making games about bugs but very slowly
he/him
Still immortal tho
Still immortal tho
I’m looking forward to your stuff! voxels is a fascinating aesthetic/workflow I’ve never got my head around.
I’m looking forward to your stuff! voxels is a fascinating aesthetic/workflow I’ve never got my head around.
But also I don’t know much about much in this department so I have no clue if that’s even a coherent question
But also I don’t know much about much in this department so I have no clue if that’s even a coherent question
I doubt they did it on purpose and I don’t prefer it to dark souls 1’s dense puzzlebox map, but I’m less mad than I was
I doubt they did it on purpose and I don’t prefer it to dark souls 1’s dense puzzlebox map, but I’m less mad than I was
I doubt they did it on purpose and I don’t prefer it to dark souls 1’s dense puzzlebox map, but I’m less mad than I was
I doubt they did it on purpose and I don’t prefer it to dark souls 1’s dense puzzlebox map, but I’m less mad than I was
If you’re into Gameboys, violins, fuzzy guitars and a lot of singing then we got you. I recommend Twelve Months or After the Lights Failed as a primer.
If you’re into Gameboys, violins, fuzzy guitars and a lot of singing then we got you. I recommend Twelve Months or After the Lights Failed as a primer.