Stephen Michaelis
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stevoew.bsky.social
Stephen Michaelis
@stevoew.bsky.social
Husband, Father, Lover of Dad Jokes, Game Dev Hobbyist.
EW! is a pixel art adventure indie game.
Still fine tuning initiating a battle, cycling characters, showing movement and in-range characters 🏃🏹
Testing with Godot 4.5 Dev 4 ⚙️
#gamedev #indiedev #indiegame #godot
May 17, 2025 at 8:00 PM
Testing out an initiative tracker, still lots of work to do on it, but seeing what it would look like.

#godotengine #gamedev #indiedev #pixelart
April 18, 2025 at 8:31 PM
Bugs! 🐜
Playing around with restricted movements, identifying bugs and fixing them. This is my latest bug to debug.

#GodotEngine #GameDev #IndieDev #PixelArt
April 12, 2025 at 4:47 PM
Adding custom data to my tile set on things I consider objects. I define what tiles within that object are collisions, and use that data to fill in my AStarGrid2D.
I created a tile set based on the 0-15 data representation in this article kidscancode.org/blog/2018/08...
to fill in based on range.
April 5, 2025 at 10:36 PM
Playing with Godot 4.5.dev1 using @elthen.bsky.social assets, testing out displaying movement regions, showing movement paths and showing within range trajectory lines for nearby enemies or allies.

#godotengine #gamedev #indiedev #pixelart
April 5, 2025 at 8:01 PM
Playing with Godot 4.4.dev7 testing writing some turn-based code. #gamedev #indiedev #godotengine
December 23, 2024 at 10:56 PM
Happy Holidays!
December 23, 2024 at 12:59 PM
Adjusted the resolution, the dialogue was a little too small for these old eyes. Playing with Godot 4.2 rc1
November 21, 2023 at 8:22 PM
Getting back into gamedev.
November 20, 2023 at 2:23 AM