🎤 Aug 18: Special presentation “How to Create Killer Game UI”
⚡️ Aug 17–19: Rive demos at our booth
Until then, check out our game dev reel
🎤 Aug 18: Special presentation “How to Create Killer Game UI”
⚡️ Aug 17–19: Rive demos at our booth
Until then, check out our game dev reel
🧬 Customizable themes using separate Data Binding view model instances — to drive layout, colors, album art, and animation
🔄 Localized text, tracklists, and progress bar are data bound and update at runtime
🧬 Customizable themes using separate Data Binding view model instances — to drive layout, colors, album art, and animation
🔄 Localized text, tracklists, and progress bar are data bound and update at runtime
Some nostalgic fun in Rive using Data Binding (in Early Access) to detect collision - by @pedroalpera.bsky.social
Some nostalgic fun in Rive using Data Binding (in Early Access) to detect collision - by @pedroalpera.bsky.social
By @laurive.bsky.social
By @laurive.bsky.social