Rumbleminze
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rumbleminze.bsky.social
Rumbleminze
@rumbleminze.bsky.social
he/him

Amateur Romhacker, co-author of the Kid Icarus Randomizer, Retro Enthusiast, Porter of NES games to SNES

https://ko-fi.com/rumbleminze
This list is my official uploads:
archive.org/details/@rum...

The June 23rd one appears to be uploaded by someone else, and is marked as Spanish. I'm not sure if they just re-uploaded it or actually translated it.
Internet Archive: Digital Library of Free & Borrowable Texts, Movies, Music & Wayback Machine
archive.org
November 30, 2025 at 3:39 PM
No plans for any other major features, enjoy!
November 30, 2025 at 1:54 AM
Honestly I can't believe I didn't realize how much stuff you walk behind in the NES game. I've speedran that game, I made the randomizer, I've played it hundreds of times. I guess my eyes just ignored that ><
November 30, 2025 at 1:21 AM
mega.nz and archive.org have been updated with the new versions. I briefly tested all of these, and they all seem good, but as always if anyone finds any issues, please let me know =D
November 29, 2025 at 11:22 PM
Aside from the controller support, a few games I tweaked the audio engine to improve some sound effects.

For LifeForce I updated the image in the options screen.

And finally, in Kid Icarus I finally fixed the bug where sprites weren't properly going behind BG tiles:
November 29, 2025 at 11:22 PM
yay! enjoy!
November 29, 2025 at 9:07 PM
should support it fine. I've used an FXPak for all my save testing.

Make sure your SD card isn't locked, since it would need to write to a new SRAM file for it. But if other games are saving that probably isn't it. That's about the only thing I could think of that would cause it =(
November 29, 2025 at 8:56 PM
Hitting select while on the inventory should bring up the save menu. What platform are you playing on?
November 29, 2025 at 1:53 AM
In general yeah, and I try to build all my games to fit on standard 4MB HiRom boards ( @mousebitelabs.bsky.social has some great ones that I use) without any special chips.

If you like what I do, and want to buy me a Mocha, feel free to toss me a tip here: ko-fi.com/rumbleminze
November 27, 2025 at 8:41 PM
Note that this wouldn't support the MSU-1 options for obvious reasons.
November 27, 2025 at 1:16 AM
You mean like this?
November 27, 2025 at 1:11 AM
Nintendo acknowledging that Kid Icarus exists?! it's a Thanksgiving Miracle!

Now remake Uprising with modern controls!
November 26, 2025 at 3:06 AM
I get them from the library. I hope you're ok with that too; libraries are freaking great! Thank you for providing me with word-based entertainment and sensible chuckles
November 26, 2025 at 3:04 AM
No plans yet, but I did learn the speedrun of that game for a Big 20, it's pretty fun!
November 26, 2025 at 1:00 AM
I know I've had some improvements to the sound engine I would like to backport to my previous ports, but the sound via the emulator is never going to be perfect. I'll probably do msu1 clean versions going forward, but I don't know if I'll go back and add them to my previous ports.
November 25, 2025 at 7:12 PM
Well, for starters 2 is much more nostalgic for me personally. I never played 3 growing up. Secondly 3 uses the MMC5 mapper which will be much much more challenging (if it's even possible) to port.
November 25, 2025 at 2:36 PM
Love the coverage, but the thumbnail says CV III, which will be a much larger ask :D
November 25, 2025 at 2:05 PM
How is Dumb & Dumber not on this list?
November 24, 2025 at 2:26 PM
of course, that's why I specifically said "the character", and not James.
November 24, 2025 at 2:15 PM