Webster
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samwebster.bsky.social
Webster
@samwebster.bsky.social
I agree it's inefficient. I end up doing a lot of refactoring, but that's also how I learn best.

It's how I learned art, 1,000 bad pieces before my 1st good one. "Good enough is good enough." "Hey, it compiles!"

There's also a nice sense of progress when you go back and update stuff.
November 21, 2025 at 9:32 AM
Seems the original post was about gatekeeping / elitism.

Yes, optimised code means your game will run better / on more systems, but many people learn as they go on their 1st project.

They're not conforming to standards / patterns because they're not there yet.

Make it exist, then make it better.
November 21, 2025 at 9:24 AM
Reposted by Webster
Condemned 2: Bloodshot (w/ 2joe)
YouTube video by Bullet Time
youtu.be
November 20, 2025 at 12:14 PM
Reposted by Webster
Condemned: Criminal Origins (w/2joe)
YouTube video by Bullet Time
youtu.be
November 20, 2025 at 12:13 PM
Happy birthday.
November 19, 2025 at 9:14 AM
I had no idea this had dropped. Time for some portable Survivor timeline!
November 18, 2025 at 5:57 PM
(2/2) I won't be as active online in the lead up to, and days following, the tribunal. I need to prepare mentally and emotionally, working with my local Autism Hub who will be accompanying me. I'm expecting the hearing to be incredibly challenging and draining, requiring a recovery period after.
November 18, 2025 at 8:57 AM
His reveal of that voiceover recording booth still gets me!

Thanks, hopefully it will go live either later this evening or sometime tomorrow night.
November 17, 2025 at 3:44 PM