Ravenmore
ravenmore.pl
Ravenmore
@ravenmore.pl
Artist, bedroom programmer. Cat person.

Currently crafting pixels for #RealmsOfAncardia, an epic #roguelike adventure spanning (and simulating!) entire continents.
Pinned
Strategy Game Icons...

ravenmore.itch.io/strategy-gam...

They're now *free*.

Didn't get much traction in asset stores, the 10$ price tag also didn't make me feel great.

With that in mind, I'd rather they be useful and bring joy rather than gather dust.

#gamedev #indiedev #gameart #assets
Cute little tileset I must admit. Coming along nicely.

Idea is to have weapons on the sprite change depending on what you're holding. Currently there are 20+ weapon types, and they all have their "hold in hand" miniature versions.

#RealmsOfAncardia by @brannalbin.bsky.social
November 11, 2025 at 6:31 PM
Conjuring dungeon tiles for @brannalbin.bsky.social 's #RealmsOfAncardia

Definitely want more movement for the monsters, it's a good start.
Good thing is that there's no purely visual tile logic, to keep it simple

Also this time I'm not falling for the GIF trap ;) MP4 power!
#gamedev #indiedev
November 5, 2025 at 6:37 PM
Example of skill icons for @brannalbin.bsky.social 's Realms of Ancardia.

The 3rd row is what makes it in-game. They're not the best looking, but they fit the theme better.

Last row are mini-icons that will be added to the font spritesheet

#gamedev #indiedev #gameart #roguelike #rpg
October 27, 2025 at 4:22 PM
Morning, hope you're all having a lovely day =)

Doing some more portraits for #RealmsOfAncardia #roguelike #rpg Mostly exporting. Bit of UI work after that.

There's a certain elegance to 1bit art that I'm starting to appreciate.
October 6, 2025 at 8:07 AM
Day 25. Biomass is Biomass :D

#warhammer40k #tyranids
September 30, 2025 at 9:03 PM
Entering towns in @brannalbin.bsky.social 's #roguelike #rpg #RealmsOfAncardia

The gleam is way overboard, maybe we'll skip that ;)

I've written the description myself, I'm not sure if that's what they'll look like in the full game.

Different guards depending on the ruling body (literally! :D)
September 29, 2025 at 10:40 AM
Found this old thing in the archives, completely forgot :-0 Never used for anything...just...made it? Cool =)

#gameart #sketchbook #art #digitalart #gameart
September 17, 2025 at 7:58 AM
September 16, 2025 at 5:22 PM
Hello all, hope you're doing well =) All good here!

I've been sitting on this since last week, almost forgot to post.
Character portrait creation concept for @brannalbin.bsky.social 's #RealmsOfAncardia

It may not end up looking that way, but it's a sweet idea anyway ;) #roguelike #rpg #pixelart
September 16, 2025 at 7:42 AM
Reposted by Ravenmore
Here we go with development update 12 for #RealmsOfAncardia: www.roguelike.games/2025/09/11/r...

Posting will slow down a little with these updates as we currently work on many internal things that are not that exciting to report. Stay tuned nonetheless.

#roguelike #programming
Realms of Ancardia (Dev Update 12) – My Roguelike Games
www.roguelike.games
September 11, 2025 at 2:03 PM
Good afternoon, hope you're all good =)

In the weeds today, composing UI, breaking it down into tasks.
@brannalbin.bsky.social 's #RealmsOfAncardia progressing nice and consistent.

#gamedev #inidedev #gameart #roguelike #rpg
September 8, 2025 at 1:21 PM
This creator is really is a small little thing, and I enjoy it immensely :D

#roguelikes #rpg
September 2, 2025 at 5:05 PM
Hello there, hope everyone is doing well this fine Monday!

Quick example of @brannalbin.bsky.social 's #RealmsOfAncardia character portrait system in all it's glory, including the usual (and unusual) #rpg #roguelike cast of races

Yes, colors are editable.

#gamedev #indiedev #gameart #pixelart
September 1, 2025 at 4:54 PM
Hello, hope everyone is doing well :)

Here's a prototype portrait creator for @brannalbin.bsky.social 's #RealmsOfAncardia

Very oldschool UI :) It's on itch...but unlisted...is anyone even interested in trying it?

