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scorched-throne.bsky.social
Throne
@scorched-throne.bsky.social
Just a dad who makes films, vidya games, and other creative endeavors. Check out my schtuff!

He/Him

PNW Flannel guy
Cinematographer
Writer
Hobby Game Dev
"""Technical Artist"""
Day 16 - Questioning

Lil' WIP of a bookcase that'll hopefully show up in one of the next few pieces. Trying my best not to burn out so the next few pieces may be smaller so I don't stay up late and treat it like a college homework deadline.😵
#Blender3D #3DModelling #Indiedev #Solodev #gamedev #365P
January 17, 2026 at 5:41 AM
Day 15 - Silence

I’m not going to be able to do a piece today due to life things, so have a fun picture instead. We’ll be back to the regularly scheduled broadcasts tomorrow!
January 16, 2026 at 6:06 AM
Day 14 - Smile
𝘏𝘢𝘷𝘪𝘯𝘨 𝘴𝘩𝘦𝘭𝘵𝘦𝘳 𝘧𝘰𝘳 𝘵𝘩𝘦 𝘴𝘵𝘢𝘳𝘭𝘦𝘴𝘴 𝘯𝘪𝘨𝘩𝘵 𝘪𝘴 𝘢 𝘮𝘶𝘴𝘵 𝘧𝘰𝘳 𝘢𝘯𝘺 𝘵𝘳𝘢𝘷𝘦𝘭𝘦𝘳. 𝘓𝘶𝘤𝘬𝘪𝘭𝘺 𝘵𝘩𝘦 𝘭𝘢𝘯𝘥 𝘪𝘴 𝘱𝘰𝘤𝘬𝘦𝘥 𝘸𝘪𝘵𝘩 𝘳𝘶𝘪𝘯𝘴 𝘢𝘯𝘥 𝘩𝘪𝘥𝘦𝘢𝘸𝘢𝘺𝘴 𝘵𝘩𝘢𝘵 𝘤𝘢𝘯 𝘦𝘢𝘴𝘪𝘭𝘺 𝘣𝘦 𝘶𝘴𝘦𝘥 𝘵𝘰 𝘴𝘭𝘦𝘦𝘱 𝘵𝘩𝘳𝘰𝘶𝘨𝘩 𝘵𝘩𝘦 𝘱𝘳𝘦𝘥𝘢𝘵𝘪𝘰𝘯 𝘰𝘧 𝘤𝘳𝘦𝘢𝘵𝘶𝘳𝘦𝘴, 𝘣𝘰𝘵𝘩 𝘳𝘦𝘢𝘭 𝘢𝘯𝘥 𝘪𝘮𝘢𝘨𝘪𝘯𝘦𝘥.
#Unrealengine5 #Gamedev #solodev #indiedev #art #blender3d #lighting
January 15, 2026 at 5:17 AM
Day 13 - Misfortune

Building my way towards adding in a new traversal feature, but with this prompt word I had a very easy idea. You know i had to do it to him.

#unrealengine5 #UE5 #Blender3D #VFX #gamedev #indiedev #solodev #365piece #mecha
January 14, 2026 at 5:18 AM
Day 12 - Insanity
𝘛𝘩𝘦𝘳𝘦 𝘢𝘳𝘦 𝘮𝘢𝘯𝘺 𝘵𝘢𝘭𝘦𝘴 𝘰𝘧 𝘛𝘳𝘢𝘷𝘦𝘭𝘦𝘳𝘴 𝘢𝘵𝘵𝘦𝘮𝘱𝘵𝘪𝘯𝘨 𝘵𝘩𝘦 𝘱𝘢𝘴𝘴𝘦𝘴 𝘥𝘶𝘳𝘪𝘯𝘨 𝘵𝘩𝘦 𝘴𝘵𝘰𝘳𝘮 𝘴𝘦𝘢𝘴𝘰𝘯. 𝘚𝘰𝘮𝘦 𝘤𝘢𝘳𝘳𝘺 𝘣𝘢𝘤𝘬 𝘸𝘪𝘵𝘩 𝘵𝘩𝘦𝘮 𝘴𝘵𝘳𝘢𝘯𝘨𝘦 𝘵𝘢𝘭𝘦𝘴 𝘰𝘧 𝘏𝘢𝘭𝘧𝘮𝘦𝘯 𝘸𝘩𝘰 𝘤𝘳𝘢𝘷𝘦 𝘵𝘩𝘦 𝘓𝘪𝘨𝘩𝘵 𝘰𝘧 𝘰𝘵𝘩𝘦𝘳𝘴, 𝘣𝘦𝘢𝘴𝘵𝘴 𝘵𝘩𝘢𝘵 𝘧𝘦𝘦𝘥 𝘰𝘯 𝘤𝘢𝘳𝘨𝘰, 𝘢𝘯𝘥 𝘮𝘢𝘴𝘴𝘪𝘷𝘦 𝘣𝘪𝘳𝘥𝘴 𝘸𝘩𝘪𝘤𝘩 𝘤𝘰𝘮𝘮𝘢𝘯𝘥 𝘵𝘩𝘦 𝘴𝘵𝘰𝘳𝘮𝘴.
#UE5 #Gamedev #Solodev #Indiedev #365piece
January 13, 2026 at 7:39 AM
Day 11 - Memory

