a FuseDash is when you z-drop a bomb out of a rising short-hop, immediately wavedash, and regrab the bomb.
a FuseDash is when you z-drop a bomb out of a rising short-hop, immediately wavedash, and regrab the bomb.
The reverse roundhouse feels a little diminished by this, the chunkiness of the frame rate did what hitstop should do for more fluid animation.
The reverse roundhouse feels a little diminished by this, the chunkiness of the frame rate did what hitstop should do for more fluid animation.
It's just so much fun to imagine how your characters would fight!
Ah... Roland is so dreamy...
I should have animated him slowly walking forward too.
It's just so much fun to imagine how your characters would fight!
Ah... Roland is so dreamy...
I should have animated him slowly walking forward too.
animating 2d fighting animations is a lot of fun because you get so much mileage out of so few keyframes.
animating 2d fighting animations is a lot of fun because you get so much mileage out of so few keyframes.
Hrrnf.
Get owned. Hrrnf.
Hrrnf.
Get owned. Hrrnf.