Human She/her.
Today, I successfully completed the device creation step,
and it feels really great! 😊
Quick look at some of the capabilities exposed:
#GameDev #GameEngine #Vulkan #CSharp #DotNet
#GameDev #GameEngine #Vulkan #CSharp #DotNet
( Credit Mixamo Model Remy )
#GameDev #GameEngine #Vulkan #DotNet
( Credit Mixamo Model Remy )
#GameDev #GameEngine #Vulkan #DotNet
#GameDev #GameEngine #Vulkan #CSharp #DotNet
#GameDev #GameEngine #Vulkan #CSharp #DotNet
He suggested creating a pool of at least 8 semaphores and iterating through them before acquiring the next image...
He suggested creating a pool of at least 8 semaphores and iterating through them before acquiring the next image...
I finally got my Vulkan API .NET GameDev Project to render a triangle! 💻🚀
And no, it's not just a triangle - this baby is serving a Raster, Blend, and Material states like it's walking the runway at Shader Fashion Week 💃😇
I finally got my Vulkan API .NET GameDev Project to render a triangle! 💻🚀
And no, it's not just a triangle - this baby is serving a Raster, Blend, and Material states like it's walking the runway at Shader Fashion Week 💃😇
Oh! And I had to figure out how to convert a byte[] to a uint[] using pointers😆Took me foreverrr to wrap my head around that one!😊💻
I hope it’s implemented correctly.😆✨
Oh! And I had to figure out how to convert a byte[] to a uint[] using pointers😆Took me foreverrr to wrap my head around that one!😊💻
I hope it’s implemented correctly.😆✨
[Original post on fosstodon.org]
[Original post on fosstodon.org]
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
Today, I successfully completed the device creation step,
and it feels really great! 😊
Quick look at some of the capabilities exposed:
Today, I successfully completed the device creation step,
and it feels really great! 😊
Quick look at some of the capabilities exposed:
I'm working in pure C# 9.0 with Vulkan API version 1.4.321, and so far, I've successfully initialized the system API, Yay! 🎉
I'm working in pure C# 9.0 with Vulkan API version 1.4.321, and so far, I've successfully initialized the system API, Yay! 🎉