𝘔𝘢𝘯𝘺 𝘛𝘳𝘢𝘷𝘦𝘭𝘦𝘳𝘴 𝘤𝘰𝘯𝘴𝘪𝘥𝘦𝘳 𝘵𝘩𝘦 𝘴𝘮𝘢𝘭𝘭 𝘮𝘰𝘶𝘯𝘵𝘢𝘪𝘯 𝘸𝘢𝘺𝘴𝘵𝘢𝘵𝘪𝘰𝘯𝘴 𝘴𝘢𝘯𝘤𝘵𝘶𝘢𝘳𝘪𝘦𝘴 𝘧𝘰𝘳 𝘥𝘪𝘧𝘧𝘦𝘳𝘪𝘯𝘨 𝘳𝘦𝘢𝘴𝘰𝘯𝘴. 𝘛𝘩𝘦 𝘳𝘦𝘮𝘦𝘮𝘣𝘳𝘢𝘯𝘤𝘦𝘴 𝘰𝘧𝘧𝘦𝘳𝘦𝘥 𝘢𝘵 𝘦𝘢𝘤𝘩 𝘢𝘤𝘵 𝘢𝘴 𝘮𝘰𝘵𝘪𝘷𝘢𝘵𝘪𝘰𝘯 𝘵𝘰 𝘤𝘰𝘮𝘱𝘭𝘦𝘵𝘦 𝘰𝘯𝘦'𝘴 𝘫𝘰𝘶𝘳𝘯𝘦𝘺, 𝘢𝘯𝘥 𝘳𝘦𝘮𝘪𝘯𝘥𝘪𝘯𝘨 𝘦𝘢𝘤𝘩 𝘵𝘩𝘢𝘵 𝘵𝘩𝘦𝘳𝘦 𝘪𝘴 𝘢 𝘧𝘪𝘯𝘢𝘭 𝘥𝘦𝘴𝘵𝘪𝘯𝘢𝘵𝘪𝘰𝘯 𝘳𝘦𝘨𝘢𝘳𝘥𝘭𝘦𝘴𝘴 𝘰𝘧 𝘵𝘩𝘦 𝘳𝘰𝘶𝘵𝘦 𝘤𝘩𝘰𝘴𝘦𝘯. 

#UE5 #Indiedev #Gamedev
January 12, 2026 at 6:33 AM
Day 10 - Breathe Again
Finally got to some real dev stuff, even if it's baby steps (ha!)
Implemented a basic stamina management stuff, and a little half-baked anim for completely zero'ing out stamina.
#gamedev #solodev #indiedev #UE5 #GAS #Blender3D #Animation #365piece
January 11, 2026 at 6:38 AM
Day 9 - Drive

