Sylvain
sylvnco.bsky.social
Sylvain
@sylvnco.bsky.social
Freelance Software Engineer exploring indie entrepreneurship.

Building https://www.creativedevjobs.com
Small improvement on www.creativedevjobs.com. I now highlight the creative skills required in the job offer.
May 9, 2025 at 12:16 PM
Reposted by Sylvain
💌 The Web Game Dev Newsletter Issue 025 is out! Read it online here: www.webgamedev.com/newsletter/025, and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #r3f #gamedev
Newsletter – Issue 025 | Web Game Dev
www.webgamedev.com
March 4, 2025 at 4:11 PM
I'm running a quick survey for CreativeDevJobs.com to improve job listings for roles that require creative coding skills like Three.js and WebGL.

If you're looking for a job in this space, your input would be really valuable.

Take the survey here: tally.so/r/mDZGQj

Thanks a lot in advance 🙏
CreativeDevJobs
Find your next Creative Developer position with skills like three.js, webgl and all the 3d web libraries.
CreativeDevJobs.com
February 28, 2025 at 5:41 PM
I struggled with a Cube solver. Spent hours mapping my 3D cube to state strings it can process.

The solver can barely solve it and takes way too many steps for basic shuffles.

Calling it a day on this project... at least the scrambles look cool! 😅
November 18, 2024 at 11:39 PM
By adding components from r3f and drei, I can easily make my scene visually more interesting.

Here, I just added ContactShadows, Float and an Environment for the reflection.

The teams behind these libraries really did an awesome job!

Composition is still hard though.
November 15, 2024 at 9:56 PM
Still working on my Rubik's Cube.

I’ve got the mouse controls working, but there are some collisions with the orbit controls that I’ll polish later. But overall i'm ok with the result.

The code is a bit messy, though.

Next : scramble / resolve feature and enhancing the visuals.
November 13, 2024 at 9:39 PM
Not sure if it's a good or bad thing, but turns out AI isn't that great with web 3D stuff (Three.js/R3F) yet.

I find the code suggestions often don't work or, worse, lead to a wrong direction...

But ofc It still can help with basic logic.
November 12, 2024 at 11:04 PM
Improving my web 3D skills by building a Rubiks cube with R3F.

It was harder than expected until I discovered the key was to attach/detach meshes to handle face rotations.

Focusing on the logic first before polishing the visuals.

Next step is mouse drag controls.
November 7, 2024 at 11:09 PM
As the separation of front end and back end becomes blurrier in frameworks like Next and Nuxt, it's become clear that there's a risk that inexperienced developers may introduce security vulnerabilities or optimization issues.

I just came across one in the official documentation of a web3 provider.
October 2, 2024 at 9:47 AM
I just published the new version of creativedevjobs.com

I was able to quickly redesign it with v0, claude and shadcn.

Turns out it can be pretty handy to have some decent design done in no time.

If you're a creative or 3D dev looking for a job, you might want to check it out.
September 25, 2024 at 8:51 PM
AI amazes me. It tackles tasks in a few hours that I'd put off forever because I tend to procrastinate.

Design, scripts or prototyping...

It's not just boosting productivity, it might be curing our laziness as well.
September 22, 2024 at 6:20 AM