ThatGamerAjax
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thatgamerajax.bsky.social
ThatGamerAjax
@thatgamerajax.bsky.social
He/Him. TTRPG content creator and writer. Follow for GM advice, random musings, discussions and indie RPG suggestions!
...so yeah I'll be taking that coupon now please and thank you. It truly was an amazing listen and I can't wait to see where it goes from here!
November 25, 2025 at 11:27 PM
Reposted by ThatGamerAjax
My personal favorite thing is that if you use the publisher facing tools and try to go back to the home page it takes you to the outdated legacy version of the site too
November 24, 2025 at 9:49 PM
Thank you! It's been something that's been on my mind as I've been trying to put a game together, and it's been admirable to see how fast you've been able to turn something around.
November 21, 2025 at 9:41 PM
It varies by region and specific location. In the Free Cities there’s a particularly high amount of corruption, so the courts are a joke because coin is key
November 21, 2025 at 3:59 PM
I’ll admit it’s fairly minimal, but throwing together antagonists is meant to be really easy. Just assign a few different sized dice to stats and they’re good to go
November 19, 2025 at 6:39 PM
Fluidity in stats. The way I wrote it allows for the die sizes of the mech components to constantly be changing, both through player choice and consequences during combat
November 19, 2025 at 6:26 PM
I can't wait to see what you come up with. Year Zero is one of those systems that I really want to do more with and have actually been debating on trying to make my own system with it, but I still haven't nailed down a concept yet
November 19, 2025 at 5:51 PM