#roguelike #rpg #gamedev #indiedev #pixelart

Have a great weekend everyone!
August 29, 2025 at 4:45 PM
Good morning, hope you're all well.
Was moving house last week so pardon the lack of usual updates.

This week in #RealmsOfAncardia from @brannalbin.bsky.social : UI and Character generation. And portraits =)

Yes, with color and hair/beard styles eventually!

#roguelike #rpg #gamedev #pixelart
August 25, 2025 at 7:50 AM
Reposted by Ravenmore
Fast-paced and turn-based - the return of a roguelike legend!
*Jupiter Hell Classic* packs procedural levels, explosive weapons, and brutal tactical combat.
Early Access starts NOW!
store.steampowered.com/app/3126530/...
August 13, 2025 at 5:03 PM
Good afternoon, hope everyone is having a good day :)

Tweaking colors a bit, aiming for a darker atmosphere and making sure the interesting parts are clearly legible.

After that, more UI pixels, as required.

#gamedev #indiedev #gameart #realmsofancardia #roguelike #rpg
August 11, 2025 at 11:17 AM
Good afternoon, hope you're having a lovely day :)

Pixelling monsters today for #RealmsOfAncardia. And to illustrate - an oldschool way of keeping track of sprites. Config file for beings has ~300 entries. Gods have mercy on us @brannalbin.bsky.social

#gamedev #indiedev #gameart #roguelike #rpg
August 8, 2025 at 12:44 PM
Good afternoon, hope you're having a lovely day.

All good here. Pixelling some things today, and in the meantime enjoying @brannalbin.bsky.social 's cheat menu.

Definitely some life-changing cheats here :-0

#roguelike #rpg #gamedev #indiedev #gameart

Pardon the experimental color pixels.
August 6, 2025 at 11:17 AM
Hello everyone, hope you're all having a wonderful evening.

Reluctant to ask because it smells of engagement fishing, but I'm stuck in my own head about this...

Do you prefer prettier pixels like on the left, or more gameplay with a simplified look?

#roguelike #gamedev #indiedev #gameart #rpg
August 5, 2025 at 4:54 PM
Good morning everyone, hope you're having a lovely day :)

All good over here! Preparing for a move and starting a week of graphical work with something great from @brannalbin.bsky.social

The world of Ancardia is now a globe :D

#gamedev #indiedev #roguelike #rpg #math #monogame #gameart #pixelart
Interesting. The world map in #RealmsOfAncardia no longer is flat. What do you think?

(ignore the stupid text log)

And thanks once more to @zenorogue.bsky.social for the original implementation idea in bsky.app/profile/zeno... and to @ravenmore.pl for suggesting to use this in #RealmsOfAncardia.
August 4, 2025 at 6:55 AM
Hello everyone, hope you're all having a lovely day!

Lots of boring UI things this week, but I did manage to take a look at a more realistic Ancardian map for @brannalbin.bsky.social

Wanted it to feel more like a real place...

Have a great weekend! =)

#rpg #roguelike #gamedev #indiedev #gameart
August 1, 2025 at 3:49 PM
Good evening BSky, hope you're all doing well :)

Realms of Ancardia continues, meanwhile an update for Strategy Game Icons is also in the works :)

Yes, they're free! ravenmore.itch.io

#gamedev #indiedev #gameart

Taking a while. Though I do feel I've improved somewhat on the color front.
July 28, 2025 at 6:00 PM
Hello everone, hope you're doing well.

Here's a realistic picture of us crawling towards the weekend. No wait, that's ChAoS consuming the sun and stars.

@brannalbin.bsky.social is still cooking ;)

Have a lovely weekend everyone =)

#roguelike #rpg #RealmsOfAncardia #gamedev #indiedev #gameart
July 25, 2025 at 10:51 AM
Good morning Bluesky, hope you're all having a lovely day =)

@brannalbin.bsky.social 's #RealmsOfAncardia coming along nicely. Added some visual flair to the cursors. Devil is in the details.

Prototype done in Unity may or may not be implemented ;)

#gamedev #indiedev #gameart #roguelike #rpg
July 21, 2025 at 7:54 AM