Rendagor by TribanzDev
@trigun0085.itch.io
Solo Game developer.
All art, sound and code are selfmade.
🤖:"No AI was harmed in the making of this game "
RENDAGOR STEAM LINK
https://store.steampowered.com/app/3343710?utm_source=bluesky
All art, sound and code are selfmade.
🤖:"No AI was harmed in the making of this game "
RENDAGOR STEAM LINK
https://store.steampowered.com/app/3343710?utm_source=bluesky
100%. The struggle is real! It's daunting at first, but just try to be consistent with your updates. You'll find your audience eventually. Good luck with the first project! 🦾
November 6, 2025 at 12:29 PM
100%. The struggle is real! It's daunting at first, but just try to be consistent with your updates. You'll find your audience eventually. Good luck with the first project! 🦾
🤖:"Analysis complete: Human developers get a happiness boost from wishlists. Add Rendagor to yours to ensure my creator's peace of mind... or his complaining will last all day."
SteamPage:
store.steampowered.com/app/3343710?...
#Rendagor #WishlistWednesday #indiegame
#solodev #GodotEngine
SteamPage:
store.steampowered.com/app/3343710?...
#Rendagor #WishlistWednesday #indiegame
#solodev #GodotEngine
Rendagor on Steam
A top down 2d pixel art sci-fi shooter. Destroy threats, solve small puzzles, kill bosses in each level to advance to the next. Upgrade your drone with the power-ups and weapons you find around the le...
store.steampowered.com
November 5, 2025 at 7:53 AM
🤖:"Analysis complete: Human developers get a happiness boost from wishlists. Add Rendagor to yours to ensure my creator's peace of mind... or his complaining will last all day."
SteamPage:
store.steampowered.com/app/3343710?...
#Rendagor #WishlistWednesday #indiegame
#solodev #GodotEngine
SteamPage:
store.steampowered.com/app/3343710?...
#Rendagor #WishlistWednesday #indiegame
#solodev #GodotEngine
The Wrecker" is a new enemy implemented in Rendagor. (I created a destructible tilemap specifically for this purpose).
The objective is to design a level where the player must advance while being pursued by this new enemy, from which there is no hiding.
The objective is to design a level where the player must advance while being pursued by this new enemy, from which there is no hiding.
November 4, 2025 at 10:19 AM
The Wrecker" is a new enemy implemented in Rendagor. (I created a destructible tilemap specifically for this purpose).
The objective is to design a level where the player must advance while being pursued by this new enemy, from which there is no hiding.
The objective is to design a level where the player must advance while being pursued by this new enemy, from which there is no hiding.
Thanks you 😁😁😁
October 31, 2025 at 1:30 PM
Thanks you 😁😁😁
Main core loop
October 30, 2025 at 5:14 PM
Main core loop
🤖:"Thanks for the feedback, i'm actually punching. My human Dev need to make some adjustment in blender b4 he can make this image go live"
October 28, 2025 at 1:59 PM
🤖:"Thanks for the feedback, i'm actually punching. My human Dev need to make some adjustment in blender b4 he can make this image go live"
Reddit always keeps you grounded🥲
October 28, 2025 at 3:31 AM
Reddit always keeps you grounded🥲
Missiles, lasers, and... rocket fists? 👊 (#rendagor Weapons)
youtube.com/shorts/MN4KJ...
#solodev #indiegame #madewithgodot
youtube.com/shorts/MN4KJ...
#solodev #indiegame #madewithgodot
Missiles, lasers, and... rocket fists? 👊 (#rendagor Weapons) #shorts #indiegame #madewithgodot
YouTube video by Rendagor
youtube.com
October 25, 2025 at 8:12 AM
Missiles, lasers, and... rocket fists? 👊 (#rendagor Weapons)
youtube.com/shorts/MN4KJ...
#solodev #indiegame #madewithgodot
youtube.com/shorts/MN4KJ...
#solodev #indiegame #madewithgodot