Robotguygames
robotguygames.bsky.social
Robotguygames
@robotguygames.bsky.social
Manufacturing engineer by day, gamedev by night. Indie developer focused on puzzle games currently creating Swapple (working title) with the Godot engine.
Great! I'll keep you posted. Thanks.
November 25, 2024 at 3:52 AM
I call it "Swapple" currently, but I think I will change that as it's already taken. You can see it here: bsky.app/profile/robo... It's not released yet, but I'm looking to do some playtesting in the next couple weeks if you're interested in checking it out early.
I'm currently creating the puzzle game "Swapple" (working title) for web and mobile. Swap rows or columns to the star tiles and light them up.
#GodotEngine #indiedeveloper #puzzlevideogame
November 24, 2024 at 11:49 PM
I haven't been documenting solutions to my puzzles as I go along. At one point, I wasn't sure if I had inadvertently changed the handling of certain edge cases, rendering a few puzzles unsolvable, or if I just couldn't figure them out anymore. Ultimately, I did manage to solve them.
November 24, 2024 at 10:03 PM
I don't know if I could even name that many genres.
November 22, 2024 at 1:53 PM
Could you add me please? Thanks!
November 22, 2024 at 12:33 AM
Could I get added please?
Thanks
November 21, 2024 at 7:39 PM
I'm currently making a web/ mobile puzzle game. Could I get added, please?
November 20, 2024 at 3:04 AM
Could I get added, please?
November 20, 2024 at 2:57 AM
Thanks! The second sentence is definitely true.
November 19, 2024 at 7:45 PM
Very relatable. In terms of features, my game has barely changed for the last year. But I think it's a lot more polished now. The 80-20 rule in action.
November 16, 2024 at 6:07 AM
I loved the spinner and have wanted to make a game based on it for ages. Too bad it was so underutilized in TP.
November 16, 2024 at 3:27 AM
The universe is trying to convince me to add sound to my game this week.
November 15, 2024 at 1:46 PM
I was under the impression that progressive web apps were cached locally somehow, so they didn't have to load everything all the time, granted I don't know much about them. Lack of drag support is a showstopper for my current project, though.
November 15, 2024 at 5:30 AM