Thomas Andrews
banner
thomaseandrews.bsky.social
Thomas Andrews
@thomaseandrews.bsky.social
Co-founder & Technical Director at Miracle Tea Studios.
Game Architect | Tools Programmer | IP Collaborator | Cooking Enthusiast.

Play Ruya: Ascension (demo): https://miracle-tea.itch.io/ruya-ascension
This guy has a tough time when there’s no room on the dancefloor!

#gamedev #indiedev #madewithunity
April 20, 2025 at 12:37 PM
Been levelling up my puzzle behaviour system! This week I’ve been working on a stacking system that delays movements and animations but records cell positions instantly. You see it when the bouncer waits for the dancer to land on the cell before he pushes them.

#gamedev #madewithunity #devlog
April 20, 2025 at 12:07 PM
We’ve created a sizzle reel to highlight some of our team’s recent projects and collaborations.

We’re incredibly proud of what we’ve achieved over nearly 9 years of running @miracletea.bsky.social.

Check out our work 👇
miracleteastudios.com

#indiegame #gamedev #indiegame #sizzlereel #portfolio
March 28, 2025 at 6:11 PM
Have I told you I’m really good at playing rhythm games?

#gamedev #indiedev
March 6, 2025 at 9:54 AM
Helping souls cross the void feels good

#gamedev #puzzle #ruya #spiritualjourney
December 16, 2024 at 4:17 PM
December 14, 2024 at 6:28 PM
Ruya: Ascension features a custom grid system I developed capable of creating all kinds of interactive puzzle pieces in the #unity inspector. The #itch demo shows only a fraction of its potential. I hope to include some of these ideas for puzzle pieces one day.

#indiedev #gamedev #madewithunity
December 13, 2024 at 2:27 PM
Play the Ruya: Ascension Demo!

My team and I have been getting Ruya: Ascension ready for beta testing. It’s gone live today! It’s scary but I can’t wait to hear some of the feedback. You can play the demo on itch and iOS TestFlight. (links below)

#indiedev #playtesting #gamedev #meditative #puzzle
December 12, 2024 at 4:56 PM