Cameron Gazey
skaarjslayer.bsky.social
Cameron Gazey
@skaarjslayer.bsky.social
Senior software developer working in video games for 10+ years. I post about my raycaster game and the occasional bit of gamedev wisdom.

#gamedev #indiedev #pico8
You can see more of his stuff on his YouTube channel and website:

francoisgerinlajoie.com/home/
www.youtube.com/@Francois_Ge...
Home | François Gérin-Lajoie, Video Game Composer
francoisgerinlajoie.com
November 11, 2025 at 12:20 AM
Hey, another raycaster! Looks awesome.
October 28, 2025 at 2:08 PM
In other words, I'm not trying to directly emulate classic RPGs/dungeon crawlers, but rather thinking to myself: "what if we had a game with the retro RPG look but with modern game design sensibilities?"
October 5, 2025 at 3:43 PM
I'm about 500 away from the limit but have a few changes in mind to save more.

The game's story will hopefully be more nuanced. It's heavily inspired by classic RPGs/dungeon crawlers, but I'm going for something that will also have a little more depth than those old games did :)
October 5, 2025 at 3:40 PM
Yea and Arena :)
October 5, 2025 at 4:09 AM
my game that I'm currently making :)
July 28, 2025 at 2:49 AM
I have waited a decade for this.
June 9, 2025 at 3:16 PM
It's most certainly a love letter of sorts to old CRPGs.
April 10, 2025 at 2:56 PM
It's where I drew inspiration from :)
April 10, 2025 at 2:38 PM
Definitely possible! I had also thought about adding a Search action for objects in the world to get random loot.
April 10, 2025 at 2:23 PM
Correct!
April 10, 2025 at 2:08 PM
You will be well prepared for this game when it comes out :)
March 29, 2025 at 10:45 PM
Feel like I should add this is non-trivial to do when walls must exist on grid boundaries for efficiency reasons.
March 29, 2025 at 10:33 PM