Timothy Monbleau
timmonbleau.bsky.social
Timothy Monbleau
@timmonbleau.bsky.social
Former Guide Editor at Destructoid, bylines at PC Gamer, Kotaku, and GamesRadar+. I write about video games and even play them sometimes. He/Him
Fun Fact: Aerith's Limit Break Tera Blast is actually called Tina Blast in Japanese, since that was the original name of Final Fantasy 6's protagonist.
November 7, 2025 at 2:11 AM
I get why a lot of people don't like Musous, but I do feel some write off the games faster than they should. They're not high art or anything, but I consider the genre to be balm for the soul after a hard day or if I'm just kind of feeling depressed.

Also, Origins is really quite good.
November 4, 2025 at 8:09 PM
I wasn't ready by today but I got a lot of words on this coming soon.

DQ1 HD-2D is a fundamentally different game than basically any iteration of DQ1 to this point. It'd be like saying you don't have to read Jane Austen's Emma because you watched 1995's Clueless.
October 29, 2025 at 3:21 PM
Played this all the time as a kid on the NES, so I only ever internalized it as good-yet-generic run-and-gun. Learning about who I was actually controlling literal decades later when I saw the uncensored names was such an enormous plot twist.
October 19, 2025 at 12:21 AM
I thought for a second that you were saying all Pokemon starters are mid and I was preparing to write a 1,000,000 word essay.
October 17, 2025 at 4:36 PM
I didn't see a way to elegantly fit this into the review, but I had a note of how I find most classic beat-'em-ups kind of repetitive if I'm playing solo. So the fact that I still found this fun after beating it like 14 times speaks to that high level of design. Hope you enjoy it when you get to it!
October 9, 2025 at 8:39 PM
I mean it's a valid question, how are you supposed to play a game if it might not have any graphics!?!?
October 9, 2025 at 3:40 PM
I had the privilege of actually growing up with a TurboGrafx, so I can confirm that Legendary Axe was regarded as the system's killer app by at least my immediate family. Bonk was for the kids, the adults booted up Legendary Axe so they could exclaim "man, this game is *tough*."
October 8, 2025 at 6:55 PM
I just checked, and would you believe that I still have a copy of my fetish blog

It's not nearly funny enough to repost (the jokes were more embarrassing than any revealing truths would have been), but I can safely say I am proud of this one paragraph. #blutoid
October 7, 2025 at 12:32 AM
Think that unfortunately applies to a lot of us. They never knew how good they had it with you there.
October 6, 2025 at 10:59 PM
I was actually in such a deep state of despair that my soul left my body and floated outside my building.

It hasn’t come back since.
October 6, 2025 at 10:56 PM
I remember talking about how I wanted to do more community soundboard stuff on the front page, since I felt that was important to the site’s identity.

Then they gave Moyse the boot like two weeks later, so I abandoned all those ideas and spent most of that weekend in my bed staring at the roof.
October 6, 2025 at 10:28 PM
Played it back in the 90s when I was still but a child, and yeah combat hit hard. Kids were struggling with concepts like buffs and debuffs, so the simple system of waiting on the enemy position or charging up double/triple checks felt awesome.

Game also gave me anxiety about 1999. What a classic.
October 6, 2025 at 9:18 PM
We never realized how good we had it when the Cblog tab was filled with everyone ranking their fetishes.
October 6, 2025 at 8:36 PM
Now that's what I'm talking about
October 6, 2025 at 8:05 PM
Genuinely messed up that just writing that one fake headline reminded me of the joy I used to have on that site. A sad reminder in case anyone isn't aware of just how much the place has been gutted.
Here's a sobering thought. Since my departure 14 months ago, every full-time writer I worked with at Destructoid is now gone. A group of synergistic writers who I was repeatedly told made 2023 a success is just dust in the wind.

My Destructoid Writers Past and Present starter pack is just "past."
I personally witnessed this guy tackle huge guide projects no one else had the patience for, turn around reviews for 100 hour games faster than I could blink, and pivot in every direction that was asked of him. If you need a writer with a tough-as-steel work ethic, this is your guy.
October 6, 2025 at 7:50 PM