Currently crafting pixels for #RealmsOfAncardia, an epic #roguelike adventure spanning (and simulating!) entire continents.
Idea is to have weapons on the sprite change depending on what you're holding. Currently there are 20+ weapon types, and they all have their "hold in hand" miniature versions.
#RealmsOfAncardia by @brannalbin.bsky.social
Idea is to have weapons on the sprite change depending on what you're holding. Currently there are 20+ weapon types, and they all have their "hold in hand" miniature versions.
#RealmsOfAncardia by @brannalbin.bsky.social
Definitely want more movement for the monsters, it's a good start.
Good thing is that there's no purely visual tile logic, to keep it simple
Also this time I'm not falling for the GIF trap ;) MP4 power!
#gamedev #indiedev
Definitely want more movement for the monsters, it's a good start.
Good thing is that there's no purely visual tile logic, to keep it simple
Also this time I'm not falling for the GIF trap ;) MP4 power!
#gamedev #indiedev
The gleam is way overboard, maybe we'll skip that ;)
I've written the description myself, I'm not sure if that's what they'll look like in the full game.
Different guards depending on the ruling body (literally! :D)
The gleam is way overboard, maybe we'll skip that ;)
I've written the description myself, I'm not sure if that's what they'll look like in the full game.
Different guards depending on the ruling body (literally! :D)
#gamedev #indiedev #gameart #roguelike #rpg
#gamedev #indiedev #gameart #roguelike #rpg
I've been sitting on this since last week, almost forgot to post.
Character portrait creation concept for @brannalbin.bsky.social 's #RealmsOfAncardia
It may not end up looking that way, but it's a sweet idea anyway ;) #roguelike #rpg #pixelart
I've been sitting on this since last week, almost forgot to post.
Character portrait creation concept for @brannalbin.bsky.social 's #RealmsOfAncardia
It may not end up looking that way, but it's a sweet idea anyway ;) #roguelike #rpg #pixelart
Lots of boring UI things this week, but I did manage to take a look at a more realistic Ancardian map for @brannalbin.bsky.social
Wanted it to feel more like a real place...
Have a great weekend! =)
#rpg #roguelike #gamedev #indiedev #gameart
Lots of boring UI things this week, but I did manage to take a look at a more realistic Ancardian map for @brannalbin.bsky.social
Wanted it to feel more like a real place...
Have a great weekend! =)
#rpg #roguelike #gamedev #indiedev #gameart
Here's a realistic picture of us crawling towards the weekend. No wait, that's ChAoS consuming the sun and stars.
@brannalbin.bsky.social is still cooking ;)
Have a lovely weekend everyone =)
#roguelike #rpg #RealmsOfAncardia #gamedev #indiedev #gameart
Here's a realistic picture of us crawling towards the weekend. No wait, that's ChAoS consuming the sun and stars.
@brannalbin.bsky.social is still cooking ;)
Have a lovely weekend everyone =)
#roguelike #rpg #RealmsOfAncardia #gamedev #indiedev #gameart
@brannalbin.bsky.social 's #RealmsOfAncardia coming along nicely. Added some visual flair to the cursors. Devil is in the details.
Prototype done in Unity may or may not be implemented ;)
#gamedev #indiedev #gameart #roguelike #rpg
@brannalbin.bsky.social 's #RealmsOfAncardia coming along nicely. Added some visual flair to the cursors. Devil is in the details.
Prototype done in Unity may or may not be implemented ;)
#gamedev #indiedev #gameart #roguelike #rpg