player to advance enough to activate what's next. #indiegame #indiegamedev
Big thanks to @debugmagazine.bsky.social for featuring Voxile in Issue #9! 🎉
In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame
Link to full article ➡️ debu.gg/9
In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame
Link to full article ➡️ debu.gg/9
May 21, 2025 at 12:48 AM
Big thanks to @debugmagazine.bsky.social for featuring Voxile in Issue #9! 🎉
In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame
Link to full article ➡️ debu.gg/9
In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame
Link to full article ➡️ debu.gg/9
Isle of the Dragon is a quaint coastal town shaped by tides and trade, its bustling docks the pulse of daily life.
But past salt-stained stalls, a quiet unease clings to the corners: whispers hint of cults, corruption, and a legend the town was meant to forget. #screenshotsaturday #indiegame
But past salt-stained stalls, a quiet unease clings to the corners: whispers hint of cults, corruption, and a legend the town was meant to forget. #screenshotsaturday #indiegame
May 18, 2025 at 1:04 AM
Isle of the Dragon is a quaint coastal town shaped by tides and trade, its bustling docks the pulse of daily life.
But past salt-stained stalls, a quiet unease clings to the corners: whispers hint of cults, corruption, and a legend the town was meant to forget. #screenshotsaturday #indiegame
But past salt-stained stalls, a quiet unease clings to the corners: whispers hint of cults, corruption, and a legend the town was meant to forget. #screenshotsaturday #indiegame
A new update is live in Voxile!
From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame
Patch Notes 🔎 store.steampowered.com/news/app/228...
From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame
Patch Notes 🔎 store.steampowered.com/news/app/228...
May 15, 2025 at 11:46 PM
A new update is live in Voxile!
From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame
Patch Notes 🔎 store.steampowered.com/news/app/228...
From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame
Patch Notes 🔎 store.steampowered.com/news/app/228...
Curious how we go from blank canvas to playable area in Voxile?
Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev #gamedev
Full video on YouTube ➡️ youtu.be/IzDaoFgSWzY
Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev #gamedev
Full video on YouTube ➡️ youtu.be/IzDaoFgSWzY
May 8, 2025 at 1:25 AM
Curious how we go from blank canvas to playable area in Voxile?
Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev #gamedev
Full video on YouTube ➡️ youtu.be/IzDaoFgSWzY
Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev #gamedev
Full video on YouTube ➡️ youtu.be/IzDaoFgSWzY
Something’s wrong beneath the town of Ooze Machina...
And it’s spreading. #screenshotsaturday #indiegame #IndieGameDev
And it’s spreading. #screenshotsaturday #indiegame #IndieGameDev
May 4, 2025 at 12:57 AM
Something’s wrong beneath the town of Ooze Machina...
And it’s spreading. #screenshotsaturday #indiegame #IndieGameDev
And it’s spreading. #screenshotsaturday #indiegame #IndieGameDev
Reposted by VoxRay Games
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
April 25, 2025 at 7:33 PM
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
Surreal questy crafty voxelly FPS-RPG! 😁
May 2, 2025 at 8:26 PM
Surreal questy crafty voxelly FPS-RPG! 😁
Reposted by VoxRay Games
The team at @voxraygames.bsky.social is hiring a Level Designer for VOXILE, an FPS-RPG-Survival game with a custom raytraced voxel engine.
🛰️ Remote, Contract
⚖️ Flexible hours
🗣️ English proficiency
⤵️
🛰️ Remote, Contract
⚖️ Flexible hours
🗣️ English proficiency
⤵️
VoxRay Games is hiring a Level Designer
VoxRay Games is looking for a Level Designer to help us build amazing new worlds for a new FPS-RPG-Survival game.
www.workwithindies.com
April 30, 2025 at 6:34 PM
The team at @voxraygames.bsky.social is hiring a Level Designer for VOXILE, an FPS-RPG-Survival game with a custom raytraced voxel engine.
🛰️ Remote, Contract
⚖️ Flexible hours
🗣️ English proficiency
⤵️
🛰️ Remote, Contract
⚖️ Flexible hours
🗣️ English proficiency
⤵️
Voxile is in this month's print issue of PC Gamer! 🎉
A bit of a surreal moment for the team - we're honored to see our indie game highlighted alongside so many other inspiring projects. A huge thanks to @pcgamer.com for the feature! #indiegame #IndieGameDev
A bit of a surreal moment for the team - we're honored to see our indie game highlighted alongside so many other inspiring projects. A huge thanks to @pcgamer.com for the feature! #indiegame #IndieGameDev
April 30, 2025 at 1:01 AM
Voxile is in this month's print issue of PC Gamer! 🎉
A bit of a surreal moment for the team - we're honored to see our indie game highlighted alongside so many other inspiring projects. A huge thanks to @pcgamer.com for the feature! #indiegame #IndieGameDev
A bit of a surreal moment for the team - we're honored to see our indie game highlighted alongside so many other inspiring projects. A huge thanks to @pcgamer.com for the feature! #indiegame #IndieGameDev
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
April 25, 2025 at 7:33 PM
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
Latest physics pass! 🥊
We’ve been experimenting with making environments feel more natural and satisfying for players to interact with in Voxile.