𝘛𝘩𝘦 𝘱𝘦𝘰𝘱𝘭𝘦𝘴 𝘰𝘧 𝘵𝘩𝘦 𝘸𝘰𝘳𝘭𝘥 𝘢𝘳𝘦 𝘢𝘴 𝘷𝘢𝘳𝘪𝘦𝘥 𝘢𝘴 𝘵𝘩𝘦 𝘭𝘢𝘯𝘥𝘴 𝘵𝘩𝘦𝘺 𝘪𝘯𝘩𝘢𝘣𝘪𝘵𝘦𝘥. 𝘞𝘩𝘪𝘭𝘦 𝘮𝘢𝘯𝘺 𝘢𝘥𝘰𝘳𝘯 𝘵𝘩𝘦𝘮𝘴𝘦𝘭𝘷𝘦𝘴 𝘸𝘪𝘵𝘩 𝘮𝘢𝘴𝘬𝘴 𝘰𝘳 𝘤𝘰𝘷𝘦𝘳𝘪𝘯𝘨𝘴, 𝘵𝘩𝘦𝘺 𝘢𝘭𝘭 𝘶𝘴𝘦 𝘵𝘩𝘦𝘮 𝘢𝘴 𝘢 𝘮𝘦𝘢𝘯𝘴 𝘵𝘰 𝘳𝘦𝘮𝘦𝘮𝘣𝘦𝘳 𝘸𝘩𝘢𝘵, 𝘰𝘳 𝘸𝘩𝘰, 𝘵𝘩𝘦𝘺 𝘧𝘪𝘨𝘩𝘵 𝘧𝘰𝘳.

#Gamedev #Indiedev #solodev #unrealengine5 #UE5 #Blender3D
January 10, 2026 at 6:11 AM
Day 8 - Innocence

𝘕𝘰 𝘰𝘯𝘦 𝘭𝘪𝘷𝘪𝘯𝘨 𝘵𝘳𝘶𝘭𝘺 𝘬𝘯𝘰𝘸𝘴 𝘵𝘩𝘦 𝘤𝘳𝘪𝘮𝘦 𝘵𝘩𝘰𝘴𝘦 𝘨𝘪𝘢𝘯𝘵𝘴 𝘤𝘰𝘮𝘮𝘪𝘵𝘵𝘦𝘥, 𝘰𝘳 𝘪𝘧 𝘵𝘩𝘦 𝘱𝘶𝘯𝘪𝘴𝘩𝘮𝘦𝘯𝘵 𝘸𝘢𝘴 𝘱𝘳𝘰𝘱𝘰𝘳𝘵𝘪𝘰𝘯𝘢𝘭 𝘵𝘰 𝘪𝘵. 𝘍𝘰𝘳 𝘛𝘳𝘢𝘷𝘦𝘭𝘦𝘳𝘴 𝘵𝘩𝘦 𝘴𝘪𝘮𝘱𝘭𝘦 𝘵𝘳𝘶𝘵𝘩 𝘪𝘴, 𝘨𝘶𝘪𝘭𝘵𝘺 𝘰𝘳 𝘯𝘰𝘵, 𝘵𝘩𝘦𝘺 𝘢𝘭𝘭 𝘴𝘦𝘦𝘮 𝘵𝘰 𝘨𝘳𝘢𝘴𝘱 𝘧𝘰𝘳 𝘢 𝘧𝘳𝘦𝘦𝘥𝘰𝘮 𝘪𝘯 𝘵𝘩𝘦 𝘴𝘵𝘢𝘳𝘴 𝘵𝘩𝘦𝘺'𝘭𝘭 𝘯𝘦𝘷𝘦𝘳 𝘳𝘦𝘢𝘤𝘩.

#indiedev #solodev #gamedev #365piece #UnrealEngine5
January 9, 2026 at 5:25 AM
Day 7 - Heaven

Fleshing out the sky a bit more. A traveler needs to be able to navigate using the stars themselves as tools.
(Too bad they sleep sometimes.)
#UE5 #Unrealengine5 #Solodev #Indiedev #Gamedev #Art #365piece #Sounddesign #Audio
January 8, 2026 at 6:07 AM
Day 6 - "Break Away"

𝘚𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘺𝘰𝘶 𝘯𝘦𝘦𝘥 𝘵𝘰 𝘱𝘭𝘰𝘵 𝘢 𝘯𝘦𝘸 𝘱𝘢𝘵𝘩 𝘣𝘦𝘧𝘰𝘳𝘦 𝘺𝘰𝘶 𝘤𝘢𝘯 𝘳𝘦𝘵𝘳𝘦𝘢𝘥 𝘪𝘵 𝘧𝘰𝘳 𝘰𝘵𝘩𝘦𝘳𝘴.

