Learning netcode. Big dreams, limited resources.
I do not represent Godot.
My opinions are my own.
English/日本語
#IndieGameDev #Godot #Illustration
For reference the orange bar is 15 meters tall and the orange box next to it is 1 meter tall
For reference the orange bar is 15 meters tall and the orange box next to it is 1 meter tall
I just spent several hours doing an art study only to realise when I went to try and find the source to credit it that it was a filter. How do you find references nowadays?
Here it is anyway 😞
#art #illustration
I just spent several hours doing an art study only to realise when I went to try and find the source to credit it that it was a filter. How do you find references nowadays?
Here it is anyway 😞
#art #illustration
Very rough especially the hair and I’m trying to mimic the arcane look instead of my usual style
#illustration #oc #art
Very rough especially the hair and I’m trying to mimic the arcane look instead of my usual style
#illustration #oc #art
Trying to do this in 3D with sprites is a fucking pain.
Why are there no good fake3D isometric solutions already out there? This is so bizarre.
Is it possible to display voxels as sprites?
#GodotEngine #Isometric
Trying to do this in 3D with sprites is a fucking pain.
Why are there no good fake3D isometric solutions already out there? This is so bizarre.
Is it possible to display voxels as sprites?
#GodotEngine #Isometric
I’m pretty happy with it and it was weirdly very easy to do? I always thought it would be super difficult.
This is done in Godot using tilemap layers which… are not intended for this purpose. I need a new solution.
I’m pretty happy with it and it was weirdly very easy to do? I always thought it would be super difficult.
This is done in Godot using tilemap layers which… are not intended for this purpose. I need a new solution.
I've also placed one in berlin and am working on one in london
I've also placed one in berlin and am working on one in london
Really like how these look compared to the original ones.
If you know you know.
#PixelArt #ss14 #GameDev
Really like how these look compared to the original ones.
If you know you know.
#PixelArt #ss14 #GameDev
So I decided to finish it and open it up.
discord.gg/wBZUEZrGRp
#GodotEngine
So I decided to finish it and open it up.
discord.gg/wBZUEZrGRp
#GodotEngine
It was this specific video of yours which took my art to the next level, going from dull browns and greys to wildly colourful pieces.
Still a lot to improve, but thanks!
It was this specific video of yours which took my art to the next level, going from dull browns and greys to wildly colourful pieces.
Still a lot to improve, but thanks!
Thankfully the native support for texture patterns and gradients made doing these easy.
#IndieDev #GameDev #IndieGameDev #CassetteRealism
Thankfully the native support for texture patterns and gradients made doing these easy.
#IndieDev #GameDev #IndieGameDev #CassetteRealism
#Godot #IndieGameDev #GameDev #RPG
#Godot #IndieGameDev #GameDev #RPG
I think I’ll probably start making props and furniture to start actually mapping out my game world with instead of doing belts for study projects
Really looking forward to getting more done and having stuff to show off though
I think I’ll probably start making props and furniture to start actually mapping out my game world with instead of doing belts for study projects
Really looking forward to getting more done and having stuff to show off though
Creating symbolic art to represent skills as characters is really difficult so huge props to Aleksander Rostov who is much better at this than I am, evidently.
#IndieGameDev #Sketch #WIP #ConceptArt #NarrativeRPG
Creating symbolic art to represent skills as characters is really difficult so huge props to Aleksander Rostov who is much better at this than I am, evidently.
#IndieGameDev #Sketch #WIP #ConceptArt #NarrativeRPG
I am pretty pleased with it so far. Lots of improvements to the stair stepping system and slowing down at the end of path finding too. Not perfect yet though.
#Godot #IndieGameDev #GodotEngine
I am pretty pleased with it so far. Lots of improvements to the stair stepping system and slowing down at the end of path finding too. Not perfect yet though.
#Godot #IndieGameDev #GodotEngine
#GodotEngine #IndieGameDev
#GodotEngine #IndieGameDev
Special thanks to @madvela.bsky.social for making me aware of her Godot Engine dialogue plugin "MadTalk" as it's been super helpful so far.
Special thanks to @madvela.bsky.social for making me aware of her Godot Engine dialogue plugin "MadTalk" as it's been super helpful so far.
"Drowning in a vat of an oxygen rich perfluorochemical solution, a human 3D printer. You are about to be born."
"Drowning in a vat of an oxygen rich perfluorochemical solution, a human 3D printer. You are about to be born."