trev
banner
trev3d.com
trev
@trev3d.com
augmented reality, architecture, & animal people - https://trev3d.com
also reminds me of corneliusdammrich.com/52hz
November 15, 2025 at 9:01 PM
how would you structure it
October 31, 2025 at 6:16 AM
nah this is just the demo house
September 21, 2025 at 8:52 AM
did I ever tell you about the optitrack plugin my friend made for steamvr (where we spent hours failing to realize libeigen’s quaternion constructor went wxyz and not xyzw)
August 6, 2025 at 3:15 AM
true of most things unfortunately
August 2, 2025 at 9:42 PM
It doesn't work great. Headsets will drift and dislocate after a little while and I need to offer a recalibrate option that spawns a new anchor. I'm slowly working my way up to a custom colocation system (using the live room scan) but it's a lot of math to catch up on...
August 2, 2025 at 9:40 PM
These headsets are unfortunately the current best for this sort of thing. I’d love to bring it to other platforms in the future
August 2, 2025 at 4:27 PM
What’s up with meta headsets in the UK?
August 2, 2025 at 3:41 PM
right now it relies on Meta’s shared spatial anchor API. I’m also working on supporting QR-code like tags for spatial calibration
August 2, 2025 at 3:27 PM