ThinMatrix
@thinmatrix.bsky.social
Indie game dev and Youtuber. Developer of 'Equilinox', now working on 'Homegrown'.
Check out my Youtube channel for devlogs: http://youtube.com/user/ThinMatrix
Check out my Youtube channel for devlogs: http://youtube.com/user/ThinMatrix
Almost finished the bee update! I spent quite a while working on their movement code so that they can land on flowers and go in and out of the hive. Just got to implement a stinging mechanic and then I'll be done. #gamedev
October 3, 2025 at 6:08 AM
Almost finished the bee update! I spent quite a while working on their movement code so that they can land on flowers and go in and out of the hive. Just got to implement a stinging mechanic and then I'll be done. #gamedev
The bee update is coming along nicely! Already got some basic honey production, harvesting, and simple bee behaviours implemented. It's like being back working on Equilinox! #gamedev
September 24, 2025 at 3:22 PM
The bee update is coming along nicely! Already got some basic honey production, harvesting, and simple bee behaviours implemented. It's like being back working on Equilinox! #gamedev
One final little feature before Gamescom - edible cookie buffs! You can get these rare items as rewards, and each cookie type has a different effect associated with it. You eat the cookie to activate it, and then have a limited time to make use of the boost. #gamedev #indiegame
August 16, 2025 at 10:05 AM
One final little feature before Gamescom - edible cookie buffs! You can get these rare items as rewards, and each cookie type has a different effect associated with it. You eat the cookie to activate it, and then have a limited time to make use of the boost. #gamedev #indiegame
It's somewhat overdue, but I finally got round to implementing a tool that allows you to remove and pick up objects from your farm so that you can place them elsewhere. #gamedev
August 13, 2025 at 5:50 PM
It's somewhat overdue, but I finally got round to implementing a tool that allows you to remove and pick up objects from your farm so that you can place them elsewhere. #gamedev
Been working on some final features before Gamescom, like this maple syrup update! You can grow maple trees, extract the sap, and bottle up the syrup.
I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now.
#gamedev #farminggame
I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now.
#gamedev #farminggame
August 7, 2025 at 6:50 PM
Been working on some final features before Gamescom, like this maple syrup update! You can grow maple trees, extract the sap, and bottle up the syrup.
I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now.
#gamedev #farminggame
I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now.
#gamedev #farminggame
Working on some new effects for when you harvest your crops, so that the items now fly from the plants into your inventory instead of just appearing there. #gamedev
June 26, 2025 at 7:10 PM
Working on some new effects for when you harvest your crops, so that the items now fly from the plants into your inventory instead of just appearing there. #gamedev
Almost finished work on on the automation update!
The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
April 16, 2025 at 6:00 PM
Almost finished work on on the automation update!
The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
A bit more Equilinox news - it's currently being featured in the games category at the Athens Digital Arts Festival (April 3rd - 7th): 2025.adaf.gr/artworks-cat...
I made a short showcase video for the event, so I thought I'd share it here as well.
#indiegame #natureinspired #ADAF2025
I made a short showcase video for the event, so I thought I'd share it here as well.
#indiegame #natureinspired #ADAF2025
April 4, 2025 at 2:19 PM
A bit more Equilinox news - it's currently being featured in the games category at the Athens Digital Arts Festival (April 3rd - 7th): 2025.adaf.gr/artworks-cat...
I made a short showcase video for the event, so I thought I'd share it here as well.
#indiegame #natureinspired #ADAF2025
I made a short showcase video for the event, so I thought I'd share it here as well.
#indiegame #natureinspired #ADAF2025
Continuing my work on automation this week with these auto-harvesters. Still a work-in-progress and they don't actually harvest yet, but they're coming along nicely! #gamedev
April 1, 2025 at 5:28 PM
Continuing my work on automation this week with these auto-harvesters. Still a work-in-progress and they don't actually harvest yet, but they're coming along nicely! #gamedev
Moving back to farming gameplay features this week, and I'm starting off with an exciting one - automation! There are going to be a few simple machines that will take some of the farming work off your hands.
First up, sprinklers!
#gamedev
First up, sprinklers!
#gamedev
March 19, 2025 at 9:40 AM
Moving back to farming gameplay features this week, and I'm starting off with an exciting one - automation! There are going to be a few simple machines that will take some of the farming work off your hands.
First up, sprinklers!
#gamedev
First up, sprinklers!
#gamedev
Almost finished the new marketing update for the farmers' market, which allows you to add marketing boosts to your market stall! There are various types of marketing you can choose from, each affecting your sales different ways. #gamedev
February 27, 2025 at 7:14 PM
Almost finished the new marketing update for the farmers' market, which allows you to add marketing boosts to your market stall! There are various types of marketing you can choose from, each affecting your sales different ways. #gamedev
The 8-bit breadboard computer I've been working on over the last few months is almost complete! Here it is running a program that calculates the Fibonacci numbers.
Based on Ben Eater's fantastic Youtube tutorials.
Based on Ben Eater's fantastic Youtube tutorials.
February 25, 2025 at 7:38 PM
The 8-bit breadboard computer I've been working on over the last few months is almost complete! Here it is running a program that calculates the Fibonacci numbers.
Based on Ben Eater's fantastic Youtube tutorials.
Based on Ben Eater's fantastic Youtube tutorials.
Been working on some improvements for the shop UI over the last week or so. Added a couple of new features like category tabs (will be more useful when there are more items!) and unlockable items, as well as doing a few general visual upgrades. #gamedev
January 20, 2025 at 7:15 PM
Been working on some improvements for the shop UI over the last week or so. Added a couple of new features like category tabs (will be more useful when there are more items!) and unlockable items, as well as doing a few general visual upgrades. #gamedev