Simulacrum Games
banner
simulacrumgames.bsky.social
Simulacrum Games
@simulacrumgames.bsky.social
Making experimental games focusing on deep and immersive mechanics without sacrificing fun.

https://www.youtube.com/@simulacrumgames
https://www.simulacrumgames.com/
最近の商品凄すぎない?
#カップヌードル
#魚豚
August 31, 2025 at 3:01 AM
Got render-accurate mouse selection for my builder-mode working so cutaway models act like they aren't actually there!
#screenshotsaturday #gamedev #indiegame #devlog #simulation
August 3, 2025 at 3:55 AM
Real time bolt lock and unlock sim working!
Get more details in my latest devlog!

#screenshotsaturday #gamedev #indiegame #devlog #simulation
July 19, 2025 at 3:53 PM
Fully simulated bolt unlock and lock cycle!!!
Keep an eye out for a new devlog soon!

#gamedev #indiedev #guns #simulation
June 2, 2025 at 3:16 PM
You've heard of peashooters and potato cannons, but what about banana blasters?

Figure out how this bug happened in my latest devlog: youtu.be/O-rEq9YNZQc

#screenshotsaturday #gamedev #indiegame #devlog
March 15, 2025 at 4:19 PM
Might have to scale my guns up 100x to get things working properly? Check out the latest devlog for more details:
#gamedev #indiedev #devlog #guns
youtu.be/IrDTUe3yXug
November 30, 2024 at 4:02 PM
Recent improvements in the motion sim have allowed me to transfer energy between components smoothly! Slowly inching my way forward...

#screenshotsaturday #gamedev #indiegame
November 16, 2024 at 3:15 PM
Hi! Amateur game dev here! Currently building my dream genre combining the deep interactivity of simulation games with the straight up fun of... fun games...

First project in the pipeline:
Kerbal Space Program ✕ Warhammer 40k Darktide (dash of: Ghost Recon, Metal Gear Solid V)

#gamedev #indiegame
November 16, 2024 at 4:26 AM