Still early and very much a work in progress - let us know what you think so far! #indieGameDev #indiegame #gamedev
We’ve been experimenting with making environments feel more natural and satisfying for players to interact with in Voxile.
Still early and very much a work in progress - let us know what you think so far! #indieGameDev #indiegame #gamedev
April 25, 2025 at 12:21 AM
Latest physics pass! 🥊
We’ve been experimenting with making environments feel more natural and satisfying for players to interact with in Voxile.
Still early and very much a work in progress - let us know what you think so far! #indieGameDev #indiegame #gamedev
We’ve been experimenting with making environments feel more natural and satisfying for players to interact with in Voxile.
Still early and very much a work in progress - let us know what you think so far! #indieGameDev #indiegame #gamedev
Reposted by VoxRay Games
Now this one is something really special. Voxile from @voxraygames.bsky.social is a high quality Minecraft-like which has us seriously excited. Plus we've got a Q&A with developer Wouter Van Oortmerssen.
April 21, 2025 at 7:34 PM
Now this one is something really special. Voxile from @voxraygames.bsky.social is a high quality Minecraft-like which has us seriously excited. Plus we've got a Q&A with developer Wouter Van Oortmerssen.
A new Patch Update has been released for Voxile:
🌍 New community-created worlds
🌴 New 'Lifton’s Rest' island
🔨 Crafting & materials progression rework
🎮 Gameplay & editor system updates
🐛 Bug fixes & improvements
Read the Patch Notes 🔎 bit.ly/VoxileUpdate1
#indieGameDev #indiegame #gamedev
🌍 New community-created worlds
🌴 New 'Lifton’s Rest' island
🔨 Crafting & materials progression rework
🎮 Gameplay & editor system updates
🐛 Bug fixes & improvements
Read the Patch Notes 🔎 bit.ly/VoxileUpdate1
#indieGameDev #indiegame #gamedev
April 24, 2025 at 12:30 AM
A new Patch Update has been released for Voxile:
🌍 New community-created worlds
🌴 New 'Lifton’s Rest' island
🔨 Crafting & materials progression rework
🎮 Gameplay & editor system updates
🐛 Bug fixes & improvements
Read the Patch Notes 🔎 bit.ly/VoxileUpdate1
#indieGameDev #indiegame #gamedev
🌍 New community-created worlds
🌴 New 'Lifton’s Rest' island
🔨 Crafting & materials progression rework
🎮 Gameplay & editor system updates
🐛 Bug fixes & improvements
Read the Patch Notes 🔎 bit.ly/VoxileUpdate1
#indieGameDev #indiegame #gamedev
Rice to meet you! 🌾
Lead designer @benjapenguin.bsky.social cooked up this step-by-step demo showcasing how to make egg fried rice with Voxile’s crafting system. What should he try making next?
(Apologies to anyone watching this before lunch...)
#gamedev #indieGameDev #indiegame
Lead designer @benjapenguin.bsky.social cooked up this step-by-step demo showcasing how to make egg fried rice with Voxile’s crafting system. What should he try making next?
(Apologies to anyone watching this before lunch...)
#gamedev #indieGameDev #indiegame
April 21, 2025 at 6:27 PM
Rice to meet you! 🌾
Lead designer @benjapenguin.bsky.social cooked up this step-by-step demo showcasing how to make egg fried rice with Voxile’s crafting system. What should he try making next?
(Apologies to anyone watching this before lunch...)
#gamedev #indieGameDev #indiegame
Lead designer @benjapenguin.bsky.social cooked up this step-by-step demo showcasing how to make egg fried rice with Voxile’s crafting system. What should he try making next?
(Apologies to anyone watching this before lunch...)
