I also make shaders for VRChat creators.
Now it has Light Volume based super optimized analytical Point Lights, Spot Lights and Area Lights. (Up to 128 at the same time)
Ability to project images and cubemaps.
Also baked shadow masks and even more features!
github.com/REDSIM/VRCLi...
Now it has Light Volume based super optimized analytical Point Lights, Spot Lights and Area Lights. (Up to 128 at the same time)
Ability to project images and cubemaps.
Also baked shadow masks and even more features!
github.com/REDSIM/VRCLi...
Thanks to @pema99.bsky.social for implementing this feature!
Thanks to @pema99.bsky.social for implementing this feature!
But here's some bad news...
If I release it, all world creators will need to update their worlds to the new Light Volumes version. Otherwise it will break the back compatibility.
But here's some bad news...
If I release it, all world creators will need to update their worlds to the new Light Volumes version. Otherwise it will break the back compatibility.
Thanks to @vard.cc for integrating AudioLink support
Thanks to @vard.cc for integrating AudioLink support