#UE5 #UnrealEngine5 #Indiedev #Solodev #Gamedev #3dArt #Art #365piece
January 7, 2026 at 5:07 AM
Day 5 - "Solace"
I'm wanting to lean into world building with these to inch my way closer to having a realized world by the time I have real dev time again. Here's a traveler resting in a ruin they came across, waiting for the weather to let up.
#UE5 #Blender3D #Indiedev #Solodev #Gamedev #365
January 6, 2026 at 7:07 AM
Today's prompt was "Dark", I probably could've swapped today and yesterday's concepts though 😬
Started stubbing out the day/night cycle, complete with stars fading into view and the sky's brightness overall dimming.
#UE5 #Gamedev #Solodev #Indiedev #Techart #365
January 5, 2026 at 7:19 AM
Today's prompt was "Light"
Definitely going to revisit it later, but I've started being employed again so I'm a bit limited on time for work days 😭
January 4, 2026 at 1:24 AM
Decided to do at least a little deliverable every day this year based on an art prompt list I found. First one was "introduction" which yesterday's post covered... sort of. Today's is "love", so I figured I'd make a lil scene of a traveler returning home safe.
#art #3dart #unrealengine5 #UE5 #love
January 3, 2026 at 4:32 AM
Made a lil comp of all the highlights for the project so far. I may branch out and make some YouTube content at some point, but it just feels good to be able to have *something* to show for my efforts so far!
Happy New Year, everyone!
#gamedev #indiedev #solodev #progress #UE5 #Blender3D #Animation
January 2, 2026 at 1:18 AM
More polish incoming, but I hit another milestone of it looking somewhat decent. Still need to clamp the leaning back, and probably add in some weight shifting where the pelvis/feet actually reposition to really sell the idea of balance.
#UE5 #Gamedev #Solodev #Indiedev #3DAnimation #Controlrig
December 19, 2025 at 12:06 AM
Started building the lean logic out more, excited to get it working in tandem with actual gameplay mechanics now :D
(Will be lower numbers so it isn't quite so Jojo-esque)
#unrealengine5 #UE5 #Solodev #Indiedev #Gamedev #Rigging #ProceduralAnimation #Animation #Techart
December 18, 2025 at 5:01 AM
Iterated a bit on the outfit design, aiming for something along the lines of Porters from Death Stranding, MC from Ashen, mixed with "night-world survivalist", if that tracks. Any crit is welcome! (Color, shape, whateves)
#unrealengine5 #UE5 #Solodev #Indiedev #Gamedev #Rigging #Animation #Techart
December 17, 2025 at 5:46 AM
Been working on lots of small reworks while handling irl stuff. Got backpack in and rigged to j i g g l e though
#unrealengine5 #UE5 #Solodev #Indiedev #Gamedev #Rigging #Animation #Techart
December 16, 2025 at 9:54 PM
Roughing out more of the initial zone vibes, it's a bit more "Bloodborne" when I was aiming for "Shadow of the Colossus" 😅
#unrealengine5 #UE5 #gamedev #solodev #indiedev #techart #environment #art
December 14, 2025 at 4:30 AM
Couldn't get into dev brain much the past couple days, so I decided to revisit the base topology to feel productive. The boy has not-box fingers and some sharp edges to hint at muscles.
#Blender3D #CharacterArt #Rigging #3DModelling #Solodev #indiedev #gamedev #techart
December 13, 2025 at 7:37 AM
Nothing like motion sickness to start the day!
Testing the mantle on moving things and checking to make sure IK doesn't break on tilting platforms. Going to revisit the slope slide and rework it today because it's not the vibe I'm aiming for.
#gamedev #indiedev #solodev #unrealengine5 #techart #UE5
December 10, 2025 at 4:46 PM
Setting it up so standing on a steep slope makes the player slide down, only issue now is it's based on player facing still haha
#gamedev #solodev #indiedev #unrealengine5 #UE5 #techart
December 9, 2025 at 11:42 PM
"Animate me like one of your french girls."
- This guy, probably
Working on new movement stuff finally!
#Blender3D #Rigging #Animation3D #Techart
#Indiedev #Solodev #Gamedev
December 9, 2025 at 9:11 PM