#gamedev #indieGameDev #indiegame
You wear the badge now 🤠
You’re the new sheriff in Willow Creek, an idyllic Americana town in Voxile. Charming place, really—if you can ignore the cult activity, bad pasta, and jogger in briefs. #screenshotsaturday #indiegame #IndieGameDev
You’re the new sheriff in Willow Creek, an idyllic Americana town in Voxile. Charming place, really—if you can ignore the cult activity, bad pasta, and jogger in briefs. #screenshotsaturday #indiegame #IndieGameDev
April 19, 2025 at 10:28 PM
You wear the badge now 🤠
You’re the new sheriff in Willow Creek, an idyllic Americana town in Voxile. Charming place, really—if you can ignore the cult activity, bad pasta, and jogger in briefs. #screenshotsaturday #indiegame #IndieGameDev
You’re the new sheriff in Willow Creek, an idyllic Americana town in Voxile. Charming place, really—if you can ignore the cult activity, bad pasta, and jogger in briefs. #screenshotsaturday #indiegame #IndieGameDev
Crafting a new island from scratch, voxel by voxel 🏝️
Timelapse footage from Lifton’s Rest, a level-in-progress you’ll be able to play soon. Built with the same world editor you have access to with Voxile! #indiegame #IndieGameDev
Timelapse footage from Lifton’s Rest, a level-in-progress you’ll be able to play soon. Built with the same world editor you have access to with Voxile! #indiegame #IndieGameDev
April 13, 2025 at 11:06 PM
Crafting a new island from scratch, voxel by voxel 🏝️
Timelapse footage from Lifton’s Rest, a level-in-progress you’ll be able to play soon. Built with the same world editor you have access to with Voxile! #indiegame #IndieGameDev
Timelapse footage from Lifton’s Rest, a level-in-progress you’ll be able to play soon. Built with the same world editor you have access to with Voxile! #indiegame #IndieGameDev
In the sun-scorched cliffs of the Great Basin, mystery awaits...
An ancient city’s secrets beckon, and its people look to you for help. What will you uncover? #screenshotsaturday #indiegame #IndieGameDev
An ancient city’s secrets beckon, and its people look to you for help. What will you uncover? #screenshotsaturday #indiegame #IndieGameDev
April 12, 2025 at 11:33 PM
In the sun-scorched cliffs of the Great Basin, mystery awaits...
An ancient city’s secrets beckon, and its people look to you for help. What will you uncover? #screenshotsaturday #indiegame #IndieGameDev
An ancient city’s secrets beckon, and its people look to you for help. What will you uncover? #screenshotsaturday #indiegame #IndieGameDev
Sneak-peek at some prototype physics 🥊
We’re testing new object interaction mechanics in Voxile: watch how the system responds much more naturally when objects are displaced or blocked.
Still a work-in-progress, but exciting to see it come together! #indiegame #IndieGameDev
We’re testing new object interaction mechanics in Voxile: watch how the system responds much more naturally when objects are displaced or blocked.
Still a work-in-progress, but exciting to see it come together! #indiegame #IndieGameDev
April 10, 2025 at 12:19 AM
Sneak-peek at some prototype physics 🥊
We’re testing new object interaction mechanics in Voxile: watch how the system responds much more naturally when objects are displaced or blocked.
Still a work-in-progress, but exciting to see it come together! #indiegame #IndieGameDev
We’re testing new object interaction mechanics in Voxile: watch how the system responds much more naturally when objects are displaced or blocked.
Still a work-in-progress, but exciting to see it come together! #indiegame #IndieGameDev
Reposted by VoxRay Games
The enemies in Voxile are coming together in leaps and bounds, between sound design, animations, and behavioral improvements!
Can't wait to push these updates out to the players!
Can't wait to push these updates out to the players!
Experimenting with some spooky sword combat ⚔️
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
April 8, 2025 at 8:15 PM
The enemies in Voxile are coming together in leaps and bounds, between sound design, animations, and behavioral improvements!
Can't wait to push these updates out to the players!
Can't wait to push these updates out to the players!
Experimenting with some spooky sword combat ⚔️
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
April 8, 2025 at 8:10 PM
Experimenting with some spooky sword combat ⚔️
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
Implemented new attack patterns with wind-up cues and sudden lunges - also trying out side-dodges for both the player and skeleton. #indiegame #IndieGameDev
(You can preview some fresh SFX + music in the video too!)
We're beyond thrilled to announce the winners of Voxile's first ever Create-A-World Competition:
🥇1st ($2,500): "Isle of the Dragon" by Jeko
🥈2nd ($1,500): "Zombie Apocalypse" by Super Antonio
🥉3rd ($750): "Strange Rebirth" by laki29
(4th-6th place continued ⤵️) #indiegames #indiegamedev
🥇1st ($2,500): "Isle of the Dragon" by Jeko
🥈2nd ($1,500): "Zombie Apocalypse" by Super Antonio
🥉3rd ($750): "Strange Rebirth" by laki29
(4th-6th place continued ⤵️) #indiegames #indiegamedev
April 1, 2025 at 11:31 PM
We're beyond thrilled to announce the winners of Voxile's first ever Create-A-World Competition:
🥇1st ($2,500): "Isle of the Dragon" by Jeko
🥈2nd ($1,500): "Zombie Apocalypse" by Super Antonio
🥉3rd ($750): "Strange Rebirth" by laki29
(4th-6th place continued ⤵️) #indiegames #indiegamedev
🥇1st ($2,500): "Isle of the Dragon" by Jeko
🥈2nd ($1,500): "Zombie Apocalypse" by Super Antonio
🥉3rd ($750): "Strange Rebirth" by laki29
(4th-6th place continued ⤵️) #indiegames #indiegamedev