Three.js
threejs.org
Three.js
@threejs.org
Making 3D easier since 2010.
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Three.js r181 released 🎃
threejs.org/changelog/?r...
Three.js r181 released 🎃
threejs.org/changelog/?r...
October 31, 2025 at 4:13 PM
Three.js r180 released 🫰
threejs.org/changelog/?r...
September 3, 2025 at 3:07 PM
Reposted by Three.js
Introducing pmndrs/viverse and react-three/viverse 🎉

A Toolkit for building @threejs.org and React Three Fiber Apps for VIVERSE and beyond with only a few lines of code ⟁
July 28, 2025 at 4:14 PM
Reposted by Three.js
We made a couple tutorial videos today about next-gen materials in @threejs.org and Needle Engine ✨

Video coming soon!

#rendering #webdev #webgl #3dweb
July 25, 2025 at 11:14 PM
Three.js r179 released 🌟
threejs.org/changelog/?r...
August 1, 2025 at 1:28 PM
Reposted by Three.js
July 11, 2025 at 3:31 PM
Reposted by Three.js
July 1, 2025 at 7:46 PM
Reposted by Three.js
🎥 I just converted my immersive film *Into the lighthouse* into a full 360º video, directly rendered from the @threejs scene!

You can explore the entire island in every direction, or even watch it on YouTube (I’ll post a link below)
July 16, 2025 at 4:12 PM
Reposted by Three.js
New in browser 3D Dual Delaunay Tetrahedralization - Voronoi JS Library on Github :
virtualorganics.github.io/voronoi-3d-js

Runs in @threejs.org, backbone ‘Tympanum’ build by @derschmale.bsky.social
July 5, 2025 at 6:59 AM
Reposted by Three.js
Adding in a few shadows make all the difference to a simulation. This is made very easy with Three.js which is the JavaScript library I'm using for 3D.
The encrypted output is not from a coded sim, it's from the mechanics alone!
@tnmoc.bsky.social @threejs.org
June 15, 2025 at 7:14 AM
Three.js r178 released 🧡
threejs.org/changelog/?r...
June 30, 2025 at 2:48 PM
Reposted by Three.js
Adiós mama ~ 🙏🧡
June 12, 2025 at 11:35 PM
Reposted by Three.js
#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick 🤩.

I will be releasing the source code soon. Do you want it? Please sign up for my newsletter: andersonmancini.dev

#creativecoding #WWDC25
June 10, 2025 at 6:20 PM
Reposted by Three.js
The Devlog 8 of my new portfolio is LIVE!
👉 www.youtube.com/watch?v=HVw4...

And I finally added the projects (among other stuff and little surprises 😈)
Projects - Portfolio - Devlog 8
YouTube video by Bruno Simon
www.youtube.com
June 2, 2025 at 10:56 AM
Reposted by Three.js
Some new updates to QuantizedMesh support for 3d-tiles-renderer. The spec for available tiles is now completely supported and tile gaps are now filled in by clipping the parent tile into quadrants! Texture overlays are next.

1/2 🌎

#threejs #cesium #3dtiles #gis #cesiumgrant
June 3, 2025 at 2:08 PM
Reposted by Three.js
Integrated unified spray, foam, and bubbles into my fluid simulation.

Runs in real-time with WebGPU, Three.js, and over 1 million particles!
June 5, 2025 at 1:20 PM
Reposted by Three.js
Just added the next part of the graphs and data structures section, covering traversal and pathfinding!

Combined they're about 2.5 hours of new content, live now!

simondev.io

#threejs #gamedevelopment
June 6, 2025 at 4:37 PM
Reposted by Three.js
Back on my portfolio!
I've added x-ray on the foliage so that we can see the car.
June 9, 2025 at 12:44 PM
Reposted by Three.js
Some updates on my #threejs Classics Garage project. Now, if you're in a hurry and want to skip the game mode using ispect, you can use the Konami Code [↑ ↑ ↓ ↓ ← → ← → B A] to unlock all available features. The option is also available in settings.

www.classics-garage.com

#r3f #creativecoding
June 9, 2025 at 6:34 PM
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WWDC25: Unlock GPU computing with WebGPU | Apple
YouTube video by Apple Developer
youtu.be
June 10, 2025 at 4:55 AM
Reposted by Three.js
3DTilesRendererJS now has initial support for TMS & XYZ tiled overlays on 3d tile sets, bringing more support for CesiumJS's terrain features.

This demo is using the Swiss Alps Quantized Mesh data set w/ @openstreetmap.bsky.social images 🌎🌐

1 / 2 👇

#cesiumgrant #threejs #gis #3dtiles
June 10, 2025 at 9:43 AM
Reposted by Three.js
This looks seriously awesome
I made this planet shader after completing @simondev.bsky.social's shader course, and now he has a new bundle including more advanced techniques and maths ? Let's do this ! 🚀

Give me just 10 years to complete all the courses I bought, and I should come up with interesting stuff...
June 11, 2025 at 4:14 PM
Three.js r177 released 🌊
threejs.org/changelog/?r...
May 30, 2025 at 7:28 PM
Reposted by Three.js
I've gotten contour and latitude / longitude lines working with ellipsoidal tile sets in 3D Tiles Renderer - demo link below! 🌎✨

#threejs #webgl #3dtiles #gis #cesiumgrant
May 27, 2025 at 3:43 AM
Reposted by Three.js
ohno, gans und doggo sind auf einer einsamen insel gestrandet... hilfeeee

doggo.world/9/

#gamedev #doggoword #threejs
Zwei wunderschöne Tage
An zwei wunderschönen Tagen erkundet Doggo die Natur.
doggo.world
May 26, 2025 at 12:57 PM