Tahldon
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Tahldon
@tahldon.art
IT Tech Lead | 3D Character Artist - Proficient in modeling and hand-painting characters.

Supplemental generalist skills in 2D Character Concept Art, Rigging, 3D Character Animation, and VFX.

He / Him | Avatar by @esfimorales.art

#3dart
Pinned
Tahldon @tahldon.art · Feb 15
I've finally finished Lilith's Model! Learned a lot and had a lot of fun.

Brace yourselves for her Soul Reflect!

skfb.ly/p9NyU

#3dart #capcom #darkstalkers #lilith #fanart
Lilith Aensland - Soul Reflect - 3D model by Tahldon
3D Fan-Art of Lilith Aensland from Capcom’s Darkstalkers series. Modeled in 3DS Max, UV Mapped with RizomUV, Textured in Cinema4D BodyPaint and Clip Studio Paint, Rigged in Akeytsu - Lilith Aen...
skfb.ly
Reposted by Tahldon
Sorry! I had to repost this cause there was something wrong with the video the first time I posted (and it was really bothering me) but here is a Kodama from Princess Mononoke :) #lowpoly #blockbench #b3d #blender #3DCG #fanart
November 24, 2025 at 9:58 PM
Reposted by Tahldon
"Pillars of Destruction"
Pushed my concept from the ZBrush Sculpt-off I had into a full illustration! More including card mock-up below ✨
November 25, 2025 at 4:22 AM
Reposted by Tahldon
Lupa! The Rain imp , Free STL in bio!
concept by
@huffslove.bsky.social
November 22, 2025 at 4:45 PM
Reposted by Tahldon
Street Tiefling, illustration by @devinscribbles.bsky.social
November 20, 2025 at 10:55 PM
Reposted by Tahldon
Anime vibes, anime references 🌃
#gamedev #indiedev #lowpoly
November 21, 2025 at 8:12 PM
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November 21, 2025 at 2:06 AM
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I had the huge honor of returning to make a brand new 3D model for @ariellevt.bsky.social this year!

Thank you so much 💜💛

#mari3dart
November 20, 2025 at 1:25 PM
Reposted by Tahldon
I just hope I can make the thread actually print right x'D
November 19, 2025 at 4:36 AM
Reposted by Tahldon
is there any To be Hero X fans here?
Here is a quick sculpt of Queen and I hope you enjoy
November 17, 2025 at 7:08 AM
Reposted by Tahldon
Hoplà ! Une nouvelle anim 3D faite par le talentueux Thomas Chaumel : www.linkedin.com/in/thomas-ch... Elle prend un peu plus vie à chaque nouvelle anim c'est assez dingue à voir ! Et comme précédemment accompagnée par la magnifique voix de @lowkette.bsky.social

animée sur akeytsu =)
November 14, 2025 at 1:21 PM
Reposted by Tahldon
absolutely not done with the hipoly but those trims were driving me insane so i guess i can share my pain with you #art
November 15, 2025 at 11:22 PM
Reposted by Tahldon
Zhao.
Wasn't that far off from how I thought she'd move lol
November 16, 2025 at 4:42 AM
Reposted by Tahldon
Volnutts ultimate move 🥫🥫

#fanart #megamanlegends #CrashBandicoot #PSX #lowpoly
November 13, 2025 at 3:49 PM
Oh man, the absolute HOLD that Lumines Arise has on me.

I woke up this morning humming Rain Steps and Code X right after. Definitely enjoying this one.
November 13, 2025 at 4:01 PM
Reposted by Tahldon
opening a few more slots 🦇
October 31, 2025 at 3:36 PM
Reposted by Tahldon
November 12, 2025 at 5:20 PM
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I’m happy to announce that I’m starting a sci-fi VFX marathon!
Twice a week, I’ll be posting new visual effects with detailed breakdowns on weekends.

Stay tuned if you’re interested!

Here’s the first one — Photon Veil.
«Every light hides a story»
#vfx #rtvfx #gamedev #effect #unity
November 11, 2025 at 9:18 PM
Reposted by Tahldon
I'm continuing to chip away at this experimental project. The animations are a bit stiff still but it's fun to practice that area along with learning cell shading, vfx and some UI/UX. #indiedev #gameart #gamedev #3d #anime
November 11, 2025 at 3:48 PM
Reposted by Tahldon
Heyo peeps! Opening comms again,

-$80(Per Character)
-NSFW ok
DM me if you're interested or check the form in the replies
Sharing is appreciated 🙏
November 11, 2025 at 6:32 PM
Reposted by Tahldon
a wee video... rendered in Marmoset Toolbag, textures in Substance Painter, sculpted in Zbrush, groom in Houdini - the goal was to learn basic Houdini grooming, mistakes were made, tears were shed
November 11, 2025 at 4:26 AM
Reposted by Tahldon
QOL: mini-map

This feature is quite old, but it was removed from the demo version because it wasn't ready yet. I still need to polish it up, though :).

#godotengine #gamedev
November 10, 2025 at 8:35 PM
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November 10, 2025 at 3:34 PM
Reposted by Tahldon
🌟
November 9, 2025 at 9:54 PM